Player Matchup

Neith
Neith
Bronze III
G4N Yaktown
Neith
Bronze III
Level 97
God Stats
5W - 4L
1,728 SR
Queue Stats
7W - 7L
1,507 MMR
Solo
Ravana
Ravana
Bronze III
KermitDreams
Ravana
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Hades
Hades
Gold IV
Lowkey trick
Hades
Gold IV
Level 158
God Stats
107W - 92L
1,550 SR
Queue Stats
221W - 222L
1,493 MMR
Solo
Mercury
Mercury
Bronze III
Udisastanael
Mercury
Bronze III
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 91L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
i11Danzo
Jormungandr
Gold IV
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
394W - 405L
1,482 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,556 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,637 SR
1,500 MMR
Sun Wukong
Sun Wukong
Gold II
Cloud Banks
Sun Wukong
Gold II
Level 236
God Stats
8W - 12L
1,611 SR
Queue Stats
431W - 405L
1,530 MMR
Party 1
Arachne
Arachne
Gold III
Determinebee07
Arachne
Gold III
Level 139
God Stats
18W - 16L
1,439 SR
Queue Stats
681W - 685L
1,480 MMR
Solo
Bacchus
Bacchus
Gold III
EnryakuJi
Bacchus
Gold III
Level 59
God Stats
8W - 7L
1,637 SR
Queue Stats
43W - 42L
1,514 MMR
Party 2
Skadi
Skadi
Gold II
Yeezeus
Skadi
Gold II
Level 155
God Stats
99W - 66L
1,687 SR
Queue Stats
143W - 127L
1,551 MMR
Party 2
Agni
Agni
Gold IV
madman6069
Agni
Gold IV
Level 88
God Stats
6W - 3L
1,813 SR
Queue Stats
123W - 120L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,510
407
4,245
11,873
4,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
10
0 / 6 / 1
6,322
395
3,804
11,239
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
9 / 3 / 0
9,323
583
10,634
14,666
7,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Udisastanael
Mercury
14
1 / 4 / 4
7,652
478
4,750
14,099
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
i11Danzo
Jormungandr
10
0 / 4 / 4
6,709
419
5,780
14,019
10,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAo KuangAresOdin

VS

Bans
ThanatosAthenaLokiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cloud Banks
Sun Wukong
15
5 / 1 / 2
10,160
635
7,823
11,514
8,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 4
9,187
574
6,045
13,415
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
EnryakuJi
Bacchus
13
3 / 3 / 8
8,809
551
7,711
12,933
14,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Yeezeus
Skadi
15
6 / 1 / 7
9,576
599
14,987
11,481
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
4 / 3 / 3
9,144
572
10,470
7,669
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
22
22
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cloud Banks
Sun Wukong
5
1
2
6
W
4
2
4
3
W
Bacchus
EnryakuJi
Bacchus
3
3
8
2.33
L
0
5
2
0.2
L
Ravana
0
6
1
0.08
L
9
3
0
3
L
Mercury
Udisastanael
Mercury
1
4
4
0.75
W
Skadi
Yeezeus
Skadi
6
1
7
9.5
L
Jormungandr
i11Danzo
Jormungandr
0
4
4
0.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
47,036
65,896
Taken
57,012
37,063
Mitigated
36,928
14,205
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cloud Banks
Sun Wukong
7,823
2,039
0
4,015
11,514
8,556
170
2,408
8,649
0
80,968
W
6,045
4,153
0
8,677
13,415
6,046
0
2,577
10,838
0
73,978
W
Bacchus
EnryakuJi
Bacchus
7,711
1,043
0
3,626
12,933
14,922
519
5,598
7,259
24,196
1,206
L
4,245
942
0
1,755
11,873
4,455
27
1,050
10,823
0
38,964
L
Ravana
3,804
432
0
2,355
11,239
7,948
0
1,454
9,785
6,644
21,266
L
10,634
969
912
5,145
14,666
7,558
0
7,504
7,162
63,065
1,337
L
Mercury
Udisastanael
Mercury
4,750
1,707
0
1,158
14,099
6,554
0
3,482
10,617
0
63,351
W
Skadi
Yeezeus
Skadi
14,987
6,605
0
2,494
11,481
4,520
2,736
4,008
7,473
0
80,989
L
Jormungandr
i11Danzo
Jormungandr
5,780
1,823
0
2,880
14,019
10,548
0
4,149
9,870
32,318
0
W
10,470
1,437
0
625
7,669
2,884
1,463
2,866
4,714
72,310
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
46,876
379
Minions Killed
477
0
Camps Cleared
0
1,471,399
Distance Traveled
1,584,593
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,160
635
122
8
0
274,461
5
W
Arachne
9,187
574
101
6
0
361,593
1
W
Bacchus
8,809
551
21
1
0
325,052
0
L
Neith
6,510
407
67
4
0
271,137
0
L
Ravana
6,322
395
32
2
0
232,340
0
L
Hades
9,323
583
126
8
0
308,639
4
L
Mercury
7,652
478
108
7
0
345,375
0
W
Skadi
9,576
599
110
7
0
320,688
0
L
Jormungandr
6,709
419
46
3
0
313,908
6
W
Agni
9,144
572
123
8
0
302,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role