Player Matchup

Ra
Ra
AxellHoll
Ra
Level 47
God Stats
10W - 20L
1,409 SR
Queue Stats
51W - 78L
1,380 Elo+
Solo
Arachne
Arachne
Carl Green
Arachne
Level 184
God Stats
5W - 3L
1,830 SR
Queue Stats
48W - 45L
1,514 Elo+
Solo
Discordia
Discordia
ItsJustJimmy_ttv
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
SPLETEBONKER
Danzaburou
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 40L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
ufojess
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,367 Elo+
Party 2
Team Averages
Level 79
1,548 SR
1,405 Elo+

VS

Team Averages
Level 76
1,475 SR
1,398 Elo+
Baron Samedi
Baron Samedi
DenyBrasil
Baron Samedi
Level 171
God Stats
6W - 3L
1,723 SR
Queue Stats
194W - 181L
1,444 Elo+
Solo
The Morrigan
The Morrigan
DestielAsbutt
The Morrigan
Level 64
God Stats
2W - 2L
1,288 SR
Queue Stats
147W - 115L
1,444 Elo+
Party 1
Surtr
Surtr
ReddYohann
Surtr
Level 66
God Stats
84W - 59L
1,602 SR
Queue Stats
250W - 204L
1,502 Elo+
Party 1
Lancelot
Lancelot
ScoopEm
Lancelot
Level 44
God Stats
3W - 0L
1,476 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo
Susano
Susano
XimedelosTedi
Susano
Level 35
God Stats
1W - 1L
1,283 SR
Queue Stats
41W - 61L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,517
578
4,492
6,023
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Carl Green
Arachne
14
1 / 0 / 1
6,799
523
4,909
13,031
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
8
1 / 4 / 2
5,369
413
3,920
7,488
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SPLETEBONKER
Danzaburou
11
0 / 2 / 0
6,022
463
4,203
9,410
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
ufojess
Kumbhakarna
8
1 / 3 / 3
5,905
454
3,051
11,077
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DenyBrasil
Baron Samedi
10
2 / 1 / 5
6,887
530
7,793
7,286
4,327
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
DestielAsbutt
The Morrigan
12
3 / 1 / 1
7,505
577
3,250
4,962
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
2 / 0 / 0
8,016
617
6,485
8,614
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
ScoopEm
Lancelot
11
2 / 0 / 4
6,557
504
2,968
8,481
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 4
6,213
478
8,500
10,598
4,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Arachne
Carl Green
Arachne
1
0
1
1.5
W
Baron Samedi
DenyBrasil
Baron Samedi
2
1
5
4.5
W
The Morrigan
DestielAsbutt
The Morrigan
3
1
1
3.5
L
Discordia
1
4
2
0.5
W
Surtr
2
0
0
2
L
Danzaburou
SPLETEBONKER
Danzaburou
0
2
0
0
W
Lancelot
ScoopEm
Lancelot
2
0
4
4
W
2
3
4
1.33
L
Kumbhakarna
ufojess
Kumbhakarna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
28,996
47,029
Taken
39,941
21,044
Mitigated
21,788
14,137
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
286
120
1,974
6,023
2,348
782
2,500
3,523
52,272
2,549
L
Arachne
Carl Green
Arachne
4,909
2,928
0
8,736
13,031
5,399
0
1,325
11,706
0
69,328
W
Baron Samedi
DenyBrasil
Baron Samedi
7,793
1,151
371
3,982
7,286
4,327
0
2,645
4,568
35,856
0
W
The Morrigan
DestielAsbutt
The Morrigan
3,250
760
0
1,427
4,962
1,860
396
2,376
2,586
51,714
0
L
Discordia
3,920
391
99
245
7,488
2,265
0
2,548
4,940
18,946
0
W
Surtr
6,485
1,492
0
2,377
8,614
8,126
1,738
0
8,614
1,262
55,750
L
Danzaburou
SPLETEBONKER
Danzaburou
4,203
1,975
0
2,485
9,410
3,447
0
388
8,249
0
36,736
W
Lancelot
ScoopEm
Lancelot
2,968
574
0
4,827
8,481
3,273
0
725
7,756
0
39,615
W
8,500
993
0
3,594
10,598
4,202
0
5,138
5,398
0
35,253
L
Kumbhakarna
ufojess
Kumbhakarna
3,051
652
0
478
11,077
7,585
0
4,783
6,294
13,126
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
35,178
303
Minions Killed
370
0
Camps Cleared
0
1,170,233
Distance Traveled
1,249,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,517
578
101
8
0
211,613
0
L
Arachne
6,799
523
102
8
0
293,274
0
W
Baron Samedi
6,887
530
45
3
0
235,246
0
W
The Morrigan
7,505
577
99
8
0
240,265
0
L
Discordia
5,369
413
34
3
0
220,612
0
W
Surtr
8,016
617
100
8
0
210,497
0
L
Danzaburou
6,022
463
53
4
0
200,171
0
W
Lancelot
6,557
504
67
5
0
314,417
2
W
Susano
6,213
478
59
5
0
249,239
0
L
Kumbhakarna
5,905
454
13
1
0
244,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role