Player Matchup

Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
JTEvans02
Ishtar
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,480 Elo+
Party 1
Cupid
Cupid
Oats_Bruthur
Cupid
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 97L
1,429 Elo+
Solo
Horus
Horus
ReliktFarn97
Horus
Level 39
God Stats
46W - 35L
1,574 SR
Queue Stats
49W - 43L
1,476 Elo+
Party 2
Charon
Charon
nothingelse666
Charon
Level 147
God Stats
3W - 2L
1,375 SR
Queue Stats
21W - 26L
1,432 Elo+
Party 1
Team Averages
Level 109
1,490 SR
1,463 Elo+

VS

Team Averages
Level 92
1,597 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Saintnick161
Charon
Level 52
God Stats
6W - 7L
1,478 SR
Queue Stats
43W - 47L
1,407 Elo+
Solo
Hercules
Hercules
TalyonUngol
Hercules
Level 125
God Stats
7W - 1L
1,932 SR
Queue Stats
78W - 81L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
lukas_aksel
Baron Samedi
Level 66
God Stats
46W - 58L
1,577 SR
Queue Stats
386W - 417L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 0 / 0
3,859
772
1,492
4,257
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
JTEvans02
Ishtar
6
1 / 0 / 0
3,797
759
1,215
2,183
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 1
3,522
704
1,793
4,145
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

4
0 / 1 / 1
3,512
702
471
2,113
1,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 0
4,303
861
2,786
3,810
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 1 / 0
3,688
738
2,030
6,133
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
 
Neith
6
0 / 1 / 2
3,334
667
2,542
2,951
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
5
1 / 0 / 1
3,707
741
2,033
3,083
1,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TalyonUngol
Hercules
5
1 / 0 / 1
3,360
672
1,078
4,384
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
lukas_aksel
Baron Samedi
1
0 / 0 / 0
2,624
525
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
0
0
L
Bellona
 
Bellona
1
1
0
1
L
Neith
 
Neith
0
1
2
1
W
Ishtar
JTEvans02
Ishtar
1
0
0
1
W
0
1
1
0.5
W
0
1
1
0.5
L
Charon
1
0
1
1.5
L
Hercules
TalyonUngol
Hercules
1
0
1
1.5
L
Baron Samedi
lukas_aksel
Baron Samedi
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,757
Damage
7,683
16,508
Taken
16,551
5,838
Mitigated
8,172
7,734
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,492
146
0
2,738
4,257
1,402
0
94
4,163
0
21,924
L
Bellona
 
Bellona
2,030
690
0
3,150
6,133
3,982
0
2,473
3,660
0
16,470
L
Neith
 
Neith
2,542
598
0
808
2,951
794
0
0
2,951
0
17,823
W
Ishtar
JTEvans02
Ishtar
1,215
537
0
110
2,183
576
231
299
1,884
0
20,367
W
1,793
797
255
1,357
4,145
1,156
512
1,347
2,798
0
15,736
W
471
269
413
1,015
2,113
1,087
244
293
1,820
0
3,364
L
Charon
2,033
277
0
380
3,083
1,850
0
0
3,083
7,922
0
L
Hercules
TalyonUngol
Hercules
1,078
428
0
2,288
4,384
1,546
0
0
4,384
0
13,329
L
Baron Samedi
lukas_aksel
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
2,786
1,105
0
1,846
3,810
1,617
0
0
3,810
18,565
5,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
16,713
158
Minions Killed
82
0
Camps Cleared
0
541,439
Distance Traveled
440,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,859
772
49
10
0
119,047
0
L
Bellona
3,688
738
21
4
0
95,384
0
L
Neith
3,334
667
28
6
0
110,149
0
W
Ishtar
3,797
759
44
9
0
96,978
0
W
Cupid
3,522
704
22
4
0
102,725
1
W
Horus
3,512
702
1
0
0
134,322
0
L
Charon
3,707
741
8
2
0
112,489
0
L
Hercules
3,360
672
25
5
0
113,126
0
L
Baron Samedi
2,624
525
0
0
0
9,158
0
W
Charon
4,303
861
42
8
0
88,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role