Player Matchup

Cerberus
Cerberus
EggSupreme
Cerberus
Level 87
God Stats
9W - 1L
1,639 SR
Queue Stats
74W - 59L
1,587 Elo+
Party 1
Chiron
Chiron
PunkeMonkey
Chiron
Level 80
God Stats
3W - 1L
1,660 SR
Queue Stats
3W - 1L
1,589 Elo+
Party 1
Sol
Sol
TheCoob
Sol
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,701 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,626 Elo+

VS

Team Averages
Level 123
1,544 SR
1,604 Elo+
Cerberus
Cerberus
ALiimpChimp
Cerberus
Level 98
God Stats
3W - 3L
1,699 SR
Queue Stats
12W - 9L
1,576 Elo+
Party 2
King Arthur
King Arthur
TrickyTurdTaster
King Arthur
Level 108
God Stats
0W - 4L
1,343 SR
Queue Stats
10W - 8L
1,618 Elo+
Party 2
Cernunnos
Cernunnos
Zeita0497
Cernunnos
Level 164
God Stats
4W - 5L
1,591 SR
Queue Stats
83W - 72L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EggSupreme
Cerberus
15
5 / 0 / 5
9,546
734
10,078
17,781
17,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
16
3 / 0 / 8
9,716
747
10,541
7,304
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
16
3 / 1 / 8
10,191
784
18,377
14,257
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALiimpChimp
Cerberus
12
0 / 3 / 0
7,549
581
10,275
16,479
15,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TrickyTurdTaster
King Arthur
13
0 / 4 / 0
7,674
590
8,204
14,557
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Zeita0497
Cernunnos
13
1 / 4 / 0
8,517
655
11,101
13,153
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
1
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALiimpChimp
Cerberus
0
3
0
0
W
Cerberus
EggSupreme
Cerberus
5
0
5
7.5
W
Chiron
3
0
8
7
W
Sol
3
1
8
7
L
King Arthur
TrickyTurdTaster
King Arthur
0
4
0
0
L
Cernunnos
Zeita0497
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
29,580
39,342
Taken
44,189
25,694
Mitigated
30,349
15,337
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALiimpChimp
Cerberus
10,275
145
0
6,054
16,479
15,232
0
9,679
6,209
27,469
0
W
Cerberus
EggSupreme
Cerberus
10,078
993
0
3,452
17,781
17,811
207
2,915
14,470
28,120
660
W
Chiron
10,541
3,286
691
1,915
7,304
3,027
647
2,565
4,528
0
36,949
W
Sol
18,377
10,829
0
9,279
14,257
4,856
2,326
4,132
9,717
65,659
1,167
L
King Arthur
TrickyTurdTaster
King Arthur
8,204
930
0
968
14,557
10,067
0
8,208
6,127
197
24,926
L
Cernunnos
Zeita0497
Cernunnos
11,101
4,903
0
2,210
13,153
5,050
1,210
8,404
4,356
0
45,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
23,740
208
Minions Killed
150
0
Camps Cleared
0
740,775
Distance Traveled
708,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,549
581
30
2
0
247,645
0
W
Cerberus
9,546
734
47
4
0
246,305
0
W
Chiron
9,716
747
75
6
0
243,735
0
W
Sol
10,191
784
86
7
0
250,735
0
L
King Arthur
7,674
590
51
4
0
247,706
0
L
Cernunnos
8,517
655
69
5
0
213,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role