Player Matchup

Surtr
Surtr
OPSLION
Surtr
Level 81
God Stats
1W - 1L
1,597 SR
Queue Stats
7W - 6L
1,559 Elo+
Party 2
Eset
Eset
SSSecondSSS
Eset
Level 123
God Stats
1W - 0L
1,537 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
Yeehaw Capn
Sun Wukong
Level 126
God Stats
1W - 0L
1,820 SR
Queue Stats
31W - 30L
1,427 Elo+
Party 2
Team Averages
Level 110
1,651 SR
1,460 Elo+

VS

Team Averages
Level 97
1,563 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
JustFxrShow
Thoth
Level 99
God Stats
2W - 4L
1,886 SR
Queue Stats
342W - 356L
1,514 Elo+
Party 1
Fenrir
Fenrir
jebriel
Fenrir
Level 88
God Stats
2W - 4L
1,304 SR
Queue Stats
91W - 87L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
OPSLION
Surtr
13
8 / 1 / 3
8,579
858
8,549
10,722
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 8
8,081
808
9,350
3,626
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
Yeehaw Capn
Sun Wukong
12
1 / 1 / 8
7,697
770
5,029
9,970
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 5 / 1
6,401
640
5,068
10,512
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 4 / 1
7,391
739
5,013
6,772
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
jebriel
Fenrir
9
0 / 4 / 2
6,061
606
4,126
9,207
3,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
1
0.3
L
1
4
1
0.38
W
Surtr
OPSLION
Surtr
8
1
3
9.5
W
4
0
8
8
W
Sun Wukong
Yeehaw Capn
Sun Wukong
1
1
8
5
L
Fenrir
jebriel
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
14,207
24,318
Taken
26,491
16,755
Mitigated
15,115
6,710
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,068
499
0
853
10,512
8,995
0
2,522
7,521
17,370
769
L
5,013
261
0
0
6,772
2,490
0
3,166
3,476
28,252
0
W
Surtr
OPSLION
Surtr
8,549
3,291
0
3,503
10,722
8,477
1,276
4,101
6,339
1,674
23,972
W
9,350
905
314
954
3,626
1,235
1,156
732
2,784
34,469
0
W
Sun Wukong
Yeehaw Capn
Sun Wukong
5,029
861
78
1,861
9,970
7,043
351
4,774
4,776
0
26,843
L
Fenrir
jebriel
Fenrir
4,126
1,169
0
1,311
9,207
3,630
0
4,205
4,820
0
12,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
19,853
128
Minions Killed
102
0
Camps Cleared
0
542,421
Distance Traveled
493,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,401
640
27
3
0
171,381
0
L
Thoth
7,391
739
57
6
0
164,932
1
W
Surtr
8,579
858
48
5
0
180,106
0
W
Eset
8,081
808
46
5
0
171,342
0
W
Sun Wukong
7,697
770
34
3
0
190,973
0
L
Fenrir
6,061
606
18
2
0
156,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role