Player Matchup

Ymir
Ymir
BrianYii
Ymir
Level 39
God Stats
143W - 139L
1,357 SR
Queue Stats
243W - 240L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 31
God Stats
173W - 162L
1,500 SR
Queue Stats
412W - 429L
1,448 Elo+
Party 4
Rama
Rama
ThatGuyBlue
Rama
Level 39
God Stats
4W - 5L
1,425 SR
Queue Stats
96W - 115L
1,315 Elo+
Solo
Discordia
Discordia
Xnayeli_Xx
Discordia
Level 65
God Stats
122W - 106L
1,403 SR
Queue Stats
315W - 330L
1,371 Elo+
Party 3
Medusa
Medusa
jpkiller0798
Medusa
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Team Averages
Level 37
1,437 SR
1,403 Elo+

VS

Team Averages
Level 49
1,514 SR
1,403 Elo+
Bellona
Bellona
Generalace24
Bellona
Level 44
God Stats
39W - 44L
1,436 SR
Queue Stats
94W - 114L
1,375 Elo+
Party 1
Chronos
Chronos
Pr3Ssure1
Chronos
Level 40
God Stats
88W - 85L
1,361 SR
Queue Stats
170W - 185L
1,402 Elo+
Party 1
Nemesis
Nemesis
Waaaaaay2ez
Nemesis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 103L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
cantbeatme365
Kuzenbo
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 13L
1,292 Elo+
Party 1
Jing Wei
Jing Wei
luKe WArM 4L
Jing Wei
Level 48
God Stats
5W - 0L
1,773 SR
Queue Stats
109W - 124L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 2 / 0
9,879
659
13,924
10,161
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ewbie91
Danzaburou
12
3 / 2 / 3
7,538
503
4,027
9,561
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 3 / 3
7,592
506
10,164
11,250
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Xnayeli_Xx
Discordia
14
1 / 2 / 0
7,577
505
3,685
8,155
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
1 / 7 / 1
6,077
405
4,114
13,438
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Generalace24
Bellona
12
0 / 6 / 0
7,152
477
4,411
16,020
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Pr3Ssure1
Chronos
17
6 / 1 / 1
10,032
669
7,148
9,519
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Waaaaaay2ez
Nemesis
15
5 / 1 / 3
8,437
562
8,883
10,314
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
12
0 / 3 / 7
7,747
516
3,805
12,563
12,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
luKe WArM 4L
Jing Wei
13
5 / 3 / 2
8,198
547
8,889
11,685
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
14
Kills
16
16
Deaths
14
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
7
2
0
3.5
L
Danzaburou
Ewbie91
Danzaburou
3
2
3
2.25
W
Bellona
Generalace24
Bellona
0
6
0
0
W
Chronos
Pr3Ssure1
Chronos
6
1
1
6.5
L
2
3
3
1.17
W
Nemesis
Waaaaaay2ez
Nemesis
5
1
3
6.5
L
Discordia
Xnayeli_Xx
Discordia
1
2
0
0.5
W
Kuzenbo
0
3
7
1.17
L
Medusa
1
7
1
0.21
W
Jing Wei
luKe WArM 4L
Jing Wei
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
33,136
52,565
Taken
60,101
20,769
Mitigated
35,508
7,017
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,924
3,388
0
1,270
10,161
5,903
1,058
1,091
8,502
70,552
3,783
L
Danzaburou
Ewbie91
Danzaburou
4,027
2,575
0
1,023
9,561
3,723
0
2,632
6,896
0
38,236
W
Bellona
Generalace24
Bellona
4,411
1,227
0
2,996
16,020
9,549
340
11,002
4,288
0
40,376
W
Chronos
Pr3Ssure1
Chronos
7,148
2,238
0
2,804
9,519
4,347
1,823
1,804
7,715
85,377
6,181
L
10,164
8,009
0
3,409
11,250
4,027
100
1,291
9,959
0
53,280
W
Nemesis
Waaaaaay2ez
Nemesis
8,883
4,188
0
1,145
10,314
4,739
659
2,021
8,167
0
71,167
L
Discordia
Xnayeli_Xx
Discordia
3,685
360
0
1,040
8,155
3,186
0
3,114
5,041
49,262
817
W
Kuzenbo
3,805
1,695
0
2,094
12,563
12,758
175
1,477
11,046
13,152
0
L
Medusa
4,114
1,654
0
275
13,438
3,930
60
2,811
10,627
0
16,373
W
Jing Wei
luKe WArM 4L
Jing Wei
8,889
5,896
0
2,620
11,685
4,115
0
0
11,685
0
56,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
41,566
382
Minions Killed
435
0
Camps Cleared
0
1,411,403
Distance Traveled
1,511,142
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,879
659
133
9
0
264,709
2
L
Danzaburou
7,538
503
47
3
0
295,337
0
W
Bellona
7,152
477
71
5
0
263,864
0
W
Chronos
10,032
669
150
10
0
293,385
0
L
Rama
7,592
506
90
6
0
268,808
0
W
Nemesis
8,437
562
96
6
0
367,152
0
L
Discordia
7,577
505
83
6
0
257,659
0
W
Kuzenbo
7,747
516
25
2
0
296,732
0
L
Medusa
6,077
405
29
2
0
324,890
0
W
Jing Wei
8,198
547
93
6
0
290,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role