Player Matchup

Ymir
Ymir
Bronze V
Buids
Ymir
Bronze V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,457 MMR
Solo
Fenrir
Fenrir
Bronze III
CausticStar
Fenrir
Bronze III
Level 88
God Stats
0W - 1L
1,255 SR
Queue Stats
10W - 8L
1,488 MMR
Solo
Vamana
Vamana
Gold II
Consist
Vamana
Gold II
Level 156
God Stats
0W - 2L
1,199 SR
Queue Stats
98W - 98L
1,448 MMR
Solo
Kukulkan
Kukulkan
Gold II
DroppedYoFace
Kukulkan
Gold II
Level 142
God Stats
4W - 3L
1,659 SR
Queue Stats
58W - 56L
1,495 MMR
Solo
Medusa
Medusa
Gold IV
EvBrownie
Medusa
Gold IV
Level 114
God Stats
11W - 12L
1,225 SR
Queue Stats
215W - 228L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,368 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,423 SR
1,444 MMR
Nut
Nut
Platinum V
 
Nut
Platinum V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
BigCountry3736
Sol
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 178L
1,432 MMR
Party 1
Bellona
Bellona
Silver I
Dirty whoop
Bellona
Silver I
Level 108
God Stats
1W - 1L
1,269 SR
Queue Stats
35W - 44L
1,374 MMR
Solo
Ganesha
Ganesha
Gold III
eddieinfamy
Ganesha
Gold III
Level 200
God Stats
1W - 1L
1,271 SR
Queue Stats
103W - 111L
1,414 MMR
Solo
Mulan
Mulan
Gold III
knifed_a_bot_lol
Mulan
Gold III
Level 107
God Stats
8W - 8L
1,575 SR
Queue Stats
85W - 89L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buids
Ymir
9
0 / 6 / 2
6,099
407
2,697
17,208
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
12
0 / 3 / 1
6,909
461
4,967
12,492
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
Consist
Vamana
14
1 / 4 / 0
8,177
545
11,328
19,279
14,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DroppedYoFace
Kukulkan
14
1 / 3 / 0
8,104
540
5,775
9,330
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EvBrownie
Medusa
14
3 / 2 / 0
8,198
547
11,293
13,186
4,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaArtioNeithArachne

VS

Bans
RamaBastetKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 1 / 4
9,412
627
10,485
10,801
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 5
7,964
531
6,852
10,945
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Dirty whoop
Bellona
14
1 / 1 / 2
8,432
562
14,087
17,635
21,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
eddieinfamy
Ganesha
13
1 / 0 / 9
8,148
543
5,341
12,243
11,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 0 / 1
10,145
676
11,782
12,014
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
4
6
W
1
3
5
1.17
L
Ymir
Buids
Ymir
0
6
2
0.17
L
Fenrir
0
3
1
0.17
L
Vamana
Consist
Vamana
1
4
0
0.25
W
Bellona
Dirty whoop
Bellona
1
1
2
2
L
Kukulkan
DroppedYoFace
Kukulkan
1
3
0
0.33
L
Medusa
EvBrownie
Medusa
3
2
0
1.5
W
Ganesha
eddieinfamy
Ganesha
1
0
9
5.5
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
48,547
71,495
Taken
63,638
39,740
Mitigated
48,998
23,781
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,485
4,848
0
2,052
10,801
4,500
442
4,602
6,199
0
80,181
W
6,852
2,587
0
5,660
10,945
3,801
1,167
1,032
9,913
61,230
8,893
L
Ymir
Buids
Ymir
2,697
265
0
2,233
17,208
11,384
0
4,339
12,869
21,263
0
L
Fenrir
4,967
570
0
5,352
12,492
5,073
0
782
11,710
0
53,201
L
Vamana
Consist
Vamana
11,328
5,708
0
8,277
19,279
14,913
0
0
19,279
0
67,133
W
Bellona
Dirty whoop
Bellona
14,087
5,642
0
9,470
17,635
21,271
0
201
17,434
0
66,211
L
Kukulkan
DroppedYoFace
Kukulkan
5,775
301
0
2,560
9,330
3,479
0
1,311
8,019
70,257
0
L
Medusa
EvBrownie
Medusa
11,293
5,020
0
5,359
13,186
4,891
677
5,200
7,986
0
73,868
W
Ganesha
eddieinfamy
Ganesha
5,341
716
326
2,803
12,243
11,820
0
1,093
11,148
23,726
2,665
W
11,782
1,453
0
5,360
12,014
7,606
0
1,542
10,472
0
100,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
44,101
477
Minions Killed
497
0
Camps Cleared
0
1,455,604
Distance Traveled
1,513,970
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,412
627
128
9
0
286,721
2
W
Sol
7,964
531
125
8
0
264,552
0
L
Ymir
6,099
407
26
2
0
284,568
4
L
Fenrir
6,909
461
86
6
0
324,789
3
L
Vamana
8,177
545
116
8
0
291,405
6
W
Bellona
8,432
562
98
7
0
280,884
0
L
Kukulkan
8,104
540
136
9
0
274,486
7
L
Medusa
8,198
547
113
8
0
280,356
4
W
Ganesha
8,148
543
5
0
0
318,635
4
W
Mulan
10,145
676
141
9
0
363,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role