Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
JUANPA1337
Nut
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,071 Elo+
Party 2
King Arthur
King Arthur
Kanuy
King Arthur
Level 146
God Stats
2W - 3L
1,636 SR
Queue Stats
167W - 150L
1,472 Elo+
Solo
Ares
Ares
Satan1998
Ares
Level 85
God Stats
9W - 5L
1,848 SR
Queue Stats
133W - 114L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TuPaPi420
Tsukuyomi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 92
1,597 SR
1,427 Elo+

VS

Team Averages
Level 128
1,458 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Shadowzin-_-lol
Charybdis
Level 88
God Stats
86W - 67L
1,521 SR
Queue Stats
395W - 389L
1,534 Elo+
Solo
Janus
Janus
Superminimin
Janus
Level 138
God Stats
8W - 12L
1,204 SR
Queue Stats
200W - 188L
1,464 Elo+
Solo
Arachne
Arachne
neapolito
Arachne
Level 145
God Stats
12W - 7L
1,658 SR
Queue Stats
151W - 143L
1,520 Elo+
Solo
Ravana
Ravana
ruanbezerra9
Ravana
Level 129
God Stats
7W - 5L
1,407 SR
Queue Stats
209W - 195L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 0
5,499
550
2,522
5,179
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
3,979
398
2,233
5,384
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Kanuy
King Arthur
10
0 / 1 / 0
5,680
568
2,592
10,165
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
7
0 / 4 / 0
4,594
459
2,605
9,418
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TuPaPi420
Tsukuyomi
7
0 / 1 / 0
4,420
442
1,807
5,771
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 5
6,473
647
4,556
5,701
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Shadowzin-_-lol
Charybdis
11
5 / 0 / 4
6,792
679
6,911
3,853
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
5,822
582
2,519
3,184
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
neapolito
Arachne
10
0 / 1 / 3
5,059
506
2,357
8,699
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
12
1 / 0 / 0
6,529
653
6,162
4,154
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Sun Wukong
 
Sun Wukong
3
0
5
5.5
L
0
4
0
0
L
King Arthur
Kanuy
King Arthur
0
1
0
0
L
Ares
0
4
0
0
W
Charybdis
Shadowzin-_-lol
Charybdis
5
0
4
7
W
1
0
0
1
L
Tsukuyomi
TuPaPi420
Tsukuyomi
0
1
0
0
W
Arachne
neapolito
Arachne
0
1
3
1.5
W
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
22,505
35,917
Taken
25,591
18,690
Mitigated
13,303
8,507
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,522
325
0
2,892
5,179
1,963
0
2,142
2,905
45,038
0
W
Sun Wukong
 
Sun Wukong
4,556
1,052
0
2,377
5,701
4,485
0
1,165
4,536
0
29,656
L
2,233
1,512
0
161
5,384
1,800
0
0
5,384
0
13,432
L
King Arthur
Kanuy
King Arthur
2,592
356
0
2,609
10,165
7,390
0
0
10,165
0
42,897
L
Ares
2,605
388
0
1,005
9,418
5,751
0
224
9,194
13,375
0
W
Charybdis
Shadowzin-_-lol
Charybdis
6,911
4,215
0
2,294
3,853
1,429
2,225
793
3,060
0
49,953
W
2,519
260
0
751
3,184
1,246
105
2,149
1,035
42,626
512
L
Tsukuyomi
TuPaPi420
Tsukuyomi
1,807
721
0
1,840
5,771
1,786
0
0
5,771
0
17,516
W
Arachne
neapolito
Arachne
2,357
1,299
0
5,408
8,699
3,210
0
1,020
7,679
0
43,388
W
Ravana
6,162
1,718
0
1,804
4,154
2,933
0
0
4,154
0
51,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
30,675
254
Minions Killed
394
0
Camps Cleared
0
955,162
Distance Traveled
1,046,670
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,499
550
98
10
0
194,361
2
W
Sun Wukong
6,473
647
40
4
0
206,995
2
L
Nut
3,979
398
20
2
0
134,974
0
L
King Arthur
5,680
568
86
9
0
204,383
2
L
Ares
4,594
459
14
1
0
181,893
1
W
Charybdis
6,792
679
99
10
0
170,427
0
W
Janus
5,822
582
82
8
0
216,742
2
L
Tsukuyomi
4,420
442
36
4
0
239,551
0
W
Arachne
5,059
506
66
7
0
251,941
0
W
Ravana
6,529
653
107
11
0
200,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role