Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Future_Redux
Chang'e
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 118L
1,451 Elo+
Solo
Artio
Artio
M14habit
Artio
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 320L
1,311 Elo+
Party 2
Arachne
Arachne
elixhern
Arachne
Level 23
God Stats
53W - 25L
1,839 SR
Queue Stats
289W - 277L
1,219 Elo+
Party 2
Anubis
Anubis
prisma_excesivo6
Anubis
Level 68
God Stats
12W - 10L
1,509 SR
Queue Stats
112W - 125L
1,404 Elo+
Solo
Team Averages
Level 78
1,570 SR
1,377 Elo+

VS

Team Averages
Level 90
1,374 SR
1,329 Elo+
Bacchus
Bacchus
Ext_Phoenix7
Bacchus
Level 25
God Stats
0W - 2L
1,099 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 1
Chronos
Chronos
Maico Angst
Chronos
Level 127
God Stats
9W - 4L
1,707 SR
Queue Stats
122W - 115L
1,474 Elo+
Solo
Bellona
Bellona
Sleepless_21_
Bellona
Level 58
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 1
Nut
Nut
Taurhon
Nut
Level 126
God Stats
20W - 20L
1,531 SR
Queue Stats
228W - 244L
1,443 Elo+
Solo
Bakasura
Bakasura
dHayden96
Bakasura
Level 116
God Stats
1W - 3L
1,232 SR
Queue Stats
5W - 12L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 4
8,080
539
9,178
9,023
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Future_Redux
Chang'e
14
7 / 1 / 1
8,749
583
10,323
10,397
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
M14habit
Artio
12
3 / 2 / 6
7,763
518
5,099
14,651
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
elixhern
Arachne
14
1 / 1 / 7
7,735
516
5,015
10,561
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 2
9,271
618
8,046
7,741
4,133
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ext_Phoenix7
Bacchus
8
0 / 6 / 1
6,449
430
5,095
12,869
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Maico Angst
Chronos
13
2 / 4 / 0
7,691
513
10,745
11,933
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
0 / 3 / 0
6,791
453
3,364
9,219
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nut
12
2 / 1 / 0
6,863
458
9,068
10,368
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
dHayden96
Bakasura
10
0 / 3 / 2
6,677
445
1,975
10,002
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
Bacchus
Ext_Phoenix7
Bacchus
0
6
1
0.08
W
Chang'e
Future_Redux
Chang'e
7
1
1
7.5
W
Artio
M14habit
Artio
3
2
6
3
L
Chronos
Maico Angst
Chronos
2
4
0
0.5
L
Bellona
0
3
0
0
L
Nut
2
1
0
2
L
Bakasura
dHayden96
Bakasura
0
3
2
0.33
W
Arachne
elixhern
Arachne
1
1
7
4.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,661
Damage
30,247
52,373
Taken
54,391
30,318
Mitigated
33,503
23,402
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,178
3,944
0
5,041
9,023
3,767
345
2,304
6,689
0
69,260
L
Bacchus
Ext_Phoenix7
Bacchus
5,095
903
234
1,739
12,869
13,327
378
2,491
10,349
19,301
1,701
W
Chang'e
Future_Redux
Chang'e
10,323
1,987
880
4,603
10,397
4,153
553
4,622
5,293
53,797
4,623
W
Artio
M14habit
Artio
5,099
282
867
5,048
14,651
13,168
125
4,172
10,269
19,044
0
L
Chronos
Maico Angst
Chronos
10,745
2,669
0
1,642
11,933
4,340
449
6,199
5,356
61,616
0
L
Bellona
3,364
748
0
2,225
9,219
8,277
0
5,775
3,410
0
30,350
L
Nut
9,068
4,023
0
1,450
10,368
3,775
232
2,892
7,418
0
50,566
L
Bakasura
dHayden96
Bakasura
1,975
1,567
0
2,087
10,002
3,784
0
5,537
4,185
0
21,653
W
Arachne
elixhern
Arachne
5,015
3,607
0
3,530
10,561
5,097
159
2,908
7,415
0
62,594
W
8,046
625
0
3,433
7,741
4,133
312
977
6,656
63,582
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
34,471
440
Minions Killed
338
0
Camps Cleared
0
1,423,477
Distance Traveled
1,398,976
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,080
539
99
7
0
241,268
1
L
Bacchus
6,449
430
22
1
0
281,555
0
W
Chang'e
8,749
583
97
6
0
281,603
0
W
Artio
7,763
518
23
2
0
318,729
6
L
Chronos
7,691
513
113
8
0
233,849
2
L
Bellona
6,791
453
51
3
0
296,820
0
L
Nut
6,863
458
79
5
0
261,993
0
L
Bakasura
6,677
445
73
5
0
324,759
0
W
Arachne
7,735
516
99
7
0
318,796
3
W
Anubis
9,271
618
122
8
0
263,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role