Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Chard0
Anhur
Gold V
Level 156
God Stats
9W - 3L
2,130 SR
Queue Stats
28W - 10L
1,655 MMR
Solo
Horus
Horus
Gold II
CptCornhusk
Horus
Gold II
Level 157
God Stats
33W - 21L
1,656 SR
Queue Stats
68W - 64L
1,679 MMR
Solo
Pele
Pele
Gold I
shadowrunner00
Pele
Gold I
Level 145
God Stats
16W - 24L
1,363 SR
Queue Stats
577W - 594L
1,650 MMR
Solo
Janus
Janus
Platinum II
xeoonxanny
Janus
Platinum II
Level 138
God Stats
32W - 37L
1,556 SR
Queue Stats
299W - 284L
1,733 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,641 SR
1,643 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,479 SR
1,676 MMR
Zeus
Zeus
Platinum III
Dolivery
Zeus
Platinum III
Level 138
God Stats
7W - 3L
1,772 SR
Queue Stats
113W - 100L
1,723 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
FiveOstrich4526
Kuzenbo
Platinum V
Level 89
God Stats
8W - 9L
1,202 SR
Queue Stats
169W - 167L
1,623 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Twerasm
Jormungandr
Platinum IV
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,659 MMR
Solo
Ullr
Ullr
Platinum V
bloodinbold
Ullr
Platinum V
Level 254
God Stats
4W - 7L
1,420 SR
Queue Stats
504W - 491L
1,653 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
sandwichbandit2
Tsukuyomi
Gold IV
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 123L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 1 / 2
9,228
659
10,502
14,308
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
Chard0
Anhur
15
2 / 2 / 3
8,398
600
7,656
10,036
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 8
8,043
575
4,405
14,339
13,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 4
7,451
532
7,865
17,319
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
14
3 / 0 / 4
8,350
596
5,767
7,574
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosKaliAthenaLoki

VS

Bans
SkadiAgniAwilixNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 3 / 2
6,820
487
8,773
6,455
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,653
404
5,501
10,555
9,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Twerasm
Jormungandr
14
2 / 2 / 1
8,096
578
7,613
13,017
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 3 / 3
7,535
538
8,490
8,778
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
sandwichbandit2
Tsukuyomi
11
2 / 5 / 2
6,681
477
6,830
13,061
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
8
8
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
2
5
W
Anhur
Chard0
Anhur
2
2
3
1.75
W
2
1
8
6
L
Zeus
0
3
2
0.33
L
1
2
1
0.75
L
Jormungandr
Twerasm
Jormungandr
2
2
1
1.25
L
3
3
3
1.5
L
Tsukuyomi
sandwichbandit2
Tsukuyomi
2
5
2
0.6
W
4
4
4
1.5
W
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
37,207
63,576
Taken
51,866
36,449
Mitigated
24,796
30,390
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,502
2,011
1,007
9,987
14,308
7,897
728
6,184
8,124
71,043
1,630
W
Anhur
Chard0
Anhur
7,656
4,558
0
4,929
10,036
4,192
0
811
9,225
0
80,639
W
4,405
1,601
3,159
6,021
14,339
13,226
46
6,985
7,354
0
15,441
L
Zeus
8,773
741
0
742
6,455
1,904
260
2,038
4,321
55,726
0
L
5,501
1,677
0
1,875
10,555
9,888
0
3,930
6,341
22,586
1,821
L
Jormungandr
Twerasm
Jormungandr
7,613
1,943
0
2,285
13,017
5,924
0
7,604
5,373
58,660
1,550
L
8,490
3,013
0
500
8,778
2,671
0
367
8,411
0
48,711
L
Tsukuyomi
sandwichbandit2
Tsukuyomi
6,830
1,337
0
4,270
13,061
4,409
0
1,710
11,351
0
40,121
W
7,865
2,478
0
4,047
17,319
7,979
0
5,107
12,212
0
70,817
W
Janus
5,767
283
0
1,240
7,574
3,155
325
3,942
3,632
70,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
34,785
504
Minions Killed
380
0
Camps Cleared
0
1,389,269
Distance Traveled
1,390,873
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,228
659
135
10
0
233,609
2
W
Anhur
8,398
600
120
9
0
263,039
2
W
Horus
8,043
575
19
1
0
313,852
4
L
Zeus
6,820
487
99
7
0
277,585
2
L
Kuzenbo
5,653
404
27
2
0
268,093
5
L
Jormungandr
8,096
578
103
7
0
277,313
0
L
Ullr
7,535
538
78
6
0
267,320
2
L
Tsukuyomi
6,681
477
73
5
0
300,562
0
W
Pele
7,451
532
77
6
0
274,686
4
W
Janus
8,350
596
153
11
0
304,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role