Player Matchup

Ullr
Ullr
CoosaBoy
Ullr
Level 81
God Stats
2W - 3L
1,270 SR
Queue Stats
125W - 132L
1,599 Elo+
Solo
King Arthur
King Arthur
Diedmuda
King Arthur
Level 110
God Stats
0W - 6L
1,500 SR
Queue Stats
66W - 66L
1,612 Elo+
Party 1
Izanami
Izanami
MineJock
Izanami
Level 107
God Stats
0W - 6L
1,500 SR
Queue Stats
65W - 65L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Osrs Dodger
Kukulkan
Level 129
God Stats
75W - 65L
1,580 SR
Queue Stats
77W - 70L
1,542 Elo+
Solo
Mercury
Mercury
ThatOneK1ng
Mercury
Level 64
God Stats
7W - 8L
1,501 SR
Queue Stats
50W - 46L
1,553 Elo+
Solo
Team Averages
Level 98
1,470 SR
1,577 Elo+

VS

Team Averages
Level 149
1,424 SR
1,506 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AcidicPIGGER1
Nut
Level 122
God Stats
44W - 41L
1,421 SR
Queue Stats
144W - 166L
1,375 Elo+
Solo
Ravana
Ravana
Chqdou
Ravana
Level 156
God Stats
5W - 1L
1,532 SR
Queue Stats
121W - 119L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
DrEstefan
Heimdallr
Level 200
God Stats
1W - 2L
1,161 SR
Queue Stats
147W - 153L
1,501 Elo+
Party 2
Merlin
Merlin
yo11111
Merlin
Level 116
God Stats
6W - 5L
1,508 SR
Queue Stats
240W - 224L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 0 / 3
8,574
1,072
10,623
9,206
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Diedmuda
King Arthur
14
1 / 1 / 3
8,371
1,046
6,937
15,435
19,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
MineJock
Izanami
14
2 / 1 / 2
9,016
1,127
9,349
9,574
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Osrs Dodger
Kukulkan
14
0 / 3 / 3
8,468
1,059
5,273
6,761
2,976
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ThatOneK1ng
Mercury
12
0 / 0 / 0
5,731
716
0
0
0
Team 1 Tickets

297

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 3
8,508
1,064
5,845
9,535
10,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 1
7,666
958
617
380
149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
Chqdou
Ravana
13
1 / 1 / 3
8,413
1,052
11,399
13,874
19,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
DrEstefan
Heimdallr
14
0 / 1 / 5
8,428
1,054
13,481
10,008
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
yo11111
Merlin
14
2 / 0 / 2
9,132
1,142
8,462
2,671
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
4
Kills
5
5
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
3
1.75
W
0
0
1
0.5
W
Ravana
Chqdou
Ravana
1
1
3
2.5
L
Ullr
1
0
3
2.5
L
King Arthur
Diedmuda
King Arthur
1
1
3
2.5
W
Heimdallr
DrEstefan
Heimdallr
0
1
5
2.5
L
Izanami
MineJock
Izanami
2
1
2
3
L
Kukulkan
Osrs Dodger
Kukulkan
0
3
3
0.5
L
Mercury
ThatOneK1ng
Mercury
0
0
0
0
W
Merlin
yo11111
Merlin
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
39,804
40,976
Taken
36,468
30,780
Mitigated
36,584
3,255
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,845
913
0
0
9,535
10,289
0
2,310
7,225
11,459
0
W
617
133
0
20
380
149
0
196
184
0
7,121
W
Ravana
Chqdou
Ravana
11,399
2,107
0
1,976
13,874
19,335
0
1,217
12,657
1,942
18,093
L
Ullr
10,623
5,529
0
1,134
9,206
4,641
0
1,389
7,737
0
25,491
L
King Arthur
Diedmuda
King Arthur
6,937
753
0
1,089
15,435
19,021
0
6,200
8,808
0
13,166
W
Heimdallr
DrEstefan
Heimdallr
13,481
8,715
0
3,378
10,008
5,392
0
759
8,934
0
31,052
L
Izanami
MineJock
Izanami
9,349
6,256
0
1,032
9,574
4,142
0
3,593
5,821
0
28,813
L
Kukulkan
Osrs Dodger
Kukulkan
5,273
721
0
0
6,761
2,976
0
3,125
3,476
33,825
687
L
Mercury
ThatOneK1ng
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
yo11111
Merlin
8,462
209
0
435
2,671
1,419
0
653
2,018
34,322
1,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
42,147
177
Minions Killed
166
6
Camps Cleared
6
670,831
Distance Traveled
697,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,508
1,064
13
2
2
147,817
0
W
Nut
7,666
958
21
3
1
54,528
0
W
Ravana
8,413
1,052
13
2
0
158,813
0
L
Ullr
8,574
1,072
41
5
0
160,632
0
L
King Arthur
8,371
1,046
11
1
2
203,467
0
W
Heimdallr
8,428
1,054
43
5
3
170,918
0
L
Izanami
9,016
1,127
45
6
4
151,719
0
L
Kukulkan
8,468
1,059
80
10
0
155,013
0
L
Mercury
5,731
716
0
0
0
0
0
W
Merlin
9,132
1,142
76
10
0
165,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role