Player Matchup

Cernunnos
Cernunnos
ColdSoupp
Cernunnos
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 67L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
DamnThySouls
Yu Huang
Level 128
God Stats
4W - 1L
1,737 SR
Queue Stats
83W - 65L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
vl-NoOne-lv
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,497 Elo+
Party 1
Team Averages
Level 103
1,579 SR
1,505 Elo+

VS

Team Averages
Level 92
1,566 SR
1,407 Elo+
Kukulkan
Kukulkan
DGilmore2398
Kukulkan
Level 60
God Stats
13W - 12L
1,441 SR
Queue Stats
112W - 116L
1,351 Elo+
Party 2
Mercury
Mercury
GODLYGIFTED9
Mercury
Level 88
God Stats
10W - 3L
1,757 SR
Queue Stats
95W - 98L
1,352 Elo+
Party 2
Kuzenbo
Kuzenbo
TacklessCash
Kuzenbo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ColdSoupp
Cernunnos
15
1 / 2 / 1
8,825
630
6,855
11,237
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
DamnThySouls
Yu Huang
14
0 / 3 / 2
8,881
634
11,137
9,466
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
vl-NoOne-lv
Sylvanus
14
1 / 1 / 1
8,705
622
9,935
14,771
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DGilmore2398
Kukulkan
17
4 / 0 / 2
10,002
714
12,712
7,581
4,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
GODLYGIFTED9
Mercury
13
0 / 2 / 4
8,938
638
5,945
11,135
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TacklessCash
Kuzenbo
15
2 / 0 / 4
9,206
658
10,288
15,197
18,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ColdSoupp
Cernunnos
1
2
1
0.75
W
Kukulkan
DGilmore2398
Kukulkan
4
0
2
5
L
Yu Huang
DamnThySouls
Yu Huang
0
3
2
0.33
W
Mercury
GODLYGIFTED9
Mercury
0
2
4
1
W
Kuzenbo
TacklessCash
Kuzenbo
2
0
4
4
L
Sylvanus
vl-NoOne-lv
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
28,945
35,474
Taken
33,913
20,348
Mitigated
27,396
12,544
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ColdSoupp
Cernunnos
6,855
2,616
0
2,968
11,237
5,066
54
8,595
2,642
0
38,989
W
Kukulkan
DGilmore2398
Kukulkan
12,712
542
0
1,057
7,581
4,522
0
4,207
2,645
49,929
0
L
Yu Huang
DamnThySouls
Yu Huang
11,137
279
0
986
9,466
4,118
54
5,563
3,903
37,747
1,032
W
Mercury
GODLYGIFTED9
Mercury
5,945
1,299
0
1,065
11,135
4,234
0
6,213
4,028
0
41,883
W
Kuzenbo
TacklessCash
Kuzenbo
10,288
4,981
0
2,012
15,197
18,640
90
6,250
7,445
18,557
480
L
Sylvanus
vl-NoOne-lv
Sylvanus
9,935
1,484
2,288
6,302
14,771
11,164
180
8,556
6,215
16,983
3,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
28,146
174
Minions Killed
175
0
Camps Cleared
0
741,529
Distance Traveled
801,333
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,825
630
64
5
0
240,908
0
W
Kukulkan
10,002
714
92
7
0
255,787
2
L
Yu Huang
8,881
634
79
6
0
263,654
0
W
Mercury
8,938
638
60
4
0
279,121
0
W
Kuzenbo
9,206
658
23
2
0
266,425
0
L
Sylvanus
8,705
622
31
2
0
236,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role