Player Matchup

Atlas
Atlas
LightningMusic
Atlas
Level 109
God Stats
6W - 6L
1,594 SR
Queue Stats
124W - 136L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Litlbate
Heimdallr
Level 124
God Stats
10W - 5L
1,725 SR
Queue Stats
372W - 329L
1,547 Elo+
Solo
Chronos
Chronos
MATTKILLAH
Chronos
Level 214
God Stats
2W - 2L
1,769 SR
Queue Stats
84W - 99L
1,386 Elo+
Solo
Arachne
Arachne
WilliamFiappin
Arachne
Level 128
God Stats
36W - 29L
1,581 SR
Queue Stats
554W - 548L
1,487 Elo+
Solo
Achilles
Achilles
edison55
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,593 Elo+
Solo
Team Averages
Level 141
1,634 SR
1,491 Elo+

VS

Team Averages
Level 109
1,583 SR
1,459 Elo+
Sobek
Sobek
Aquaberry Viper
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,372 Elo+
Solo
Olorun
Olorun
DBZALLDAY_96
Olorun
Level 86
God Stats
263W - 276L
1,530 SR
Queue Stats
263W - 276L
1,465 Elo+
Solo
Arachne
Arachne
DrunkenMonk1718
Arachne
Level 147
God Stats
5W - 0L
1,883 SR
Queue Stats
30W - 27L
1,479 Elo+
Solo
Ah Puch
Ah Puch
LordKakuzu
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,519 Elo+
Solo
Heimdallr
Heimdallr
MilkIsCowSauce
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,991
470
8,414
14,487
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Litlbate
Heimdallr
15
1 / 1 / 0
9,044
532
12,420
9,305
4,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
MATTKILLAH
Chronos
14
0 / 3 / 1
8,209
483
2,897
12,211
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 1
6,592
388
3,857
10,445
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
edison55
Achilles
16
1 / 1 / 0
9,958
586
5,360
13,436
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,785
517
5,385
14,561
12,980
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Olorun
12
0 / 0 / 0
7,201
424
3,771
4,440
2,898
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
6 / 1 / 1
8,900
524
11,031
16,013
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
LordKakuzu
Ah Puch
15
1 / 1 / 3
8,396
494
9,153
8,987
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MilkIsCowSauce
Heimdallr
13
0 / 0 / 3
7,724
454
7,298
11,011
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Olorun
0
0
0
0
W
6
1
1
6.5
L
2
3
2
1
L
Heimdallr
Litlbate
Heimdallr
1
1
0
1
W
Ah Puch
LordKakuzu
Ah Puch
1
1
3
2.5
L
Chronos
MATTKILLAH
Chronos
0
3
1
0.17
W
Heimdallr
MilkIsCowSauce
Heimdallr
0
0
3
1.5
L
0
2
1
0.25
L
Achilles
edison55
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
36,638
59,884
Taken
55,012
36,324
Mitigated
30,693
17,224
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,385
395
582
4,568
14,561
12,980
404
3,160
11,347
26,611
0
W
Olorun
3,771
1,320
60
3,102
4,440
2,898
114
134
3,697
46,591
0
W
11,031
7,968
0
8,996
16,013
6,825
0
3,831
12,081
0
70,355
L
8,414
2,163
0
3,225
14,487
12,525
0
3,981
10,506
42,387
0
L
Heimdallr
Litlbate
Heimdallr
12,420
7,869
0
4,192
9,305
4,394
463
1,758
7,547
0
79,038
W
Ah Puch
LordKakuzu
Ah Puch
9,153
905
0
2,139
8,987
3,619
290
3,574
5,359
67,032
0
L
Chronos
MATTKILLAH
Chronos
2,897
920
0
1,090
12,211
5,395
0
6,161
6,050
63,499
2,924
W
Heimdallr
MilkIsCowSauce
Heimdallr
7,298
3,808
0
2,707
11,011
4,371
365
731
10,280
0
56,467
L
3,857
3,058
0
3,876
10,445
4,121
0
942
9,503
0
46,109
L
Achilles
edison55
Achilles
5,360
728
0
4,841
13,436
9,889
0
5,467
7,969
297
84,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
41,006
543
Minions Killed
393
0
Camps Cleared
0
1,484,997
Distance Traveled
1,483,304
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,785
517
38
2
0
294,416
0
W
Olorun
7,201
424
69
4
0
180,145
7
W
Arachne
8,900
524
92
5
0
360,236
0
L
Atlas
7,991
470
37
2
0
312,688
11
L
Heimdallr
9,044
532
137
8
0
342,439
0
W
Ah Puch
8,396
494
103
6
0
314,864
8
L
Chronos
8,209
483
126
7
0
288,451
0
W
Heimdallr
7,724
454
91
5
0
333,643
0
L
Arachne
6,592
388
90
5
0
240,621
0
L
Achilles
9,958
586
153
9
0
300,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role