Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AnthonyCR17
Chaac
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 109L
1,545 Elo+
Solo
Anubis
Anubis
EvoTwo
Anubis
Level 94
God Stats
50W - 37L
1,647 SR
Queue Stats
304W - 296L
1,521 Elo+
Solo
Set
Set
Lord Storm219
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,385 Elo+
Solo
Team Averages
Level 66
1,529 SR
1,490 Elo+

VS

Team Averages
Level 57
1,395 SR
1,421 Elo+
Nemesis
Nemesis
Dullahan6888
Nemesis
Level 87
God Stats
1W - 3L
1,555 SR
Queue Stats
150W - 136L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
JIN-THE-ROCK
Erlang Shen
Level 55
God Stats
1W - 5L
1,323 SR
Queue Stats
255W - 232L
1,374 Elo+
Solo
Janus
Janus
Jacob_Sosa
Janus
Level 49
God Stats
12W - 24L
1,178 SR
Queue Stats
212W - 211L
1,422 Elo+
Solo
Izanami
Izanami
Necoda
Izanami
Level 58
God Stats
7W - 5L
1,491 SR
Queue Stats
106W - 117L
1,436 Elo+
Solo
Mulan
Mulan
kronozeadico
Mulan
Level 34
God Stats
12W - 19L
1,430 SR
Queue Stats
56W - 81L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 2
5,585
559
4,673
5,731
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
9
0 / 1 / 4
5,538
554
3,213
7,332
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,169
517
3,720
9,163
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
EvoTwo
Anubis
12
4 / 0 / 1
6,766
677
4,639
3,232
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 2 / 2
4,549
455
1,240
6,482
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dullahan6888
Nemesis
11
3 / 2 / 1
5,703
570
3,133
7,837
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
JIN-THE-ROCK
Erlang Shen
10
1 / 0 / 1
6,013
601
5,635
8,116
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
8
0 / 0 / 0
4,849
485
1,274
1,970
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Necoda
Izanami
10
1 / 1 / 2
5,553
555
3,023
4,770
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
1 / 4 / 1
4,382
438
3,529
7,105
3,105
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
6
6
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Ymir
 
Ymir
0
1
4
2
W
0
2
0
0
L
Nemesis
Dullahan6888
Nemesis
3
2
1
1.75
W
Anubis
EvoTwo
Anubis
4
0
1
4.5
L
Erlang Shen
JIN-THE-ROCK
Erlang Shen
1
0
1
1.5
L
Janus
0
0
0
0
W
0
2
2
0.5
L
Izanami
Necoda
Izanami
1
1
2
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,485
Damage
16,594
31,940
Taken
29,798
17,147
Mitigated
14,684
7,971
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,673
3,763
0
1,923
5,731
2,018
288
0
5,731
0
44,946
W
Ymir
 
Ymir
3,213
699
0
1,440
7,332
5,725
88
0
7,332
18,720
0
W
3,720
1,220
29
2,580
9,163
5,171
0
0
9,163
0
30,042
L
Nemesis
Dullahan6888
Nemesis
3,133
1,620
0
503
7,837
3,036
0
1,977
5,812
0
40,035
W
Anubis
EvoTwo
Anubis
4,639
203
0
1,418
3,232
1,497
0
1,015
1,973
47,019
0
L
Erlang Shen
JIN-THE-ROCK
Erlang Shen
5,635
3,313
0
4,103
8,116
6,591
0
0
8,116
0
35,404
L
Janus
1,274
0
0
720
1,970
378
0
1,170
622
20,542
531
W
1,240
508
0
581
6,482
2,736
0
0
6,482
0
21,231
L
Izanami
Necoda
Izanami
3,023
1,513
0
1,373
4,770
1,574
0
1,539
3,189
0
32,999
L
3,529
894
0
148
7,105
3,105
0
2,822
4,207
0
16,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
26,500
280
Minions Killed
257
0
Camps Cleared
0
977,187
Distance Traveled
862,057
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,585
559
69
7
0
169,327
1
W
Ymir
5,538
554
27
3
0
184,043
0
W
Chaac
5,169
517
43
4
0
195,481
4
L
Nemesis
5,703
570
72
7
0
215,562
0
W
Anubis
6,766
677
106
11
0
209,136
2
L
Erlang Shen
6,013
601
52
5
0
195,474
0
L
Janus
4,849
485
40
4
0
134,110
0
W
Set
4,549
455
35
4
0
219,200
0
L
Izanami
5,553
555
67
7
0
156,119
0
L
Mulan
4,382
438
26
3
0
160,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role