Player Matchup

Agni
Agni
BigDJ15
Agni
Level 121
God Stats
0W - 4L
1,153 SR
Queue Stats
182W - 163L
1,525 Elo+
Party 3
Bake Kujira
Bake Kujira
Cherrios20
Bake Kujira
Level 163
God Stats
5W - 3L
1,639 SR
Queue Stats
530W - 579L
1,510 Elo+
Solo
Rama
Rama
FulcrumElite
Rama
Level 97
God Stats
1W - 4L
1,314 SR
Queue Stats
146W - 149L
1,481 Elo+
Solo
Anhur
Anhur
ItsMrKO
Anhur
Level 129
God Stats
0W - 2L
1,273 SR
Queue Stats
32W - 23L
1,562 Elo+
Party 3
Ymir
Ymir
Magnificent___1
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,519 Elo+
Solo
Team Averages
Level 127
1,376 SR
1,520 Elo+

VS

Team Averages
Level 125
1,623 SR
1,496 Elo+
Sobek
Sobek
Legend871
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,467 Elo+
Party 1
Sol
Sol
RudeGirl1
Sol
Level 172
God Stats
5W - 0L
1,850 SR
Queue Stats
98W - 123L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
SirLockOfHolmes
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,488 Elo+
Party 1
Athena
Athena
TioWillie
Athena
Level 162
God Stats
3W - 1L
1,643 SR
Queue Stats
208W - 192L
1,515 Elo+
Solo
Shiva
Shiva
Vic Vipe
Shiva
Level 125
God Stats
3W - 3L
1,624 SR
Queue Stats
116W - 127L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BigDJ15
Agni
17
2 / 6 / 3
10,029
669
16,559
11,416
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bake Kujira
Cherrios20
Bake Kujira
14
1 / 8 / 3
8,782
585
12,075
19,983
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 8 / 3
9,219
615
11,627
14,625
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
ItsMrKO
Anhur
18
2 / 4 / 3
9,900
660
11,786
15,267
7,437
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 5
10,370
691
12,829
29,449
27,080
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Legend871
Sobek
15
1 / 5 / 20
10,709
714
6,015
25,329
38,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

20
6 / 0 / 17
11,844
790
20,917
14,173
7,507
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
19
6 / 0 / 17
11,789
786
19,005
8,248
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
TioWillie
Athena
17
2 / 2 / 17
11,406
760
9,213
21,831
24,608
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Vic Vipe
Shiva
18
13 / 4 / 12
12,311
821
27,572
27,908
26,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
11
Kills
28
28
Deaths
11
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Agni
BigDJ15
Agni
2
6
3
0.58
L
Bake Kujira
Cherrios20
Bake Kujira
1
8
3
0.31
L
4
8
3
0.69
L
Anhur
ItsMrKO
Anhur
2
4
3
0.88
W
Sobek
Legend871
Sobek
1
5
20
2.2
L
2
2
5
2.25
W
6
0
17
14.5
W
Jing Wei
6
0
17
14.5
W
Athena
TioWillie
Athena
2
2
17
5.25
W
Shiva
Vic Vipe
Shiva
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,876
Damage
82,722
90,740
Taken
97,489
69,474
Mitigated
101,388
29,647
Healing
44,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BigDJ15
Agni
16,559
436
1,316
483
11,416
5,230
0
4,697
6,373
29,188
1,024
L
Bake Kujira
Cherrios20
Bake Kujira
12,075
5,620
1,176
2,378
19,983
24,259
0
8,035
11,556
22,352
141
L
11,627
7,391
106
1,352
14,625
5,468
0
5,833
8,157
0
22,849
L
Anhur
ItsMrKO
Anhur
11,786
9,172
1,158
4,559
15,267
7,437
0
6,323
8,848
0
27,629
W
Sobek
Legend871
Sobek
6,015
507
830
4,977
25,329
38,460
520
7,737
17,388
8,639
0
L
12,829
1,797
3,403
13,716
29,449
27,080
0
11,257
17,419
21,483
2,902
W
20,917
7,406
952
6,482
14,173
7,507
4,026
6,274
7,758
54,944
0
W
Jing Wei
19,005
15,959
1,999
1,636
8,248
4,602
3,550
4,678
3,310
0
38,753
W
Athena
TioWillie
Athena
9,213
1,446
6,635
8,787
21,831
24,608
1,001
9,597
11,825
16,272
0
W
Shiva
Vic Vipe
Shiva
27,572
3,120
2,797
9,667
27,908
26,211
1,721
8,933
18,699
0
39,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
58,059
147
Minions Killed
180
0
Camps Cleared
0
1,155,356
Distance Traveled
1,371,562
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,029
669
37
2
0
244,270
0
L
Bake Kujira
8,782
585
16
1
0
241,513
0
L
Rama
9,219
615
23
2
0
184,179
0
L
Anhur
9,900
660
44
3
0
225,379
0
W
Sobek
10,709
714
2
0
0
282,491
1
L
Ymir
10,370
691
27
2
0
260,015
0
W
Sol
11,844
790
77
5
0
263,373
0
W
Jing Wei
11,789
786
57
4
0
279,586
0
W
Athena
11,406
760
14
1
0
293,550
0
W
Shiva
12,311
821
30
2
0
252,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role