Player Matchup

Xing Tian
Xing Tian
AnGaLoVe_14-boss
Xing Tian
Level 126
God Stats
5W - 4L
1,451 SR
Queue Stats
116W - 118L
1,486 Elo+
Party 2
Nemesis
Nemesis
DaAfricanLegend
Nemesis
Level 147
God Stats
7W - 5L
1,494 SR
Queue Stats
53W - 32L
1,642 Elo+
Party 3
Erlang Shen
Erlang Shen
JP095
Erlang Shen
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,626 Elo+
Party 3
Eset
Eset
SamDerp
Eset
Level 152
God Stats
14W - 7L
1,710 SR
Queue Stats
86W - 49L
1,639 Elo+
Party 3
Heimdallr
Heimdallr
arkoel_17
Heimdallr
Level 147
God Stats
4W - 2L
1,638 SR
Queue Stats
94W - 89L
1,483 Elo+
Party 2
Team Averages
Level 144
1,559 SR
1,575 Elo+

VS

Team Averages
Level 115
1,594 SR
1,517 Elo+
Rama
Rama
Karbzen
Rama
Level 86
God Stats
3W - 8L
1,705 SR
Queue Stats
117W - 96L
1,535 Elo+
Solo
Maman Brigitte
Maman Brigitte
ThannahMontana
Maman Brigitte
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,489 Elo+
Party 1
Terra
Terra
Xenhr
Terra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 121L
1,518 Elo+
Party 4
Ra
Ra
willy4waterpolo2
Ra
Level 49
God Stats
5W - 2L
1,818 SR
Queue Stats
20W - 21L
1,534 Elo+
Party 1
Da Ji
Da Ji
zurouu
Da Ji
Level 148
God Stats
1W - 3L
1,445 SR
Queue Stats
150W - 131L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
0 / 1 / 5
8,365
465
4,700
14,173
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
9 / 0 / 5
10,861
603
13,646
12,793
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
JP095
Erlang Shen
17
3 / 1 / 2
10,597
589
11,495
17,195
12,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Eset
SamDerp
Eset
19
5 / 3 / 6
11,552
642
13,343
10,788
4,483
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
arkoel_17
Heimdallr
18
0 / 1 / 2
10,034
557
9,733
10,092
4,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Karbzen
Rama
15
0 / 2 / 1
8,690
483
7,783
12,596
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
ThannahMontana
Maman Brigitte
16
1 / 4 / 1
9,056
503
8,813
15,585
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
Xenhr
Terra
12
0 / 2 / 3
7,788
433
5,460
17,684
13,743
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
0 / 4 / 2
9,633
535
4,454
8,883
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Da Ji
zurouu
Da Ji
16
5 / 5 / 1
8,921
496
6,200
19,013
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
6
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
0
1
5
2.5
W
9
0
5
11.5
W
Erlang Shen
JP095
Erlang Shen
3
1
2
4
L
Rama
Karbzen
Rama
0
2
1
0.25
W
Eset
SamDerp
Eset
5
3
6
2.67
L
Maman Brigitte
ThannahMontana
Maman Brigitte
1
4
1
0.38
L
Terra
Xenhr
Terra
0
2
3
0.75
W
Heimdallr
arkoel_17
Heimdallr
0
1
2
1
L
0
4
2
0.25
L
Da Ji
zurouu
Da Ji
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
32,710
65,041
Taken
73,761
40,304
Mitigated
36,891
25,900
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
4,700
628
0
2,349
14,173
12,401
0
1,866
12,227
30,288
835
W
13,646
7,246
0
3,825
12,793
6,392
82
2,442
10,240
0
107,274
W
Erlang Shen
JP095
Erlang Shen
11,495
4,939
0
10,486
17,195
12,386
192
6,721
9,590
0
77,101
L
Rama
Karbzen
Rama
7,783
6,790
0
3,355
12,596
4,816
0
1,584
11,012
0
80,471
W
Eset
SamDerp
Eset
13,343
1,181
46
3,459
10,788
4,483
0
5,026
5,676
114,025
0
L
Maman Brigitte
ThannahMontana
Maman Brigitte
8,813
553
0
4,827
15,585
6,237
0
52
14,602
60,427
670
L
Terra
Xenhr
Terra
5,460
646
2,809
3,683
17,684
13,743
0
5,813
11,871
26,447
0
W
Heimdallr
arkoel_17
Heimdallr
9,733
3,771
0
5,735
10,092
4,642
95
1,349
8,743
0
109,735
L
4,454
329
712
1,294
8,883
3,179
0
6,079
2,804
91,609
2,368
L
Da Ji
zurouu
Da Ji
6,200
1,145
0
6,819
19,013
8,916
0
4,261
14,558
0
85,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
44,088
648
Minions Killed
596
0
Camps Cleared
0
1,979,102
Distance Traveled
1,822,339
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,365
465
37
2
0
403,790
1
W
Nemesis
10,861
603
137
8
0
450,050
1
W
Erlang Shen
10,597
589
133
7
0
360,371
2
L
Rama
8,690
483
149
8
0
340,160
6
W
Eset
11,552
642
181
10
0
402,797
5
L
Maman Brigitte
9,056
503
120
7
0
347,950
2
L
Terra
7,788
433
34
2
0
391,249
2
W
Heimdallr
10,034
557
160
9
0
362,094
4
L
Ra
9,633
535
167
9
0
365,176
6
L
Da Ji
8,921
496
126
7
0
377,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role