Player Matchup

Thor
Thor
Dcadiz
Thor
Level 153
God Stats
18W - 18L
1,567 SR
Queue Stats
209W - 186L
1,484 Elo+
Solo
Anhur
Anhur
GenesisEU
Anhur
Level 156
God Stats
1W - 1L
1,180 SR
Queue Stats
38W - 44L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
Kira_D_Seven
Sun Wukong
Level 160
God Stats
4W - 2L
1,664 SR
Queue Stats
144W - 149L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
lucifrere31
Amaterasu
Level 247
God Stats
2W - 3L
1,367 SR
Queue Stats
92W - 107L
1,517 Elo+
Party 1
Scylla
Scylla
rafiki31386
Scylla
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,433 Elo+
Party 1
Team Averages
Level 170
1,456 SR
1,484 Elo+

VS

Team Averages
Level 115
1,512 SR
1,510 Elo+
Zeus
Zeus
JohnWaits
Zeus
Level 146
God Stats
34W - 36L
1,500 SR
Queue Stats
468W - 453L
1,501 Elo+
Solo
Osiris
Osiris
Jthornton15
Osiris
Level 113
God Stats
6W - 7L
1,608 SR
Queue Stats
182W - 177L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
SurlierRanger4
Kuzenbo
Level 154
God Stats
0W - 4L
1,228 SR
Queue Stats
280W - 304L
1,466 Elo+
Solo
Pele
Pele
possiblykai
Pele
Level 101
God Stats
1W - 1L
1,710 SR
Queue Stats
14W - 20L
1,569 Elo+
Party 2
Charybdis
Charybdis
taskmast101
Charybdis
Level 62
God Stats
16W - 23L
1,515 SR
Queue Stats
246W - 245L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dcadiz
Thor
14
4 / 2 / 2
7,938
496
8,860
12,894
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
GenesisEU
Anhur
15
2 / 1 / 3
8,511
532
8,547
14,451
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Kira_D_Seven
Sun Wukong
15
2 / 0 / 2
9,701
606
15,103
14,477
13,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
lucifrere31
Amaterasu
14
2 / 3 / 2
8,275
517
4,866
19,429
11,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
2 / 4 / 1
8,464
529
4,500
9,392
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 3 / 6
8,282
518
4,699
8,232
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
1 / 2 / 0
8,001
500
7,523
17,741
17,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
6,160
385
4,463
10,569
9,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
6 / 2 / 0
8,718
545
11,513
15,906
7,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
taskmast101
Charybdis
14
1 / 4 / 1
7,922
495
12,406
15,106
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
9
10
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
Dcadiz
Thor
4
2
2
2.5
W
Anhur
GenesisEU
Anhur
2
1
3
3.5
L
Zeus
1
3
6
1.33
L
Osiris
1
2
0
0.5
W
Sun Wukong
Kira_D_Seven
Sun Wukong
2
0
2
3
L
0
1
0
0
W
Amaterasu
lucifrere31
Amaterasu
2
3
2
1
L
6
2
0
3
W
Scylla
2
4
1
0.63
L
Charybdis
taskmast101
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,876
Damage
40,604
70,643
Taken
67,554
40,062
Mitigated
41,482
24,018
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Dcadiz
Thor
8,860
1,404
0
2,643
12,894
6,141
476
1,630
11,264
0
50,275
W
Anhur
GenesisEU
Anhur
8,547
4,808
0
6,408
14,451
5,947
869
1,343
13,108
0
70,854
L
Zeus
4,699
218
0
645
8,232
2,813
22
2,101
6,131
48,058
390
L
Osiris
7,523
2,288
0
6,590
17,741
17,117
0
0
17,741
0
63,640
W
Sun Wukong
Kira_D_Seven
Sun Wukong
15,103
2,245
0
5,592
14,477
13,810
0
0
13,356
0
85,354
L
4,463
1,419
0
3,465
10,569
9,602
10
1,010
9,559
14,210
0
W
Amaterasu
lucifrere31
Amaterasu
4,866
2,052
0
8,751
19,429
11,103
616
2,102
17,290
0
71,038
L
11,513
2,598
0
6,529
15,906
7,445
0
1,325
14,581
0
94,566
W
Scylla
4,500
398
0
624
9,392
3,061
0
4,087
5,305
52,422
687
L
Charybdis
taskmast101
Charybdis
12,406
6,224
0
6,530
15,106
4,505
0
0
15,106
0
77,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,889
Gold Earned
39,083
511
Minions Killed
460
0
Camps Cleared
0
1,536,641
Distance Traveled
1,484,789
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,938
496
73
5
0
299,095
0
W
Anhur
8,511
532
104
7
0
288,508
2
L
Zeus
8,282
518
96
6
0
313,605
3
L
Osiris
8,001
500
109
7
0
321,982
0
W
Sun Wukong
9,701
606
130
8
0
322,842
0
L
Kuzenbo
6,160
385
8
1
0
216,809
6
W
Amaterasu
8,275
517
100
6
0
338,913
0
L
Pele
8,718
545
128
8
0
357,987
0
W
Scylla
8,464
529
104
7
0
287,283
0
L
Charybdis
7,922
495
119
7
0
274,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role