Player Matchup

Cthulhu
Cthulhu
Jrodomus
Cthulhu
Level 82
God Stats
24W - 16L
1,686 SR
Queue Stats
127W - 120L
1,547 Elo+
Party 3
Bacchus
Bacchus
QuandTban
Bacchus
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 7L
1,608 Elo+
Party 2
Olorun
Olorun
Rycerotops
Olorun
Level 29
God Stats
4W - 4L
1,900 SR
Queue Stats
27W - 42L
1,374 Elo+
Party 3
Mulan
Mulan
kronozeadico
Mulan
Level 34
God Stats
8W - 12L
1,376 SR
Queue Stats
18W - 33L
1,354 Elo+
Solo
Nut
Nut
oussain
Nut
Level 105
God Stats
2W - 4L
1,306 SR
Queue Stats
88W - 80L
1,446 Elo+
Party 2
Team Averages
Level 51
1,554 SR
1,466 Elo+

VS

Team Averages
Level 73
1,450 SR
1,488 Elo+
Thor
Thor
Diirk007
Thor
Level 45
God Stats
4W - 1L
1,691 SR
Queue Stats
17W - 9L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
LungButtr
Gilgamesh
Level 128
God Stats
3W - 4L
1,061 SR
Queue Stats
97W - 90L
1,508 Elo+
Party 1
Hachiman
Hachiman
PostShalome
Hachiman
Level 8
God Stats
12W - 6L
1,500 SR
Queue Stats
47W - 25L
1,249 Elo+
Party 4
Erlang Shen
Erlang Shen
RiinTTV
Erlang Shen
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,523 Elo+
Party 4
Poseidon
Poseidon
Th3FoulGoat
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jrodomus
Cthulhu
12
1 / 1 / 0
6,921
577
9,674
9,597
9,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
QuandTban
Bacchus
10
0 / 3 / 3
6,344
529
5,978
12,249
12,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Olorun
Rycerotops
Olorun
11
0 / 2 / 0
5,712
476
3,400
7,331
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

6
0 / 3 / 0
4,833
403
2,334
6,656
2,699
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nut
13
4 / 1 / 0
7,513
626
7,443
8,635
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 0 / 3
6,304
525
3,326
8,688
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LungButtr
Gilgamesh
13
1 / 1 / 0
7,380
615
4,207
12,665
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
PostShalome
Hachiman
10
0 / 3 / 1
5,677
473
6,438
7,672
2,408
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
RiinTTV
Erlang Shen
10
3 / 1 / 1
6,472
539
5,357
10,042
7,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Th3FoulGoat
Poseidon
13
5 / 0 / 1
8,084
674
8,157
6,275
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
1
0
3
2.5
L
Cthulhu
Jrodomus
Cthulhu
1
1
0
1
W
Gilgamesh
LungButtr
Gilgamesh
1
1
0
1
W
Hachiman
PostShalome
Hachiman
0
3
1
0.17
L
Bacchus
QuandTban
Bacchus
0
3
3
0.5
W
Erlang Shen
RiinTTV
Erlang Shen
3
1
1
3.5
L
Olorun
Rycerotops
Olorun
0
2
0
0
W
Poseidon
Th3FoulGoat
Poseidon
5
0
1
5.5
L
0
3
0
0
L
Nut
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
27,485
44,468
Taken
45,342
30,517
Mitigated
23,815
10,928
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,326
1,058
0
1,502
8,688
3,862
6
2,646
5,916
0
45,322
L
Cthulhu
Jrodomus
Cthulhu
9,674
929
0
2,684
9,597
9,813
0
0
9,597
48,961
1,879
W
Gilgamesh
LungButtr
Gilgamesh
4,207
1,677
0
2,788
12,665
7,775
0
6,822
4,863
0
54,673
W
Hachiman
PostShalome
Hachiman
6,438
3,762
0
2,300
7,672
2,408
0
1,256
6,416
0
41,683
L
Bacchus
QuandTban
Bacchus
5,978
929
0
2,119
12,249
12,147
0
3,045
8,925
22,247
2,286
W
Erlang Shen
RiinTTV
Erlang Shen
5,357
3,117
0
2,722
10,042
7,444
17
3,544
6,490
0
18,670
L
Olorun
Rycerotops
Olorun
3,400
926
52
1,719
7,331
2,620
51
2,208
4,759
42,230
0
W
Poseidon
Th3FoulGoat
Poseidon
8,157
2,702
0
1,977
6,275
2,326
465
3,062
3,189
64,956
728
L
2,334
483
0
397
6,656
2,699
0
2,000
4,478
0
27,391
L
Nut
7,443
4,379
0
3,957
8,635
3,238
0
0
8,635
0
68,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
33,917
349
Minions Killed
392
0
Camps Cleared
0
1,057,315
Distance Traveled
1,270,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,304
525
76
6
0
271,325
0
L
Cthulhu
6,921
577
91
8
0
259,994
0
W
Gilgamesh
7,380
615
106
9
0
240,772
2
W
Hachiman
5,677
473
77
6
0
244,071
0
L
Bacchus
6,344
529
24
2
0
213,154
4
W
Erlang Shen
6,472
539
14
1
0
271,514
2
L
Olorun
5,712
476
72
6
0
236,891
0
W
Poseidon
8,084
674
119
10
0
242,809
0
L
Mulan
4,833
403
43
4
0
123,797
0
L
Nut
7,513
626
119
10
0
223,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role