Player Matchup

Odin
Odin
BecomeDeath
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,585 Elo+
Party 2
Loki
Loki
Demyxdoom
Loki
Level 123
God Stats
2W - 2L
1,509 SR
Queue Stats
295W - 303L
1,551 Elo+
Party 2
Janus
Janus
Tengσku
Janus
Level 136
God Stats
3W - 3L
1,733 SR
Queue Stats
77W - 45L
1,707 Elo+
Solo
Maui
Maui
Vastwing
Maui
Level 67
God Stats
6W - 11L
1,370 SR
Queue Stats
94W - 96L
1,532 Elo+
Party 2
Nut
Nut
madjag10
Nut
Level 124
God Stats
8W - 7L
1,760 SR
Queue Stats
256W - 234L
1,537 Elo+
Party 2
Team Averages
Level 111
1,574 SR
1,582 Elo+

VS

Team Averages
Level 135
1,574 SR
1,544 Elo+
Ullr
Ullr
 
Ullr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Sethuss
Jormungandr
Level 184
God Stats
7W - 12L
1,464 SR
Queue Stats
88W - 93L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
XJesusSonOfGodX
Heimdallr
Level 87
God Stats
4W - 3L
1,882 SR
Queue Stats
256W - 220L
1,553 Elo+
Solo
Sylvanus
Sylvanus
kumasagati
Sylvanus
Level 95
God Stats
7W - 5L
1,681 SR
Queue Stats
134W - 120L
1,558 Elo+
Party 1
Vulcan
Vulcan
slickjoel1141400
Vulcan
Level 121
God Stats
2W - 1L
1,340 SR
Queue Stats
200W - 181L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,784
578
4,337
8,005
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
8
0 / 3 / 0
4,506
451
2,085
8,133
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Tengσku
Janus
12
0 / 1 / 1
6,050
605
2,003
2,607
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
9
1 / 2 / 0
5,135
514
3,249
8,060
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,913
491
4,990
7,444
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 3
5,889
589
4,149
8,120
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Sethuss
Jormungandr
11
0 / 0 / 0
6,177
618
4,698
6,267
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
XJesusSonOfGodX
Heimdallr
11
4 / 0 / 1
6,010
601
7,444
6,069
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
kumasagati
Sylvanus
10
0 / 0 / 5
5,735
574
3,409
6,851
4,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 1 / 3
6,622
662
2,184
3,830
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
3
4.5
L
0
0
1
0.5
L
Loki
0
3
0
0
W
Jormungandr
Sethuss
Jormungandr
0
0
0
0
L
Janus
Tengσku
Janus
0
1
1
0.5
L
Maui
1
2
0
0.5
W
Heimdallr
XJesusSonOfGodX
Heimdallr
4
0
1
4.5
W
Sylvanus
kumasagati
Sylvanus
0
0
5
2.5
L
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
21,884
34,249
Taken
31,137
17,181
Mitigated
16,485
8,727
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,149
1,597
0
4,146
8,120
2,973
0
1,040
6,962
0
41,224
L
4,337
1,200
0
1,750
8,005
5,391
0
4,278
3,203
0
38,535
L
Loki
2,085
447
0
3,278
8,133
2,649
0
765
7,356
0
27,915
W
Jormungandr
Sethuss
Jormungandr
4,698
1,739
0
788
6,267
5,268
0
0
6,267
44,121
114
L
Janus
Tengσku
Janus
2,003
0
0
531
2,607
854
0
674
1,933
47,075
0
L
Maui
3,249
1,050
0
1,130
8,060
5,518
0
2,069
5,991
16,944
0
W
Heimdallr
XJesusSonOfGodX
Heimdallr
7,444
3,355
0
2,733
6,069
2,759
0
1,779
4,290
0
50,757
W
Sylvanus
kumasagati
Sylvanus
3,409
1,087
2,139
2,887
6,851
4,049
0
966
5,885
22,320
0
L
4,990
3,421
0
2,038
7,444
2,769
0
1,799
5,645
0
36,205
W
2,184
589
0
949
3,830
1,436
0
1,277
2,481
50,814
3,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
30,433
332
Minions Killed
362
0
Camps Cleared
0
1,157,771
Distance Traveled
1,048,752
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,889
589
73
7
0
241,504
0
L
Odin
5,784
578
90
9
0
207,019
0
L
Loki
4,506
451
46
5
0
275,925
0
W
Jormungandr
6,177
618
90
9
0
201,449
4
L
Janus
6,050
605
109
11
0
236,658
1
L
Maui
5,135
514
23
2
0
224,285
5
W
Heimdallr
6,010
601
76
8
0
191,180
0
W
Sylvanus
5,735
574
26
3
0
187,583
3
L
Nut
4,913
491
64
6
0
213,884
2
W
Vulcan
6,622
662
97
10
0
227,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role