Player Matchup

Anubis
Anubis
 
Anubis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GUSTAVO--EXE
Hercules
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
256W - 263L
1,447 Elo+
Solo
Chang'e
Chang'e
Gundaco
Chang'e
Level 127
God Stats
23W - 9L
1,900 SR
Queue Stats
285W - 278L
1,492 Elo+
Solo
Loki
Loki
crashaobondicota
Loki
Level 192
God Stats
29W - 28L
1,553 SR
Queue Stats
417W - 471L
1,516 Elo+
Solo
Apollo
Apollo
sjatoba
Apollo
Level 141
God Stats
219W - 202L
1,535 SR
Queue Stats
488W - 494L
1,508 Elo+
Solo
Team Averages
Level 147
1,598 SR
1,493 Elo+

VS

Team Averages
Level 84
1,418 SR
1,492 Elo+
Aphrodite
Aphrodite
AbledChart79273
Aphrodite
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
222W - 218L
1,466 Elo+
Solo
Athena
Athena
InsaneGray
Athena
Level 149
God Stats
1W - 2L
1,289 SR
Queue Stats
229W - 203L
1,586 Elo+
Solo
Charybdis
Charybdis
PereirasdeMelo7
Charybdis
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 119L
1,463 Elo+
Party 1
Kali
Kali
anjosdalei777
Kali
Level 65
God Stats
3W - 1L
1,298 SR
Queue Stats
169W - 133L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
antuuh
Sun Wukong
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 124L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 2
6,550
546
4,823
6,532
2,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
GUSTAVO--EXE
Hercules
7
0 / 0 / 1
5,208
434
2,379
3,381
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chang'e
Gundaco
Chang'e
10
0 / 3 / 0
5,456
455
3,007
7,699
2,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 2
6,187
516
4,623
7,834
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
sjatoba
Apollo
11
3 / 3 / 2
6,312
526
4,143
8,523
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbledChart79273
Aphrodite
13
2 / 1 / 0
6,678
557
5,291
8,031
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
InsaneGray
Athena
10
0 / 2 / 3
5,975
498
3,723
10,615
8,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
PereirasdeMelo7
Charybdis
11
2 / 2 / 1
6,601
550
3,894
6,418
2,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 2 / 1
6,395
533
4,569
10,871
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
antuuh
Sun Wukong
13
0 / 0 / 2
7,246
604
3,834
6,815
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
6
6
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
2
3
W
Aphrodite
AbledChart79273
Aphrodite
2
1
0
2
L
Hercules
GUSTAVO--EXE
Hercules
0
0
1
0.5
L
Chang'e
Gundaco
Chang'e
0
3
0
0
W
Athena
InsaneGray
Athena
0
2
3
0.75
W
Charybdis
PereirasdeMelo7
Charybdis
2
2
1
1.25
W
2
2
1
1.25
W
Sun Wukong
antuuh
Sun Wukong
0
0
2
1
L
2
0
2
3
L
Apollo
sjatoba
Apollo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
21,311
33,969
Taken
42,750
12,852
Mitigated
22,283
14,603
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,823
405
0
3,567
6,532
2,712
0
746
5,553
51,040
0
W
Aphrodite
AbledChart79273
Aphrodite
5,291
387
2,156
5,658
8,031
2,713
0
2,375
5,656
56,689
1,010
L
Hercules
GUSTAVO--EXE
Hercules
2,379
974
0
1,702
3,381
1,607
0
0
3,166
0
23,589
L
Chang'e
Gundaco
Chang'e
3,007
337
521
3,013
7,699
2,670
0
4,070
3,585
34,783
1,014
W
Athena
InsaneGray
Athena
3,723
911
0
2,855
10,615
8,872
26
1,946
8,669
27,119
0
W
Charybdis
PereirasdeMelo7
Charybdis
3,894
1,698
0
559
6,418
2,275
823
1,019
5,399
0
45,818
W
4,569
1,715
0
5,301
10,871
4,355
0
1,331
9,464
0
49,904
W
Sun Wukong
antuuh
Sun Wukong
3,834
375
0
2,254
6,815
4,068
40
1,056
5,540
0
54,733
L
4,623
809
0
3,507
7,834
2,756
0
2,317
5,517
0
44,147
L
Apollo
sjatoba
Apollo
4,143
2,581
0
2,293
8,523
3,107
165
1,576
6,947
0
31,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
32,895
318
Minions Killed
369
0
Camps Cleared
0
1,006,980
Distance Traveled
1,231,742
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,550
546
80
7
0
244,983
7
W
Aphrodite
6,678
557
85
7
0
234,794
2
L
Hercules
5,208
434
47
4
0
98,317
0
L
Chang'e
5,456
455
60
5
0
196,375
0
W
Athena
5,975
498
37
3
0
274,737
0
W
Charybdis
6,601
550
65
5
0
220,165
0
W
Kali
6,395
533
70
6
0
266,460
0
W
Sun Wukong
7,246
604
112
9
0
235,586
0
L
Loki
6,187
516
73
6
0
266,041
0
L
Apollo
6,312
526
58
5
0
201,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role