Player Matchup

Cu Chulainn
Cu Chulainn
Balicious16
Cu Chulainn
Level 123
God Stats
0W - 2L
1,371 SR
Queue Stats
74W - 80L
1,604 Elo+
Solo
Merlin
Merlin
FlacidVoodoo
Merlin
Level 128
God Stats
3W - 4L
1,616 SR
Queue Stats
101W - 84L
1,505 Elo+
Party 1
Da Ji
Da Ji
ItzKandy
Da Ji
Level 59
God Stats
2W - 1L
1,843 SR
Queue Stats
80W - 66L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
TinyWenus96
Baron Samedi
Level 157
God Stats
9W - 4L
1,702 SR
Queue Stats
316W - 290L
1,587 Elo+
Solo
Khepri
Khepri
xFilthy kittyx
Khepri
Level 176
God Stats
22W - 13L
1,560 SR
Queue Stats
1,009W - 928L
1,604 Elo+
Solo
Team Averages
Level 129
1,618 SR
1,570 Elo+

VS

Team Averages
Level 136
1,505 SR
1,601 Elo+
Artemis
Artemis
Alex doro14
Artemis
Level 145
God Stats
16W - 11L
1,504 SR
Queue Stats
627W - 632L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
MrWhite1702
Baron Samedi
Level 159
God Stats
11W - 3L
1,733 SR
Queue Stats
785W - 594L
1,602 Elo+
Solo
Khepri
Khepri
Nilvahlok
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,726 Elo+
Solo
Vamana
Vamana
adahhallo
Vamana
Level 128
God Stats
3W - 3L
1,642 SR
Queue Stats
308W - 276L
1,538 Elo+
Party 2
Ares
Ares
havingacow
Ares
Level 108
God Stats
5W - 2L
1,148 SR
Queue Stats
252W - 229L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Balicious16
Cu Chulainn
12
1 / 6 / 3
6,908
691
7,431
15,151
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
2 / 1 / 5
8,348
835
13,372
7,106
4,151
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
ItzKandy
Da Ji
12
5 / 3 / 4
7,758
776
7,314
11,057
11,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TinyWenus96
Baron Samedi
14
2 / 2 / 6
8,001
800
12,549
10,708
7,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 1 / 7
7,977
798
4,275
10,380
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex doro14
Artemis
16
5 / 2 / 7
9,318
932
15,518
9,373
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MrWhite1702
Baron Samedi
14
3 / 1 / 9
8,192
819
14,126
9,121
5,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Nilvahlok
Khepri
13
1 / 2 / 9
7,718
772
5,442
11,915
16,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
adahhallo
Vamana
14
2 / 3 / 6
8,240
824
10,664
11,725
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 10
7,718
772
4,780
12,455
12,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
10
Kills
12
13
Deaths
10
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alex doro14
Artemis
5
2
7
4.25
L
Cu Chulainn
Balicious16
Cu Chulainn
1
6
3
0.42
L
Merlin
2
1
5
4.5
L
Da Ji
ItzKandy
Da Ji
5
3
4
2.33
W
Baron Samedi
MrWhite1702
Baron Samedi
3
1
9
7.5
W
Khepri
Nilvahlok
Khepri
1
2
9
2.75
L
Baron Samedi
TinyWenus96
Baron Samedi
2
2
6
2.5
W
Vamana
adahhallo
Vamana
2
3
6
1.67
W
1
2
10
3
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
50,530
54,402
Taken
54,589
49,118
Mitigated
50,737
22,342
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alex doro14
Artemis
15,518
6,104
584
730
9,373
5,741
1,280
4,642
4,200
0
38,015
L
Cu Chulainn
Balicious16
Cu Chulainn
7,431
613
509
1,709
15,151
16,120
0
6,863
7,859
876
13,337
L
Merlin
13,372
388
439
256
7,106
4,151
0
3,682
3,288
29,922
838
L
Da Ji
ItzKandy
Da Ji
7,314
1,501
1,279
2,732
11,057
11,487
0
4,404
6,613
0
8,104
W
Baron Samedi
MrWhite1702
Baron Samedi
14,126
1,241
8,660
4,471
9,121
5,840
422
5,046
3,460
25,267
0
W
Khepri
Nilvahlok
Khepri
5,442
377
3,159
1,505
11,915
16,405
0
6,043
5,247
11,567
0
L
Baron Samedi
TinyWenus96
Baron Samedi
12,549
891
6,221
3,450
10,708
7,791
0
4,830
5,670
24,231
700
W
Vamana
adahhallo
Vamana
10,664
3,687
896
2,295
11,725
10,434
136
4,663
6,389
0
19,818
W
4,780
179
525
1,476
12,455
12,317
0
6,953
4,534
7,192
0
L
4,275
227
3,096
2,651
10,380
9,569
0
4,569
5,540
9,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
41,186
96
Minions Killed
123
0
Camps Cleared
0
894,345
Distance Traveled
981,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,318
932
64
6
0
186,108
0
L
Cu Chulainn
6,908
691
9
1
0
175,195
0
L
Merlin
8,348
835
43
4
0
190,471
0
L
Da Ji
7,758
776
6
1
0
168,977
0
W
Baron Samedi
8,192
819
24
2
0
192,949
0
W
Khepri
7,718
772
9
1
0
200,131
0
L
Baron Samedi
8,001
800
30
3
0
182,072
0
W
Vamana
8,240
824
14
1
0
214,860
0
W
Ares
7,718
772
12
1
0
187,840
0
L
Khepri
7,977
798
8
1
0
177,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role