Player Matchup

Thanatos
Thanatos
Emperor-Bakugo
Thanatos
Level 85
God Stats
6W - 10L
1,381 SR
Queue Stats
136W - 110L
1,566 Elo+
Solo
Bacchus
Bacchus
Ffrechette_2016
Bacchus
Level 84
God Stats
5W - 1L
1,305 SR
Queue Stats
84W - 84L
1,253 Elo+
Party 2
Osiris
Osiris
SCP TurboPipo
Osiris
Level 100
God Stats
3W - 2L
1,397 SR
Queue Stats
24W - 25L
1,491 Elo+
Solo
Eset
Eset
Scxrface4
Eset
Level 161
God Stats
58W - 45L
1,676 SR
Queue Stats
670W - 628L
1,513 Elo+
Solo
Neith
Neith
pierre28dj
Neith
Level 124
God Stats
2W - 0L
1,689 SR
Queue Stats
74W - 70L
1,503 Elo+
Party 2
Team Averages
Level 111
1,490 SR
1,465 Elo+

VS

Team Averages
Level 113
1,423 SR
1,469 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BeatzzVVho
Neith
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 182L
1,567 Elo+
Party 1
Anubis
Anubis
Fast_hands_Dan
Anubis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Xing Tian
Xing Tian
HeliosTheSun_God
Xing Tian
Level 63
God Stats
69W - 91L
1,403 SR
Queue Stats
185W - 208L
1,424 Elo+
Solo
Athena
Athena
dckofrage
Athena
Level 148
God Stats
0W - 1L
1,212 SR
Queue Stats
81W - 74L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 2 / 4
8,211
587
7,041
13,850
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 4
7,645
546
3,895
10,020
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 0 / 0
8,355
597
116
6,901
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
14
4 / 3 / 2
8,669
619
10,384
8,660
2,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
13
0 / 1 / 0
7,165
512
5,492
8,647
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 4 / 2
7,227
516
10,407
11,963
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
12
0 / 1 / 5
6,663
476
8,713
7,807
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
6,753
482
4,130
8,877
3,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
7
0 / 0 / 0
4,495
321
0
1,085
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
dckofrage
Athena
12
2 / 1 / 2
7,021
502
3,623
13,182
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
8
8
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
2
1.75
L
Neith
0
1
5
2.5
W
Thanatos
3
2
4
2.5
L
0
2
4
1
W
1
2
4
1.5
L
Xing Tian
0
0
0
0
W
0
0
0
0
W
Eset
4
3
2
1.67
L
Athena
dckofrage
Athena
2
1
2
3
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
26,873
48,078
Taken
42,914
26,035
Mitigated
21,905
21,638
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,407
1,609
0
1,685
11,963
5,054
0
2,242
9,721
0
50,391
L
Neith
8,713
2,765
0
3,125
7,807
2,540
0
2,257
5,550
0
63,337
W
Thanatos
7,041
1,881
0
9,402
13,850
6,487
0
1,676
12,174
0
66,848
L
4,130
144
0
4,241
8,877
3,636
0
5,220
3,657
51,665
1,554
W
3,895
668
0
2,978
10,020
8,687
0
2,339
7,681
21,450
0
L
Xing Tian
0
0
0
250
1,085
450
0
0
1,085
1,821
0
W
116
0
0
4,298
6,901
5,356
1,990
334
6,567
0
59,294
W
Eset
10,384
1,097
371
1,514
8,660
2,494
0
2,461
6,199
73,315
1,110
L
Athena
dckofrage
Athena
3,623
843
0
2,707
13,182
10,225
0
4,459
8,723
19,369
1,810
W
Neith
5,492
1,936
0
3,075
8,647
3,011
742
798
7,849
0
55,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
32,159
445
Minions Killed
296
0
Camps Cleared
0
1,305,793
Distance Traveled
1,140,861
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,227
516
79
6
0
313,612
0
L
Neith
6,663
476
98
7
0
235,461
0
W
Thanatos
8,211
587
107
8
0
280,358
0
L
Anubis
6,753
482
80
6
0
270,900
0
W
Bacchus
7,645
546
32
2
0
267,362
3
L
Xing Tian
4,495
321
6
0
0
19,243
0
W
Osiris
8,355
597
94
7
0
225,414
0
W
Eset
8,669
619
120
9
0
264,569
2
L
Athena
7,021
502
33
2
0
301,645
3
W
Neith
7,165
512
92
7
0
268,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role