Player Matchup

Charybdis
Charybdis
McBeanie_-TTV
Charybdis
Level 29
God Stats
10W - 12L
1,526 SR
Queue Stats
54W - 59L
1,456 Elo+
Party 4
Sobek
Sobek
McMoistyy_TTV
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,506 Elo+
Party 4
Thanatos
Thanatos
PrimeSanguinius
Thanatos
Level 104
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 3L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Princyplayz
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Party 1
Bellona
Bellona
UGC Punch
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Team Averages
Level 42
1,552 SR
1,445 Elo+

VS

Team Averages
Level 76
1,476 SR
1,577 Elo+
Hades
Hades
CrazeTitan
Hades
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Mozey117
Danzaburou
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,811 Elo+
Party 2
Vamana
Vamana
PermanentMarqer
Vamana
Level 32
God Stats
4W - 6L
1,647 SR
Queue Stats
12W - 12L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
RichardHardesty
Cthulhu
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 31L
1,723 Elo+
Party 2
Serqet
Serqet
ShlumpBear
Serqet
Level 74
God Stats
1W - 0L
1,235 SR
Queue Stats
27W - 27L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
McBeanie_-TTV
Charybdis
10
0 / 4 / 0
5,879
420
3,300
8,191
2,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
6,196
443
2,489
11,988
10,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
3 / 1 / 0
6,954
497
4,304
11,429
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,364
455
7,256
8,720
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
UGC Punch
Bellona
10
0 / 4 / 1
5,980
427
5,856
12,071
12,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 1 / 2
8,016
573
9,895
10,338
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mozey117
Danzaburou
12
2 / 0 / 4
7,481
534
6,963
3,497
1,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
7,516
537
5,882
10,075
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 6
6,982
499
4,880
8,419
7,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
ShlumpBear
Serqet
12
3 / 1 / 3
6,982
499
5,947
11,618
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
5
1
2
6
L
Charybdis
McBeanie_-TTV
Charybdis
0
4
0
0
L
0
2
0
0
W
Danzaburou
Mozey117
Danzaburou
2
0
4
4
W
2
1
0
2
L
Thanatos
3
1
0
3
L
0
3
1
0.17
W
2
0
6
5
W
Serqet
ShlumpBear
Serqet
3
1
3
4.5
L
Bellona
UGC Punch
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
33,567
52,399
Taken
43,947
33,728
Mitigated
27,213
18,780
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,895
360
601
4,462
10,338
4,869
140
4,155
5,788
60,802
2,235
L
Charybdis
McBeanie_-TTV
Charybdis
3,300
2,152
0
1,857
8,191
2,645
886
1,538
6,390
0
41,528
L
2,489
113
0
3,911
11,988
10,122
263
2,507
9,241
14,977
2,128
W
Danzaburou
Mozey117
Danzaburou
6,963
4,717
0
2,449
3,497
1,240
0
1,043
2,388
0
46,489
W
5,882
3,556
0
4,246
10,075
8,914
547
225
9,815
0
41,812
L
Thanatos
4,304
880
0
7,981
11,429
4,920
97
3,627
7,802
0
49,820
L
7,256
1,915
0
1,919
8,720
3,274
19
6,038
2,682
44,523
0
W
4,880
252
260
1,359
8,419
7,352
0
2,439
5,779
34,750
0
W
Serqet
ShlumpBear
Serqet
5,947
1,260
0
5,450
11,618
4,838
105
915
10,615
0
42,954
L
Bellona
UGC Punch
Bellona
5,856
2,940
0
3,112
12,071
12,767
36
920
10,996
0
25,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
36,977
289
Minions Killed
381
0
Camps Cleared
0
1,304,689
Distance Traveled
1,382,713
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,016
573
111
8
0
274,426
0
L
Charybdis
5,879
420
72
5
0
212,208
0
L
Sobek
6,196
443
31
2
0
288,319
6
W
Danzaburou
7,481
534
90
6
0
254,153
1
W
Vamana
7,516
537
70
5
0
234,508
0
L
Thanatos
6,954
497
72
5
0
266,508
0
L
Nu Wa
6,364
455
79
6
0
242,658
1
W
Cthulhu
6,982
499
42
3
0
300,546
2
W
Serqet
6,982
499
68
5
0
319,080
0
L
Bellona
5,980
427
35
3
0
294,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role