Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AquaGelid
Maui
Level 129
God Stats
0W - 2L
1,793 SR
Queue Stats
56W - 42L
1,477 Elo+
Party 1
Nemesis
Nemesis
BIG x Hollow
Nemesis
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 28L
1,336 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KaiCole
Maman Brigitte
Level 123
God Stats
0W - 1L
1,545 SR
Queue Stats
33W - 30L
1,336 Elo+
Party 1
Izanami
Izanami
Matccar
Izanami
Level 128
God Stats
3W - 6L
1,177 SR
Queue Stats
153W - 155L
1,527 Elo+
Solo
Team Averages
Level 128
1,503 SR
1,435 Elo+

VS

Team Averages
Level 118
1,408 SR
1,487 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ictonixst
Sobek
Level 107
God Stats
6W - 5L
1,033 SR
Queue Stats
183W - 170L
1,426 Elo+
Solo
Apollo
Apollo
Joe_Musashi86
Apollo
Level 129
God Stats
6W - 2L
1,603 SR
Queue Stats
277W - 269L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
SteelyIndiana20
Erlang Shen
Level 125
God Stats
15W - 18L
1,631 SR
Queue Stats
78W - 76L
1,487 Elo+
Solo
Bastet
Bastet
TrellTheGoat631
Bastet
Level 101
God Stats
1W - 1L
1,274 SR
Queue Stats
118W - 102L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 7 / 0
6,718
480
4,603
10,290
3,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
10
0 / 2 / 0
6,213
444
4,430
10,238
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
BIG x Hollow
Nemesis
10
0 / 3 / 0
5,998
428
7,780
13,276
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
KaiCole
Maman Brigitte
10
1 / 4 / 0
6,001
429
5,689
10,239
3,492
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Matccar
Izanami
12
0 / 2 / 0
6,472
462
5,754
7,440
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 0 / 4
8,509
608
8,578
6,212
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Ictonixst
Sobek
13
1 / 0 / 5
7,643
546
4,697
14,004
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 1
7,660
547
5,414
7,848
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SteelyIndiana20
Erlang Shen
15
1 / 0 / 3
9,018
644
9,659
14,683
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
9 / 0 / 1
8,348
596
7,277
11,443
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
17
18
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
0
0
W
Zeus
 
Zeus
4
0
4
6
L
Maui
0
2
0
0
L
Nemesis
BIG x Hollow
Nemesis
0
3
0
0
W
Sobek
Ictonixst
Sobek
1
0
5
3.5
W
2
1
1
2.5
L
Maman Brigitte
KaiCole
Maman Brigitte
1
4
0
0.25
L
Izanami
Matccar
Izanami
0
2
0
0
W
Erlang Shen
SteelyIndiana20
Erlang Shen
1
0
3
2.5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
35,625
51,483
Taken
54,190
29,317
Mitigated
36,933
8,128
Healing
24,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,603
536
71
393
10,290
3,566
301
3,180
7,110
60,238
1,646
W
Zeus
 
Zeus
8,578
1,641
0
3,140
6,212
2,459
976
3,296
2,904
67,472
1,026
L
Maui
4,430
1,124
0
1,872
10,238
9,368
54
3,601
6,637
24,459
1,084
L
Nemesis
BIG x Hollow
Nemesis
7,780
3,600
0
2,468
13,276
9,985
0
2,098
11,178
0
35,446
W
Sobek
Ictonixst
Sobek
4,697
984
0
6,231
14,004
14,295
0
2,254
11,705
30,042
0
W
5,414
3,068
0
3,718
7,848
3,337
536
2,839
5,009
0
53,950
L
Maman Brigitte
KaiCole
Maman Brigitte
5,689
307
50
1,547
10,239
3,492
0
1,878
8,361
34,331
993
L
Izanami
Matccar
Izanami
5,754
4,103
0
1,727
7,440
2,906
0
2,501
4,939
0
60,230
W
Erlang Shen
SteelyIndiana20
Erlang Shen
9,659
6,455
0
8,363
14,683
11,691
720
2,101
11,748
0
67,472
W
7,277
2,172
0
3,296
11,443
5,151
0
3,414
7,976
0
60,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
41,178
348
Minions Killed
440
0
Camps Cleared
0
1,315,903
Distance Traveled
1,356,234
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,718
480
105
8
0
216,977
0
W
Zeus
8,509
608
114
8
0
266,752
4
L
Maui
6,213
444
33
2
0
289,462
3
L
Nemesis
5,998
428
54
4
0
260,777
1
W
Sobek
7,643
546
28
2
0
282,739
2
W
Apollo
7,660
547
98
7
0
245,987
0
L
Maman Brigitte
6,001
429
55
4
0
290,272
2
L
Izanami
6,472
462
101
7
0
258,415
2
W
Erlang Shen
9,018
644
117
8
0
237,295
0
W
Bastet
8,348
596
83
6
0
323,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role