Player Matchup

Neith
Neith
TallgrenJ
Neith
Level 8
God Stats
6W - 16L
1,424 SR
Queue Stats
16W - 29L
1,316 Elo+
Party 1
Achilles
Achilles
WhyUhavetoBmad
Achilles
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,399 Elo+
Party 1
Agni
Agni
whatThefUMean
Agni
Level 109
God Stats
12W - 8L
1,713 SR
Queue Stats
197W - 181L
1,486 Elo+
Party 1
Team Averages
Level 91
1,546 SR
1,401 Elo+

VS

Team Averages
Level 139
1,555 SR
1,440 Elo+
Medusa
Medusa
Betonkiller89
Medusa
Level 126
God Stats
2W - 0L
1,747 SR
Queue Stats
21W - 22L
1,418 Elo+
Party 2
Yu Huang
Yu Huang
D_O_U_B_L_E_OO
Yu Huang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
scurra_oculo
Cthulhu
Level 147
God Stats
14W - 9L
1,419 SR
Queue Stats
41W - 37L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TallgrenJ
Neith
12
0 / 3 / 2
8,222
587
3,661
8,956
4,016
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
15
1 / 0 / 1
9,043
646
11,793
18,685
21,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 1
9,142
653
5,102
6,763
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,646
689
4,977
8,113
3,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
16
0 / 0 / 5
10,100
721
10,861
8,905
4,370
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
scurra_oculo
Cthulhu
16
4 / 2 / 1
10,571
755
12,026
13,328
13,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Yu Huang
0
0
5
2.5
L
Neith
TallgrenJ
Neith
0
3
2
0.33
L
Achilles
1
0
1
1.5
W
Cthulhu
scurra_oculo
Cthulhu
4
2
1
2.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
27,864
34,404
Taken
30,346
28,219
Mitigated
22,098
3,948
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,977
2,137
0
1,855
8,113
3,778
1,560
761
7,056
0
43,777
W
Yu Huang
10,861
890
0
1,649
8,905
4,370
779
2,244
5,597
61,877
0
L
Neith
TallgrenJ
Neith
3,661
1,770
0
415
8,956
4,016
0
7,139
1,585
0
16,010
L
Achilles
11,793
2,094
0
3,041
18,685
21,354
0
8,723
8,987
0
33,909
W
Cthulhu
scurra_oculo
Cthulhu
12,026
480
156
2,505
13,328
13,950
0
1,429
11,076
37,091
3,441
L
5,102
96
0
492
6,763
2,849
0
3,937
2,700
37,067
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
30,317
165
Minions Killed
209
0
Camps Cleared
0
797,816
Distance Traveled
806,698
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,646
689
68
5
0
274,310
5
W
Yu Huang
10,100
721
83
6
0
250,314
1
L
Neith
8,222
587
44
3
0
246,799
0
L
Achilles
9,043
646
38
3
0
299,585
0
W
Cthulhu
10,571
755
58
4
0
282,074
7
L
Agni
9,142
653
83
6
0
251,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role