Player Matchup

Anubis
Anubis
DIOS1MPPPPPPPPP
Anubis
Level 28
God Stats
5W - 5L
1,529 SR
Queue Stats
56W - 63L
1,389 Elo+
Party 1
Achilles
Achilles
InsureThat
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,368 Elo+
Solo
Ymir
Ymir
MLG Jim 1
Ymir
Level 7
God Stats
2W - 2L
1,816 SR
Queue Stats
4W - 12L
1,262 Elo+
Party 1
Arachne
Arachne
Zeroace6980
Arachne
Level 143
God Stats
2W - 1L
1,413 SR
Queue Stats
108W - 103L
1,414 Elo+
Party 1
Medusa
Medusa
Zombie player94
Medusa
Level 43
God Stats
2W - 4L
1,816 SR
Queue Stats
100W - 97L
1,402 Elo+
Party 1
Team Averages
Level 53
1,615 SR
1,367 Elo+

VS

Team Averages
Level 54
1,508 SR
1,393 Elo+
Anubis
Anubis
CLAY6846
Anubis
Level 28
God Stats
5W - 9L
1,235 SR
Queue Stats
166W - 154L
1,466 Elo+
Party 3
Chronos
Chronos
LittlePiglet959
Chronos
Level 119
God Stats
19W - 3L
1,738 SR
Queue Stats
217W - 204L
1,477 Elo+
Party 3
Martichoras
Martichoras
RexyPopAVitch
Martichoras
Level 7
God Stats
4W - 3L
1,739 SR
Queue Stats
223W - 259L
1,227 Elo+
Party 2
Ymir
Ymir
SPACEDOVT
Ymir
Level 47
God Stats
2W - 3L
1,327 SR
Queue Stats
65W - 57L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
canacaboy11
Cu Chulainn
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
286W - 309L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 2
9,100
569
14,098
15,861
6,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
InsureThat
Achilles
11
0 / 5 / 1
6,743
421
4,202
15,766
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 8 / 2
6,394
400
2,831
16,342
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Zeroace6980
Arachne
14
7 / 5 / 4
8,829
552
11,621
19,289
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 2 / 2
6,564
410
7,908
9,277
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLAY6846
Anubis
14
3 / 8 / 11
8,564
535
9,412
13,765
5,947
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 1 / 5
9,945
622
18,653
12,637
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
RexyPopAVitch
Martichoras
15
5 / 1 / 7
9,458
591
9,567
11,281
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
12
5 / 2 / 7
9,297
581
7,419
13,660
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
canacaboy11
Cu Chulainn
14
3 / 1 / 3
9,505
594
9,178
11,567
11,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
28
28
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
CLAY6846
Anubis
3
8
11
1.06
L
6
8
2
0.88
L
Achilles
InsureThat
Achilles
0
5
1
0.1
W
12
1
5
14.5
L
Ymir
0
8
2
0.13
W
Martichoras
RexyPopAVitch
Martichoras
5
1
7
8.5
W
Ymir
5
2
7
4.25
L
Arachne
Zeroace6980
Arachne
7
5
4
1.8
L
0
2
2
0.5
W
Cu Chulainn
canacaboy11
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,660
Damage
54,229
76,535
Taken
62,910
46,256
Mitigated
43,271
14,474
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CLAY6846
Anubis
9,412
297
0
3,423
13,765
5,947
0
8,281
5,437
48,186
578
L
14,098
926
0
4,358
15,861
6,887
0
13,188
2,673
55,578
0
L
Achilles
InsureThat
Achilles
4,202
1,312
0
966
15,766
18,470
0
1,383
14,383
0
37,117
W
18,653
5,095
0
4,463
12,637
4,227
1,194
4,753
7,884
74,301
1,432
L
Ymir
2,831
784
0
688
16,342
11,107
0
7,959
8,383
18,550
0
W
Martichoras
RexyPopAVitch
Martichoras
9,567
3,794
0
3,904
11,281
5,793
343
536
10,745
0
84,158
W
Ymir
7,419
2,909
0
971
13,660
15,642
52
4,230
9,430
28,188
1,915
L
Arachne
Zeroace6980
Arachne
11,621
7,881
0
7,479
19,289
6,821
0
9,545
9,744
0
56,795
L
7,908
2,581
0
983
9,277
2,971
0
3,215
6,062
0
49,426
W
Cu Chulainn
canacaboy11
Cu Chulainn
9,178
1,785
0
780
11,567
11,662
74
11
10,916
345
72,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
46,769
310
Minions Killed
445
0
Camps Cleared
0
1,397,765
Distance Traveled
1,437,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,564
535
65
4
0
301,563
0
L
Anubis
9,100
569
77
5
0
235,196
0
L
Achilles
6,743
421
42
3
0
249,604
0
W
Chronos
9,945
622
104
7
0
335,895
0
L
Ymir
6,394
400
27
2
0
285,373
0
W
Martichoras
9,458
591
117
7
0
256,735
0
W
Ymir
9,297
581
45
3
0
264,453
0
L
Arachne
8,829
552
84
5
0
309,173
0
L
Medusa
6,564
410
80
5
0
318,419
0
W
Cu Chulainn
9,505
594
114
7
0
279,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role