Player Matchup

Geb
Geb
Delta2998
Geb
Level 104
God Stats
2W - 5L
1,492 SR
Queue Stats
21W - 33L
1,468 Elo+
Party 1
Surtr
Surtr
Dragovala
Surtr
Level 157
God Stats
15W - 14L
1,162 SR
Queue Stats
141W - 143L
1,465 Elo+
Solo
Arachne
Arachne
Kurama1702
Arachne
Level 89
God Stats
5W - 3L
1,510 SR
Queue Stats
45W - 55L
1,530 Elo+
Party 1
Skadi
Skadi
hxnwrk
Skadi
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 52L
1,513 Elo+
Party 1
Ra
Ra
one_Shichibukai_
Ra
Level 145
God Stats
6W - 10L
1,435 SR
Queue Stats
79W - 76L
1,548 Elo+
Party 1
Team Averages
Level 117
1,420 SR
1,504 Elo+

VS

Team Averages
Level 128
1,400 SR
1,517 Elo+
Chaac
Chaac
JioStarFreed
Chaac
Level 146
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 19L
1,481 Elo+
Party 2
Sobek
Sobek
LangZi
Sobek
Level 131
God Stats
3W - 1L
1,156 SR
Queue Stats
76W - 66L
1,599 Elo+
Party 3
Izanami
Izanami
MajorKratos
Izanami
Level 137
God Stats
1W - 3L
1,294 SR
Queue Stats
98W - 111L
1,448 Elo+
Party 2
Fenrir
Fenrir
MаnDown
Fenrir
Level 122
God Stats
5W - 1L
1,809 SR
Queue Stats
71W - 41L
1,677 Elo+
Party 3
Thoth
Thoth
aminoglico
Thoth
Level 106
God Stats
65W - 62L
1,485 SR
Queue Stats
165W - 157L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,994
545
4,585
9,755
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Dragovala
Surtr
12
1 / 1 / 0
6,764
615
6,201
10,335
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Kurama1702
Arachne
10
2 / 4 / 2
5,596
509
2,627
9,754
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
hxnwrk
Skadi
10
1 / 3 / 2
5,210
474
6,008
7,485
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,307
573
3,702
5,537
2,131
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,346
577
6,892
10,397
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
LangZi
Sobek
10
0 / 2 / 7
5,975
543
4,212
11,169
9,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
MajorKratos
Izanami
11
2 / 1 / 5
6,142
558
8,715
7,203
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
MаnDown
Fenrir
13
6 / 1 / 2
6,983
635
4,293
10,330
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
12
3 / 1 / 2
7,166
651
2,836
3,702
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Surtr
Dragovala
Surtr
1
1
0
1
W
1
1
1
1.5
L
Arachne
Kurama1702
Arachne
2
4
2
0.75
W
Sobek
LangZi
Sobek
0
2
7
1.75
W
Izanami
MajorKratos
Izanami
2
1
5
4.5
W
Fenrir
MаnDown
Fenrir
6
1
2
7
W
Thoth
3
1
2
4
L
Skadi
hxnwrk
Skadi
1
3
2
0.67
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
26,948
42,866
Taken
42,801
23,411
Mitigated
26,885
11,101
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
475
0
1,686
9,755
8,446
0
2,068
7,607
21,542
3,626
L
Surtr
Dragovala
Surtr
6,201
2,487
0
2,758
10,335
6,766
0
0
10,335
532
53,843
W
6,892
1,885
0
3,285
10,397
9,177
0
280
10,117
0
46,623
L
Arachne
Kurama1702
Arachne
2,627
1,694
0
3,182
9,754
3,421
0
1,496
8,166
0
32,217
W
Sobek
LangZi
Sobek
4,212
285
0
4,268
11,169
9,464
0
2,740
8,429
19,079
0
W
Izanami
MajorKratos
Izanami
8,715
6,652
0
3,507
7,203
2,606
245
2,855
4,268
0
53,359
W
Fenrir
MаnDown
Fenrir
4,293
1,290
0
5,641
10,330
4,453
0
1,931
8,328
0
47,939
W
Thoth
2,836
134
0
970
3,702
1,185
644
474
3,228
46,856
1,542
L
Skadi
hxnwrk
Skadi
6,008
2,372
0
1,152
7,485
2,647
0
1,225
6,220
0
42,681
L
3,702
341
385
1,938
5,537
2,131
0
1,733
3,546
47,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
32,612
321
Minions Killed
372
0
Camps Cleared
0
1,127,210
Distance Traveled
1,082,622
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,994
545
34
3
0
236,538
0
L
Surtr
6,764
615
95
9
0
214,344
3
W
Chaac
6,346
577
86
8
0
193,542
3
L
Arachne
5,596
509
52
5
0
245,997
0
W
Sobek
5,975
543
14
1
0
250,542
3
W
Izanami
6,142
558
87
8
0
199,926
6
W
Fenrir
6,983
635
87
8
0
240,504
2
W
Thoth
7,166
651
98
9
0
198,108
1
L
Skadi
5,210
474
67
6
0
197,012
1
L
Ra
6,307
573
73
7
0
233,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role