Player Matchup

Neith
Neith
Dajno_loaf
Neith
Level 66
God Stats
10W - 10L
1,528 SR
Queue Stats
249W - 388L
1,278 Elo+
Solo
Bellona
Bellona
Its2-Pump_Papi
Bellona
Level 67
God Stats
11W - 14L
1,438 SR
Queue Stats
114W - 123L
1,419 Elo+
Solo
Eset
Eset
LowenHerz-_-
Eset
Level 111
God Stats
5W - 4L
1,565 SR
Queue Stats
63W - 69L
1,478 Elo+
Solo
Skadi
Skadi
SafeMode007
Skadi
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 13L
1,495 Elo+
Party 1
Bacchus
Bacchus
TheChosenOne1705
Bacchus
Level 83
God Stats
8W - 5L
1,625 SR
Queue Stats
24W - 24L
1,495 Elo+
Party 1
Team Averages
Level 71
1,484 SR
1,433 Elo+

VS

Team Averages
Level 100
1,551 SR
1,445 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DoubleDash927
Camazotz
Level 208
God Stats
5W - 3L
1,684 SR
Queue Stats
351W - 364L
1,437 Elo+
Solo
Neith
Neith
Gipsy_avengers96
Neith
Level 107
God Stats
12W - 8L
1,523 SR
Queue Stats
60W - 61L
1,383 Elo+
Solo
Cthulhu
Cthulhu
itz_DiegoR6_-
Cthulhu
Level 48
God Stats
13W - 7L
1,549 SR
Queue Stats
47W - 52L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 1
4,800
480
1,735
6,280
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 0
5,621
562
6,632
12,085
13,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
4,850
485
3,081
6,444
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,359
436
3,035
7,672
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,783
478
2,093
5,760
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 2 / 0
6,388
639
7,541
11,136
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 0
6,226
623
7,258
5,072
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
DoubleDash927
Camazotz
11
0 / 0 / 2
5,788
579
1,653
9,358
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,032
603
5,599
4,787
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
10
2 / 0 / 2
5,929
593
4,505
7,049
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
0
1
W
Morgan Le Fay
 
Morgan Le Fay
4
0
0
4
L
Neith
0
1
1
0.5
W
Camazotz
DoubleDash927
Camazotz
0
0
2
1
W
3
0
2
4
L
2
2
0
1
L
0
3
0
0
L
0
5
0
0
L
0
0
0
0
W
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
26,556
38,241
Taken
37,402
25,574
Mitigated
17,781
8,120
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,541
5,077
0
5,825
11,136
5,364
0
0
11,136
0
41,642
W
Morgan Le Fay
 
Morgan Le Fay
7,258
94
0
1,556
5,072
1,897
20
1,243
3,623
41,125
1,264
L
Neith
1,735
367
0
1,047
6,280
2,241
0
2,771
3,283
0
24,850
W
Camazotz
DoubleDash927
Camazotz
1,653
523
0
2,762
9,358
3,954
0
516
8,756
0
57,152
W
5,599
1,946
0
1,059
4,787
1,722
711
857
3,930
0
45,038
L
6,632
3,485
0
2,673
12,085
13,336
0
435
11,610
0
32,312
L
3,081
85
0
1,817
6,444
2,216
0
3,269
2,621
28,971
654
L
3,035
867
0
670
7,672
2,584
0
2,062
5,610
0
23,898
L
2,093
104
0
1,913
5,760
5,197
0
1,773
3,987
13,300
0
W
Cthulhu
4,505
688
1,336
1,468
7,049
4,844
382
2,114
4,783
24,126
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
30,363
184
Minions Killed
320
0
Camps Cleared
0
939,567
Distance Traveled
1,003,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,388
639
65
7
0
195,102
0
W
Morgan Le Fay
6,226
623
60
6
0
209,015
0
L
Neith
4,800
480
50
5
0
184,221
0
W
Camazotz
5,788
579
90
9
0
237,616
0
W
Neith
6,032
603
71
7
0
172,146
0
L
Bellona
5,621
562
31
3
0
202,946
0
L
Eset
4,850
485
54
5
0
211,788
0
L
Skadi
4,359
436
31
3
0
179,302
0
L
Bacchus
4,783
478
18
2
0
161,310
0
W
Cthulhu
5,929
593
34
3
0
189,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role