Player Matchup

Thor
Thor
Përseus
Thor
Level 99
God Stats
0W - 1L
1,726 SR
Queue Stats
37W - 28L
1,661 Elo+
Party 2
Ares
Ares
SammichSis
Ares
Level 18
God Stats
4W - 3L
1,874 SR
Queue Stats
29W - 71L
1,449 Elo+
Party 2
Artemis
Artemis
captainwaffles2
Artemis
Level 153
God Stats
1W - 6L
1,235 SR
Queue Stats
122W - 109L
1,678 Elo+
Party 2
Charybdis
Charybdis
cheechrebel
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,670 Elo+
Party 2
Anubis
Anubis
pendragon1412
Anubis
Level 65
God Stats
10W - 14L
1,439 SR
Queue Stats
87W - 151L
1,473 Elo+
Party 2
Team Averages
Level 70
1,555 SR
1,586 Elo+

VS

Team Averages
Level 91
1,677 SR
1,764 Elo+
Jormungandr
Jormungandr
Bendizzle13
Jormungandr
Level 196
God Stats
1W - 0L
2,036 SR
Queue Stats
29W - 29L
1,552 Elo+
Party 1
Hercules
Hercules
C00rsL1ght
Hercules
Level 47
God Stats
2W - 0L
1,627 SR
Queue Stats
8W - 2L
1,964 Elo+
Party 1
Ishtar
Ishtar
SiirSeth
Ishtar
Level 49
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 1L
1,802 Elo+
Party 1
Ymir
Ymir
ThroatStretcher
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,921 Elo+
Party 1
Tiamat
Tiamat
xXSunnyDelightXx
Tiamat
Level 133
God Stats
9W - 5L
1,522 SR
Queue Stats
297W - 260L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
1 / 1 / 2
3,325
665
1,492
4,204
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
2,554
511
0
660
304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 1 / 1
3,408
682
2,387
4,172
1,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Charybdis
cheechrebel
Charybdis
5
0 / 3 / 1
2,965
593
602
3,502
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 1
3,754
751
1,793
2,365
1,084
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bendizzle13
Jormungandr
6
2 / 2 / 0
3,828
766
3,597
4,635
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hercules
C00rsL1ght
Hercules
5
0 / 1 / 2
3,241
648
1,685
4,255
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
SiirSeth
Ishtar
6
1 / 0 / 2
3,883
777
1,138
598
202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 0 / 1
3,901
780
1,241
2,649
1,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
4,013
803
781
1,393
705
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
6
6
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bendizzle13
Jormungandr
2
2
0
1
W
Hercules
C00rsL1ght
Hercules
0
1
2
1
L
Thor
1
1
2
2
L
0
0
0
0
W
Ishtar
SiirSeth
Ishtar
1
0
2
2
W
2
0
1
2.5
L
1
1
1
1.5
L
Charybdis
cheechrebel
Charybdis
0
3
1
0.17
L
1
1
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,274
Damage
8,442
14,903
Taken
13,530
5,379
Mitigated
5,805
4,863
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bendizzle13
Jormungandr
3,597
844
0
1,380
4,635
2,105
0
882
3,753
14,820
0
W
Hercules
C00rsL1ght
Hercules
1,685
1,141
0
1,904
4,255
1,360
0
873
3,382
0
12,651
L
Thor
1,492
586
0
1,511
4,204
1,207
0
1,099
3,005
0
11,823
L
0
0
0
109
660
304
0
0
660
1,269
0
W
Ishtar
SiirSeth
Ishtar
1,138
684
0
134
598
202
0
0
598
0
22,387
W
1,241
642
262
1,156
2,649
1,433
0
0
2,649
9,986
1,237
L
2,387
1,108
0
1,592
4,172
1,868
0
2,090
1,784
0
13,321
L
Charybdis
cheechrebel
Charybdis
602
397
0
625
3,502
916
0
1,138
2,332
0
9,467
L
1,793
89
0
1,026
2,365
1,084
0
658
1,673
20,656
0
W
781
66
0
1,050
1,393
705
0
38
1,355
19,422
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,006
Gold Earned
18,866
101
Minions Killed
176
0
Camps Cleared
0
464,577
Distance Traveled
515,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,828
766
32
6
0
91,676
0
W
Hercules
3,241
648
29
6
0
114,896
0
L
Thor
3,325
665
26
5
0
131,847
0
L
Ares
2,554
511
3
1
0
16,112
0
W
Ishtar
3,883
777
49
10
0
99,609
0
W
Ymir
3,901
780
18
4
0
106,508
2
L
Artemis
3,408
682
22
4
0
101,852
0
L
Charybdis
2,965
593
12
2
0
103,828
0
L
Anubis
3,754
751
38
8
0
110,938
0
W
Tiamat
4,013
803
48
10
0
102,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role