Player Matchup

Martichoras
Martichoras
DanielThacker68
Martichoras
Level 143
God Stats
3W - 3L
1,434 SR
Queue Stats
103W - 93L
1,524 Elo+
Solo
Zeus
Zeus
I DCXC I
Zeus
Level 128
God Stats
1W - 3L
1,232 SR
Queue Stats
296W - 275L
1,587 Elo+
Party 2
Xing Tian
Xing Tian
STRIKER_0047
Xing Tian
Level 137
God Stats
5W - 8L
1,687 SR
Queue Stats
181W - 195L
1,543 Elo+
Solo
Nemesis
Nemesis
elmo 557
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,469 Elo+
Party 2
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 146
God Stats
118W - 118L
1,610 SR
Queue Stats
281W - 295L
1,558 Elo+
Party 2
Team Averages
Level 126
1,493 SR
1,536 Elo+

VS

Team Averages
Level 96
1,364 SR
1,492 Elo+
Nike
Nike
 
Nike
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
FernieG2413
Surtr
Level 104
God Stats
4W - 6L
1,369 SR
Queue Stats
47W - 58L
1,468 Elo+
Party 1
Janus
Janus
LargeDre
Janus
Level 107
God Stats
7W - 13L
1,247 SR
Queue Stats
64W - 64L
1,490 Elo+
Party 1
Fenrir
Fenrir
iEY RoSSe37
Fenrir
Level 107
God Stats
4W - 3L
1,264 SR
Queue Stats
434W - 507L
1,502 Elo+
Solo
Medusa
Medusa
xSoupii
Medusa
Level 85
God Stats
2W - 2L
1,440 SR
Queue Stats
107W - 122L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DanielThacker68
Martichoras
8
1 / 4 / 0
4,730
473
3,705
9,642
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
9
0 / 2 / 0
5,143
514
2,793
5,443
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
STRIKER_0047
Xing Tian
8
0 / 1 / 0
4,945
495
1,774
8,492
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
elmo 557
Nemesis
9
0 / 1 / 1
4,752
475
2,360
7,580
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,648
565
6,995
14,359
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 0 / 4
5,252
525
4,722
5,904
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 1
6,136
614
9,478
10,016
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
LargeDre
Janus
9
0 / 0 / 2
5,037
504
3,572
2,819
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
4 / 0 / 4
6,130
613
6,453
8,239
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
xSoupii
Medusa
10
3 / 1 / 1
5,935
594
7,313
5,910
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
4
3
L
Martichoras
DanielThacker68
Martichoras
1
4
0
0.25
W
5
1
1
5.5
L
Zeus
0
2
0
0
W
Janus
LargeDre
Janus
0
0
2
1
L
Xing Tian
STRIKER_0047
Xing Tian
0
1
0
0
L
Nemesis
elmo 557
Nemesis
0
1
1
0.5
W
Fenrir
4
0
4
6
W
Medusa
xSoupii
Medusa
3
1
1
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
31,538
45,516
Taken
32,888
19,004
Mitigated
16,191
12,310
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,722
493
0
2,298
5,904
3,534
26
2,247
3,657
0
23,795
L
Martichoras
DanielThacker68
Martichoras
3,705
776
0
1,420
9,642
3,528
0
338
9,120
0
36,120
W
9,478
3,660
0
4,579
10,016
6,265
35
283
9,733
1,245
39,288
L
Zeus
2,793
403
0
1,512
5,443
1,481
0
1,385
3,739
32,868
749
W
Janus
LargeDre
Janus
3,572
109
0
500
2,819
940
0
1,468
1,351
28,026
604
L
Xing Tian
STRIKER_0047
Xing Tian
1,774
223
1,118
2,090
8,492
4,329
0
613
7,589
13,788
1,718
L
Nemesis
elmo 557
Nemesis
2,360
863
0
1,706
7,580
2,907
0
913
6,498
0
34,570
W
Fenrir
6,453
2,121
0
4,284
8,239
3,553
0
369
7,870
0
40,584
W
Medusa
xSoupii
Medusa
7,313
2,661
0
703
5,910
1,899
344
382
5,528
0
42,947
L
6,995
2,690
0
4,464
14,359
6,759
0
554
13,094
1,088
44,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
28,490
303
Minions Killed
298
0
Camps Cleared
0
958,548
Distance Traveled
1,027,699
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,252
525
37
4
0
211,852
5
L
Martichoras
4,730
473
57
6
0
160,482
1
W
Surtr
6,136
614
73
7
0
202,373
2
L
Zeus
5,143
514
72
7
0
187,824
0
W
Janus
5,037
504
54
5
0
185,120
1
L
Xing Tian
4,945
495
27
3
0
209,767
0
L
Nemesis
4,752
475
57
6
0
221,401
0
W
Fenrir
6,130
613
66
7
0
235,091
0
W
Medusa
5,935
594
68
7
0
193,263
0
L
Surtr
5,648
565
90
9
0
179,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role