Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pho249
Izanami
Level 124
God Stats
17W - 14L
1,587 SR
Queue Stats
99W - 87L
1,436 Elo+
Solo
Atlas
Atlas
mankey27
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
xTALLTREEx
Kukulkan
Level 120
God Stats
44W - 44L
1,592 SR
Queue Stats
293W - 294L
1,468 Elo+
Solo
Team Averages
Level 97
1,536 SR
1,471 Elo+

VS

Team Averages
Level 136
1,504 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Connorblade
Ne Zha
Level 168
God Stats
31W - 24L
1,577 SR
Queue Stats
279W - 253L
1,506 Elo+
Solo
Charybdis
Charybdis
DemiResurrected
Charybdis
Level 90
God Stats
4W - 3L
1,441 SR
Queue Stats
74W - 72L
1,456 Elo+
Solo
He Bo
He Bo
Ricky78291
He Bo
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 215L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 4 / 1
5,695
518
2,254
10,991
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
 
Loki
1
0 / 0 / 0
3,647
332
0
0
0
Izanami
Pho249
Izanami
10
1 / 1 / 1
5,472
497
3,586
4,866
1,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
mankey27
Atlas
10
1 / 2 / 3
5,780
525
6,390
10,636
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
xTALLTREEx
Kukulkan
11
1 / 2 / 2
5,783
526
3,034
6,160
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 1
7,657
696
7,564
6,332
3,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
9
0 / 1 / 0
5,259
478
2,079
5,796
3,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
3 / 0 / 3
6,774
616
5,099
9,365
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DemiResurrected
Charybdis
10
0 / 2 / 2
5,670
515
4,988
7,015
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
11
1 / 1 / 2
6,056
551
2,214
3,985
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
9
9
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
1
0.63
L
Loki
 
Loki
0
0
0
0
W
Anubis
 
Anubis
5
1
1
5.5
W
Odin
 
Odin
0
1
0
0
W
Ne Zha
3
0
3
4.5
W
Charybdis
DemiResurrected
Charybdis
0
2
2
0.5
L
Izanami
Pho249
Izanami
1
1
1
1.5
W
He Bo
1
1
2
2
L
Atlas
mankey27
Atlas
1
2
3
1.25
L
Kukulkan
xTALLTREEx
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,264
Damage
21,944
32,653
Taken
32,493
14,022
Mitigated
14,848
9,645
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,254
449
0
3,924
10,991
3,307
0
2,395
8,526
0
35,868
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
 
Anubis
7,564
418
0
4,063
6,332
3,334
324
1,787
4,545
67,512
1,057
W
Odin
 
Odin
2,079
594
170
1,364
5,796
3,560
0
2,055
3,741
0
25,681
W
Ne Zha
5,099
1,208
0
2,192
9,365
4,248
636
1,219
8,146
0
56,450
W
Charybdis
DemiResurrected
Charybdis
4,988
2,398
0
2,623
7,015
2,362
566
2,891
4,124
0
33,815
L
Izanami
Pho249
Izanami
3,586
2,126
401
934
4,866
1,375
0
1,018
3,848
0
39,766
W
He Bo
2,214
121
0
1,500
3,985
1,344
123
1,472
2,513
27,086
1,576
L
Atlas
mankey27
Atlas
6,390
2,674
0
3,374
10,636
7,488
0
2,797
7,799
21,189
0
L
Kukulkan
xTALLTREEx
Kukulkan
3,034
291
0
1,012
6,160
1,852
0
2,899
3,032
37,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
31,416
227
Minions Killed
333
0
Camps Cleared
0
915,771
Distance Traveled
1,072,784
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,695
518
65
6
0
249,062
2
L
Loki
3,647
332
0
0
0
0
0
W
Anubis
7,657
696
105
10
0
189,899
1
W
Odin
5,259
478
41
4
0
220,384
0
W
Ne Zha
6,774
616
76
7
0
260,758
0
W
Charybdis
5,670
515
61
6
0
182,388
0
L
Izanami
5,472
497
82
7
0
216,683
0
W
He Bo
6,056
551
50
5
0
219,355
0
L
Atlas
5,780
525
16
1
0
235,311
5
L
Kukulkan
5,783
526
64
6
0
214,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role