Player Matchup

Gilgamesh
Gilgamesh
JustSlayinYou
Gilgamesh
Level 63
God Stats
4W - 4L
1,464 SR
Queue Stats
24W - 41L
1,229 Elo+
Party 1
Izanami
Izanami
RagingKaosNeon
Izanami
Level 44
God Stats
3W - 0L
1,629 SR
Queue Stats
21W - 29L
1,189 Elo+
Party 1
Ah Puch
Ah Puch
Rotater Puff
Ah Puch
Level 42
God Stats
2W - 1L
1,477 SR
Queue Stats
26W - 43L
1,216 Elo+
Party 1
Team Averages
Level 50
1,523 SR
1,211 Elo+

VS

Team Averages
Level 51
1,486 SR
1,420 Elo+
Hera
Hera
LordRoxasTTV
Hera
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,563 Elo+
Solo
Sol
Sol
hudson2222
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,431 Elo+
Solo
Neith
Neith
truckosaurus6870
Neith
Level 42
God Stats
76W - 65L
1,458 SR
Queue Stats
367W - 394L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustSlayinYou
Gilgamesh
15
6 / 3 / 3
9,319
847
6,398
12,573
5,782
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 3 / 3
8,733
794
7,834
9,013
3,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Rotater Puff
Ah Puch
15
1 / 3 / 8
9,168
833
10,466
8,208
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,698
700
5,087
8,131
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 2
8,566
779
6,777
10,688
4,033
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 4 / 4
8,991
817
11,580
11,558
4,920
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
9
9
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JustSlayinYou
Gilgamesh
6
3
3
2.5
L
1
4
4
0.75
W
4
3
3
1.83
W
Ah Puch
Rotater Puff
Ah Puch
1
3
8
1.67
L
4
3
2
1.67
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
23,444
29,794
Taken
30,377
12,749
Mitigated
12,202
3,934
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JustSlayinYou
Gilgamesh
6,398
2,271
107
1,944
12,573
5,782
0
4,163
8,410
0
22,239
L
5,087
1,494
0
0
8,131
3,249
228
3,643
4,412
14,745
0
W
7,834
4,936
0
237
9,013
3,612
284
4,851
4,162
0
33,665
W
Ah Puch
Rotater Puff
Ah Puch
10,466
434
393
1,253
8,208
3,355
161
2,905
5,303
38,570
1,834
L
6,777
1,881
0
2,585
10,688
4,033
822
2,035
8,630
30,980
0
L
11,580
4,281
0
3,793
11,558
4,920
225
4,351
7,082
0
27,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
25,255
151
Minions Killed
114
0
Camps Cleared
0
627,499
Distance Traveled
569,405
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,319
847
29
3
0
229,354
1
L
Hera
7,698
700
17
2
0
170,817
0
W
Izanami
8,733
794
45
4
0
196,873
0
W
Ah Puch
9,168
833
77
7
0
201,272
0
L
Sol
8,566
779
48
4
0
202,011
0
L
Neith
8,991
817
49
4
0
196,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role