Player Matchup

Bakasura
Bakasura
Hardened
Bakasura
Level 123
God Stats
31W - 24L
1,556 SR
Queue Stats
148W - 130L
1,490 Elo+
Party 2
Martichoras
Martichoras
Leguit
Martichoras
Level 126
God Stats
12W - 8L
1,435 SR
Queue Stats
126W - 108L
1,459 Elo+
Party 1
Ymir
Ymir
NevesTudao
Ymir
Level 102
God Stats
10W - 8L
1,711 SR
Queue Stats
232W - 235L
1,478 Elo+
Party 2
Hera
Hera
aleoliveira2603
Hera
Level 148
God Stats
3W - 2L
1,767 SR
Queue Stats
164W - 141L
1,516 Elo+
Solo
Anubis
Anubis
jaminsaunders04
Anubis
Level 90
God Stats
117W - 94L
1,474 SR
Queue Stats
143W - 130L
1,457 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,480 Elo+

VS

Team Averages
Level 114
1,379 SR
1,476 Elo+
Medusa
Medusa
Britinho_Wag
Medusa
Level 113
God Stats
13W - 9L
1,422 SR
Queue Stats
97W - 89L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Kammuy
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
RRM-Rodrigo
Scylla
Level 197
God Stats
1W - 4L
1,375 SR
Queue Stats
370W - 362L
1,523 Elo+
Solo
Thanatos
Thanatos
TurtleShinobi
Thanatos
Level 6
God Stats
0W - 1L
1,100 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
dylanpizzi11
Erlang Shen
Level 127
God Stats
16W - 18L
1,497 SR
Queue Stats
636W - 637L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hardened
Bakasura
16
6 / 1 / 0
8,833
631
9,083
13,959
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Leguit
Martichoras
13
1 / 1 / 3
7,664
547
11,126
9,947
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 1 / 4
7,785
556
4,859
12,162
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 0
7,762
554
4,942
8,772
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 2
7,869
562
8,593
8,112
4,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 1 / 1
6,913
494
9,030
9,321
3,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Kammuy
Cthulhu
11
1 / 1 / 1
6,867
491
6,632
14,184
11,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
14
3 / 1 / 1
7,980
570
6,203
6,435
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TurtleShinobi
Thanatos
12
1 / 3 / 2
6,607
472
1,703
11,035
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
dylanpizzi11
Erlang Shen
13
2 / 4 / 0
8,246
589
7,149
19,489
10,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
9
9
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
1
1
2.5
W
Bakasura
Hardened
Bakasura
6
1
0
6
L
Cthulhu
Kammuy
Cthulhu
1
1
1
1.5
W
Martichoras
Leguit
Martichoras
1
1
3
2.5
W
0
1
4
2
L
Scylla
3
1
1
3.5
L
Thanatos
TurtleShinobi
Thanatos
1
3
2
0.67
W
1
4
0
0.25
L
Erlang Shen
dylanpizzi11
Erlang Shen
2
4
0
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
30,717
52,952
Taken
60,464
30,805
Mitigated
32,826
16,676
Healing
23,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,030
4,101
0
1,966
9,321
3,854
0
2,523
6,633
0
50,637
W
Bakasura
Hardened
Bakasura
9,083
5,668
0
5,874
13,959
8,202
624
1,251
12,708
0
61,606
L
Cthulhu
Kammuy
Cthulhu
6,632
577
1,494
3,763
14,184
11,049
0
3,202
10,629
27,827
0
W
Martichoras
Leguit
Martichoras
11,126
5,000
0
2,274
9,947
4,763
147
2,975
6,972
0
64,541
W
4,859
1,271
0
3,677
12,162
10,561
0
2,429
9,733
32,569
0
L
Scylla
6,203
0
0
1,252
6,435
2,288
159
2,305
3,682
62,688
1,965
L
Thanatos
TurtleShinobi
Thanatos
1,703
564
0
5,603
11,035
4,671
0
2,445
8,091
0
41,172
W
4,942
1,421
0
332
8,772
2,940
275
5,814
2,958
55,524
1,019
L
Erlang Shen
dylanpizzi11
Erlang Shen
7,149
3,413
0
9,671
19,489
10,964
0
7,912
10,180
0
64,275
W
8,593
702
0
4,519
8,112
4,339
188
366
7,746
56,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
36,613
454
Minions Killed
403
0
Camps Cleared
0
1,383,742
Distance Traveled
1,412,589
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,913
494
83
6
0
256,283
3
W
Bakasura
8,833
631
125
9
0
342,457
0
L
Cthulhu
6,867
491
42
3
0
302,373
2
W
Martichoras
7,664
547
110
8
0
260,180
2
W
Ymir
7,785
556
42
3
0
285,086
0
L
Scylla
7,980
570
107
8
0
267,711
2
L
Thanatos
6,607
472
68
5
0
302,619
0
W
Hera
7,762
554
96
7
0
244,425
0
L
Erlang Shen
8,246
589
103
7
0
283,603
0
W
Anubis
7,869
562
81
6
0
251,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role