Player Matchup

Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
FelipeRebello77
Chiron
Silver V
Level 135
God Stats
3W - 5L
1,536 SR
Queue Stats
17W - 34L
964 MMR
Solo
Ymir
Ymir
Silver II
GELITO408
Ymir
Silver II
Level 172
God Stats
14W - 22L
1,518 SR
Queue Stats
582W - 622L
927 MMR
Solo
Zeus
Zeus
Silver III
Hermosillo1002
Zeus
Silver III
Level 138
God Stats
6W - 5L
1,379 SR
Queue Stats
176W - 209L
774 MMR
Party 1
King Arthur
King Arthur
Gold II
PickleRick36287
King Arthur
Gold II
Level 109
God Stats
3W - 3L
1,498 SR
Queue Stats
38W - 55L
1,072 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,486 SR
1,048 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,318 SR
1,058 MMR
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
Hannink
Medusa
Silver V
Level 81
God Stats
26W - 18L
1,170 SR
Queue Stats
107W - 118L
903 MMR
Solo
Bacchus
Bacchus
Silver III
HareSage ROG
Bacchus
Silver III
Level 149
God Stats
14W - 15L
1,172 SR
Queue Stats
768W - 806L
917 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Nardi Wick
Tsukuyomi
Silver V
Level 89
God Stats
3W - 8L
1,318 SR
Queue Stats
58W - 78L
981 MMR
Solo
Tiamat
Tiamat
Silver II
rcsra
Tiamat
Silver II
Level 104
God Stats
31W - 26L
1,431 SR
Queue Stats
116W - 131L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 3
6,401
582
5,277
9,800
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 1
6,237
567
2,421
6,548
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
3 / 0 / 9
6,971
634
7,276
10,435
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 1 / 4
7,378
671
9,220
5,505
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
PickleRick36287
King Arthur
12
4 / 2 / 1
7,558
687
6,691
10,397
6,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AnubisOdinAo KuangSusanoSurtr

VS

Bans
SkadiArachneAwilixThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 5 / 1
6,304
573
6,616
12,696
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Hannink
Medusa
10
2 / 1 / 1
5,918
538
4,686
6,295
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
HareSage ROG
Bacchus
7
0 / 4 / 0
4,445
404
3,811
8,471
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Nardi Wick
Tsukuyomi
10
2 / 5 / 1
5,595
509
3,929
12,226
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
rcsra
Tiamat
9
0 / 3 / 1
5,089
463
4,478
7,712
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
7
7
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
3
2.25
L
Mulan
 
Mulan
3
5
1
0.7
W
1
2
1
0.75
W
Ymir
3
0
9
7.5
L
Medusa
Hannink
Medusa
2
1
1
2.5
L
Bacchus
HareSage ROG
Bacchus
0
4
0
0
W
7
1
4
9
L
Tsukuyomi
Nardi Wick
Tsukuyomi
2
5
1
0.5
W
King Arthur
PickleRick36287
King Arthur
4
2
1
2.25
L
Tiamat
rcsra
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
23,520
42,685
Taken
47,400
21,010
Mitigated
23,454
12,968
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,277
1,340
0
2,049
9,800
4,471
0
1,053
8,597
0
47,265
L
Mulan
 
Mulan
6,616
978
0
3,011
12,696
7,100
0
1,401
11,295
0
39,562
W
2,421
636
51
2,248
6,548
2,263
0
905
5,463
0
37,588
W
Ymir
7,276
1,702
0
3,466
10,435
6,003
0
3,249
6,955
28,514
1,587
L
Medusa
Hannink
Medusa
4,686
1,732
0
1,394
6,295
2,249
0
527
5,768
0
35,238
L
Bacchus
HareSage ROG
Bacchus
3,811
330
103
1,726
8,471
5,461
0
4,236
4,235
14,809
449
W
9,220
1,045
0
1,374
5,505
1,817
0
2,195
3,211
47,918
244
L
Tsukuyomi
Nardi Wick
Tsukuyomi
3,929
909
0
4,727
12,226
4,425
8
4,571
7,655
0
40,674
W
King Arthur
PickleRick36287
King Arthur
6,691
1,205
0
3,780
10,397
6,456
0
0
10,397
0
55,960
L
Tiamat
rcsra
Tiamat
4,478
329
0
1,180
7,712
4,219
0
5,566
2,146
26,802
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
27,351
339
Minions Killed
241
0
Camps Cleared
0
1,086,435
Distance Traveled
1,046,065
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,401
582
64
6
0
253,174
1
L
Mulan
6,304
573
64
6
0
201,438
0
W
Chiron
6,237
567
63
6
0
184,012
0
W
Ymir
6,971
634
30
3
0
224,252
6
L
Medusa
5,918
538
51
5
0
220,419
4
L
Bacchus
4,445
404
33
3
0
211,771
4
W
Zeus
7,378
671
94
9
0
212,954
2
L
Tsukuyomi
5,595
509
55
5
0
227,315
0
W
King Arthur
7,558
687
88
8
0
212,043
3
L
Tiamat
5,089
463
38
3
0
185,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role