Player Matchup

Zeus
Zeus
 
Zeus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GerFlakBirt
Rama
Level 215
God Stats
26W - 14L
1,734 SR
Queue Stats
303W - 237L
1,622 Elo+
Solo
Sobek
Sobek
J0rm1trick
Sobek
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 330L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
Juliunne
Cernunnos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,551 Elo+
Party 1
Thor
Thor
pudgepug
Thor
Level 159
God Stats
41W - 31L
1,714 SR
Queue Stats
186W - 165L
1,653 Elo+
Solo
Team Averages
Level 172
1,590 SR
1,573 Elo+

VS

Team Averages
Level 172
1,622 SR
1,653 Elo+
Nemesis
Nemesis
MooShuckle
Nemesis
Level 157
God Stats
2W - 5L
1,579 SR
Queue Stats
97W - 63L
1,671 Elo+
Party 2
Hel
Hel
MuggyBat
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,679 Elo+
Solo
Ravana
Ravana
Squirrel31
Ravana
Level 157
God Stats
4W - 1L
2,030 SR
Queue Stats
117W - 78L
1,677 Elo+
Party 2
Olorun
Olorun
TipUrLandlord
Olorun
Level 231
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 37L
1,629 Elo+
Solo
Charon
Charon
TireRock
Charon
Level 156
God Stats
0W - 6L
1,500 SR
Queue Stats
123W - 96L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 2 / 6
9,320
621
14,363
11,048
4,262
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 0 / 1
9,105
607
9,285
12,509
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
4 / 1 / 6
8,339
556
4,802
13,557
12,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Juliunne
Cernunnos
14
0 / 4 / 5
8,324
555
10,092
13,894
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thor
16
8 / 2 / 6
9,055
604
13,077
16,301
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MooShuckle
Nemesis
14
3 / 5 / 4
8,008
534
9,951
15,582
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 8 / 3
7,599
507
7,777
13,648
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Squirrel31
Ravana
14
3 / 4 / 2
8,461
564
11,932
17,401
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 0
8,390
559
12,025
12,164
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Charon
TireRock
Charon
12
1 / 0 / 3
7,267
484
7,410
9,606
7,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
9
9
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
6
4.5
W
2
0
1
2.5
W
Sobek
4
1
6
7
W
Cernunnos
Juliunne
Cernunnos
0
4
5
0.63
L
Nemesis
MooShuckle
Nemesis
3
5
4
1
L
2
8
3
0.44
L
Ravana
Squirrel31
Ravana
3
4
2
1
L
0
3
0
0
L
Charon
TireRock
Charon
1
0
3
2.5
W
Thor
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
49,095
67,309
Taken
68,401
34,685
Mitigated
32,169
22,378
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,363
2,023
0
3,676
11,048
4,262
330
6,450
4,598
80,260
671
W
9,285
7,085
0
4,111
12,509
5,601
0
9,846
2,663
0
90,909
W
Sobek
4,802
281
0
3,912
13,557
12,519
0
7,447
6,110
20,766
0
W
Cernunnos
Juliunne
Cernunnos
10,092
4,977
0
5,649
13,894
5,605
0
107
13,787
0
65,020
L
Nemesis
MooShuckle
Nemesis
9,951
4,266
0
4,802
15,582
6,234
0
3,233
12,349
0
59,035
L
7,777
339
1,203
2,609
13,648
5,321
0
8,513
5,135
53,976
0
L
Ravana
Squirrel31
Ravana
11,932
2,404
0
4,508
17,401
7,839
0
2,247
15,154
0
62,316
L
12,025
6,818
0
5,675
12,164
5,329
0
701
11,463
90,231
5,320
L
Charon
TireRock
Charon
7,410
1,502
0
1,848
9,606
7,446
0
4,249
5,357
29,198
1,179
W
Thor
13,077
4,172
0
5,030
16,301
6,698
455
2,924
13,377
0
68,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
39,725
514
Minions Killed
465
0
Camps Cleared
0
1,513,645
Distance Traveled
1,525,002
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,320
621
133
9
0
272,374
2
W
Rama
9,105
607
162
11
0
307,955
5
W
Sobek
8,339
556
26
2
0
355,050
3
W
Cernunnos
8,324
555
102
7
0
243,974
0
L
Nemesis
8,008
534
94
6
0
304,431
2
L
Hel
7,599
507
90
6
0
301,338
0
L
Ravana
8,461
564
103
7
0
301,413
2
L
Olorun
8,390
559
147
10
0
281,653
0
L
Charon
7,267
484
31
2
0
336,167
4
W
Thor
9,055
604
91
6
0
334,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role