Player Matchup

Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BilboSwagginsx0
Sylvanus
Level 147
God Stats
12W - 9L
1,536 SR
Queue Stats
38W - 32L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
MODELDANCE
Nu Wa
Level 67
God Stats
24W - 12L
1,607 SR
Queue Stats
135W - 120L
1,482 Elo+
Solo
Izanami
Izanami
default_god12344
Izanami
Level 61
God Stats
3W - 3L
1,288 SR
Queue Stats
28W - 25L
1,448 Elo+
Party 3
Nemesis
Nemesis
kidnapper44
Nemesis
Level 68
God Stats
3W - 4L
1,501 SR
Queue Stats
34W - 31L
1,397 Elo+
Party 3
Team Averages
Level 100
1,486 SR
1,470 Elo+

VS

Team Averages
Level 96
1,607 SR
1,467 Elo+
Ymir
Ymir
Ht903130
Ymir
Level 131
God Stats
6W - 7L
1,706 SR
Queue Stats
174W - 175L
1,533 Elo+
Solo
Horus
Horus
MephistonFU
Horus
Level 143
God Stats
11W - 1L
2,054 SR
Queue Stats
73W - 81L
1,512 Elo+
Party 4
Danzaburou
Danzaburou
SavageMondo480
Danzaburou
Level 32
God Stats
48W - 50L
1,443 SR
Queue Stats
118W - 133L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
TaCoMan6868
Ah Puch
Level 92
God Stats
4W - 3L
1,584 SR
Queue Stats
38W - 44L
1,432 Elo+
Party 4
Loki
Loki
UxRxBELOWxME
Loki
Level 81
God Stats
6W - 3L
1,248 SR
Queue Stats
291W - 267L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 1 / 1
4,858
540
4,122
5,556
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
9
1 / 2 / 0
5,307
590
4,792
6,342
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
8
0 / 0 / 1
4,382
487
1,772
1,923
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,325
481
1,717
4,621
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
kidnapper44
Nemesis
8
1 / 1 / 2
4,536
504
1,491
4,922
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 1
5,635
626
2,639
7,303
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 1
5,413
601
1,149
6,738
4,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SavageMondo480
Danzaburou
9
1 / 0 / 2
5,369
597
3,422
4,944
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
TaCoMan6868
Ah Puch
9
1 / 1 / 1
5,004
556
4,388
4,373
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 0 / 0
5,103
567
1,633
5,282
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
6
6
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
L
Sylvanus
1
2
0
0.5
W
Ymir
1
1
1
1.5
L
Nu Wa
0
0
1
0.5
W
1
1
1
1.5
W
Danzaburou
SavageMondo480
Danzaburou
1
0
2
2
W
Ah Puch
TaCoMan6868
Ah Puch
1
1
1
1.5
W
2
0
0
2
L
1
2
0
0.5
L
Nemesis
kidnapper44
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
13,231
23,364
Taken
28,640
8,430
Mitigated
12,548
6,807
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,122
82
39
2,556
5,556
1,658
0
3,418
2,138
25,318
536
L
Sylvanus
4,792
1,388
84
1,784
6,342
3,339
0
2,275
3,841
28,345
10,679
W
Ymir
2,639
504
0
1,629
7,303
3,400
370
3,512
3,791
34,693
1,413
L
Nu Wa
1,772
948
0
0
1,923
383
0
0
1,923
20,221
854
W
1,149
467
647
2,387
6,738
4,217
0
1,365
5,373
0
13,950
W
Danzaburou
SavageMondo480
Danzaburou
3,422
1,345
0
1,680
4,944
1,713
1,546
1,009
3,935
0
42,803
W
Ah Puch
TaCoMan6868
Ah Puch
4,388
350
0
1,087
4,373
1,577
342
2,872
1,501
28,281
0
W
1,633
163
187
2,556
5,282
1,641
0
1,349
3,933
0
26,686
L
1,717
1,080
0
1,472
4,621
1,275
174
0
4,621
0
22,112
L
Nemesis
kidnapper44
Nemesis
1,491
643
0
872
4,922
1,775
0
1,026
3,876
0
27,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
26,524
247
Minions Killed
236
0
Camps Cleared
0
704,043
Distance Traveled
821,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,858
540
54
6
0
167,999
0
L
Sylvanus
5,307
590
64
7
0
119,541
0
W
Ymir
5,635
626
71
8
0
150,485
0
L
Nu Wa
4,382
487
32
4
0
131,063
0
W
Horus
5,413
601
21
2
0
167,870
0
W
Danzaburou
5,369
597
60
7
0
138,649
0
W
Ah Puch
5,004
556
43
5
0
156,484
0
W
Loki
5,103
567
41
5
0
207,521
0
L
Izanami
4,325
481
50
6
0
129,468
0
L
Nemesis
4,536
504
47
5
0
155,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role