Player Matchup

Sol
Sol
 
Sol
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
NicoLuca
Charon
Level 237
God Stats
62W - 58L
1,575 SR
Queue Stats
236W - 254L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Seacelestiaus
Nu Wa
Level 146
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 13L
1,318 Elo+
Party 3
Chang'e
Chang'e
So Trixie
Chang'e
Level 91
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 3
Bastet
Bastet
TheRado
Bastet
Level 148
God Stats
0W - 2L
1,320 SR
Queue Stats
68W - 68L
1,523 Elo+
Solo
Team Averages
Level 163
1,513 SR
1,461 Elo+

VS

Team Averages
Level 110
1,330 SR
1,446 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BIGTaintedAL
Xing Tian
Level 119
God Stats
1W - 0L
1,163 SR
Queue Stats
24W - 14L
1,269 Elo+
Party 1
Osiris
Osiris
DarkVexn
Osiris
Level 168
God Stats
10W - 14L
1,373 SR
Queue Stats
265W - 271L
1,517 Elo+
Party 2
Nut
Nut
Tainted_Beast
Nut
Level 144
God Stats
1W - 0L
1,184 SR
Queue Stats
31W - 36L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
reesecup1129
Ao Kuang
Level 88
God Stats
1W - 0L
1,427 SR
Queue Stats
12W - 6L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 0
7,315
914
5,632
7,140
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
NicoLuca
Charon
11
0 / 2 / 0
6,249
781
2,225
6,329
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 1
6,002
750
6,722
6,506
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
So Trixie
Chang'e
11
0 / 3 / 0
5,778
722
3,358
5,594
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
TheRado
Bastet
12
0 / 0 / 1
6,098
762
4,218
6,823
3,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 0 / 8
6,863
858
6,305
5,469
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BIGTaintedAL
Xing Tian
12
0 / 0 / 8
6,262
783
4,472
9,884
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
DarkVexn
Osiris
14
5 / 0 / 3
7,339
917
5,275
6,703
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 4
7,575
947
4,334
4,297
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
reesecup1129
Ao Kuang
12
3 / 1 / 2
6,734
842
6,853
7,058
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
10
10
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Artemis
 
Artemis
1
0
8
5
W
Xing Tian
BIGTaintedAL
Xing Tian
0
0
8
4
W
Osiris
DarkVexn
Osiris
5
0
3
6.5
L
Charon
NicoLuca
Charon
0
2
0
0
L
0
4
1
0.13
L
Chang'e
So Trixie
Chang'e
0
3
0
0
W
1
0
4
3
L
Bastet
TheRado
Bastet
0
0
1
0.5
W
Ao Kuang
reesecup1129
Ao Kuang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
27,239
32,392
Taken
33,411
15,529
Mitigated
22,268
9,087
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,632
1,472
0
2,812
7,140
2,701
1,199
1,506
5,542
30,080
0
W
Artemis
 
Artemis
6,305
3,082
0
1,194
5,469
2,254
756
3,035
2,434
0
21,587
W
Xing Tian
BIGTaintedAL
Xing Tian
4,472
327
0
1,962
9,884
10,008
0
5,062
4,822
8,459
0
W
Osiris
DarkVexn
Osiris
5,275
1,326
0
2,078
6,703
4,315
0
2,883
3,820
0
25,709
L
Charon
NicoLuca
Charon
2,225
98
0
1,329
6,329
5,364
0
974
5,153
8,754
0
L
6,722
1,308
0
430
6,506
2,309
0
2,259
4,003
16,803
0
L
Chang'e
So Trixie
Chang'e
3,358
539
513
1,610
5,594
1,794
0
2,452
2,761
7,400
0
W
4,334
2,066
0
1,294
4,297
1,856
559
3,067
1,230
0
29,176
L
Bastet
TheRado
Bastet
4,218
1,635
0
2,393
6,823
3,361
6
2,797
3,824
0
13,160
W
Ao Kuang
reesecup1129
Ao Kuang
6,853
2,204
0
2,557
7,058
3,835
294
3,890
3,168
13,403
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
34,773
143
Minions Killed
185
0
Camps Cleared
0
713,959
Distance Traveled
844,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,315
914
69
9
0
142,622
2
W
Artemis
6,863
858
39
5
0
170,136
0
W
Xing Tian
6,262
783
7
1
0
173,054
0
W
Osiris
7,339
917
53
7
0
187,546
0
L
Charon
6,249
781
12
2
0
122,974
0
L
Nu Wa
6,002
750
22
3
0
144,667
0
L
Chang'e
5,778
722
18
2
0
110,783
0
W
Nut
7,575
947
66
8
0
152,901
0
L
Bastet
6,098
762
22
3
0
192,913
0
W
Ao Kuang
6,734
842
20
3
0
160,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role