Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CROSSXROSE
Medusa
Level 40
God Stats
5W - 5L
1,524 SR
Queue Stats
50W - 74L
1,357 Elo+
Party 2
Charybdis
Charybdis
Haku-maruwu
Charybdis
Level 123
God Stats
29W - 30L
1,391 SR
Queue Stats
203W - 188L
1,409 Elo+
Solo
Ymir
Ymir
Keniel-DJ
Ymir
Level 44
God Stats
12W - 20L
1,139 SR
Queue Stats
44W - 73L
1,332 Elo+
Party 2
Merlin
Merlin
leanendz
Merlin
Level 65
God Stats
14W - 13L
1,423 SR
Queue Stats
218W - 225L
1,535 Elo+
Party 3
Team Averages
Level 68
1,396 SR
1,427 Elo+

VS

Team Averages
Level 67
1,470 SR
1,417 Elo+
Anhur
Anhur
JAVIERPAVON
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,315 Elo+
Solo
Tiamat
Tiamat
MR animal NL
Tiamat
Level 66
God Stats
7W - 11L
1,421 SR
Queue Stats
212W - 216L
1,447 Elo+
Party 1
Janus
Janus
MarneeNL
Janus
Level 79
God Stats
23W - 27L
1,448 SR
Queue Stats
339W - 325L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MyDadIsMyBrother
Tsukuyomi
Level 65
God Stats
1W - 2L
1,481 SR
Queue Stats
34W - 32L
1,463 Elo+
Solo
Athena
Athena
TheFinesseKid56
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 3 / 0
7,611
585
7,032
11,895
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
CROSSXROSE
Medusa
12
2 / 2 / 2
6,656
512
6,637
6,755
2,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Haku-maruwu
Charybdis
13
0 / 1 / 2
7,811
601
4,008
11,238
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
12
4 / 1 / 3
7,189
553
8,577
10,211
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
leanendz
Merlin
13
0 / 2 / 2
7,251
558
5,642
7,490
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,952
381
3,927
6,475
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
11
0 / 3 / 2
6,241
480
5,622
8,926
7,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MarneeNL
Janus
14
2 / 0 / 0
7,847
604
4,653
7,228
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
12
6 / 4 / 1
7,101
546
9,220
11,956
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,758
443
2,795
11,822
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
8
9
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
0
2
W
Medusa
CROSSXROSE
Medusa
2
2
2
1.5
W
Charybdis
Haku-maruwu
Charybdis
0
1
2
1
L
0
3
0
0
W
Ymir
4
1
3
5.5
L
Tiamat
0
3
2
0.33
L
Janus
MarneeNL
Janus
2
0
0
2
L
Tsukuyomi
6
4
1
1.63
L
0
3
1
0.17
W
Merlin
leanendz
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
26,217
47,589
Taken
46,407
24,184
Mitigated
26,485
16,212
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,032
1,611
0
6,429
11,895
4,149
256
1,419
10,304
51,230
1,663
W
Medusa
CROSSXROSE
Medusa
6,637
3,255
0
2,291
6,755
2,331
614
1,091
5,664
0
43,523
W
Charybdis
Haku-maruwu
Charybdis
4,008
1,652
0
4,753
11,238
5,003
437
4,538
5,886
0
57,947
L
3,927
2,077
0
1,853
6,475
1,908
0
2,763
3,318
0
21,947
W
Ymir
8,577
1,629
0
2,239
10,211
10,290
87
1,704
8,507
28,172
957
L
Tiamat
5,622
365
0
3,206
8,926
7,958
0
2,604
6,322
31,288
965
L
Janus
MarneeNL
Janus
4,653
0
0
2,420
7,228
2,047
0
5,505
1,099
57,815
957
L
Tsukuyomi
9,220
3,092
0
4,080
11,956
4,414
0
3,920
7,811
0
36,287
L
2,795
910
0
2,733
11,822
10,158
0
4,422
6,765
15,100
0
W
Merlin
leanendz
Merlin
5,642
261
0
500
7,490
2,411
0
2,819
4,379
48,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
31,899
351
Minions Killed
290
0
Camps Cleared
0
1,205,889
Distance Traveled
1,192,811
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,611
585
83
6
0
278,983
0
W
Medusa
6,656
512
46
4
0
233,409
0
W
Charybdis
7,811
601
101
8
0
215,185
2
L
Anhur
4,952
381
39
3
0
176,236
0
W
Ymir
7,189
553
32
2
0
234,407
0
L
Tiamat
6,241
480
57
4
0
234,326
5
L
Janus
7,847
604
124
10
0
274,905
0
L
Tsukuyomi
7,101
546
51
4
0
297,889
4
L
Athena
5,758
443
19
1
0
209,455
0
W
Merlin
7,251
558
89
7
0
243,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role