Player Matchup

Charon
Charon
 
Charon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GreetedPath3699
Sol
Level 159
God Stats
145W - 140L
1,458 SR
Queue Stats
362W - 382L
1,441 Elo+
Solo
Lancelot
Lancelot
TrueCookie20
Lancelot
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,125 Elo+
Solo
Medusa
Medusa
chicharitowin100
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,518 Elo+
Solo
Shiva
Shiva
emperorjackson21
Shiva
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,422 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,401 Elo+

VS

Team Averages
Level 97
1,497 SR
1,508 Elo+
Cabrakan
Cabrakan
BlimpFromSpace
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,680 Elo+
Party 1
Cernunnos
Cernunnos
BrothaSteel
Cernunnos
Level 69
God Stats
63W - 39L
1,641 SR
Queue Stats
175W - 143L
1,516 Elo+
Party 1
Chang'e
Chang'e
Spook13
Chang'e
Level 122
God Stats
16W - 12L
1,543 SR
Queue Stats
59W - 62L
1,422 Elo+
Solo
Bastet
Bastet
bran_757
Bastet
Level 111
God Stats
18W - 14L
1,639 SR
Queue Stats
159W - 157L
1,523 Elo+
Solo
Ah Puch
Ah Puch
pichurrita1
Ah Puch
Level 123
God Stats
9W - 3L
1,161 SR
Queue Stats
95W - 98L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 0
6,162
1,232
3,254
3,437
2,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 2 / 0
5,666
1,133
4,058
6,817
2,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
TrueCookie20
Lancelot
11
0 / 7 / 1
5,937
1,187
7,376
10,108
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 1 / 0
5,290
1,058
415
1,266
422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,882
1,176
4,553
8,164
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Team 1 Tickets

290

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 1 / 10
7,026
1,405
3,789
7,253
7,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
BrothaSteel
Cernunnos
12
6 / 0 / 8
7,411
1,482
10,811
5,314
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Spook13
Chang'e
11
1 / 0 / 8
6,277
1,255
2,545
4,469
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
bran_757
Bastet
12
4 / 0 / 9
6,986
1,397
5,446
4,000
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
pichurrita1
Ah Puch
11
1 / 0 / 8
6,291
1,258
3,136
959
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
14
14
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
0
1
W
Cabrakan
2
1
10
7
W
Cernunnos
BrothaSteel
Cernunnos
6
0
8
10
L
0
2
0
0
W
Chang'e
Spook13
Chang'e
1
0
8
5
L
Lancelot
TrueCookie20
Lancelot
0
7
1
0.07
W
Bastet
bran_757
Bastet
4
0
9
8.5
L
0
1
0
0
L
0
3
1
0.17
W
Ah Puch
pichurrita1
Ah Puch
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
25,727
29,792
Taken
21,995
13,647
Mitigated
14,236
3,011
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,254
413
0
664
3,437
2,073
0
912
2,525
11,497
0
W
Cabrakan
3,789
937
0
562
7,253
7,579
0
2,125
4,810
7,142
0
W
Cernunnos
BrothaSteel
Cernunnos
10,811
7,030
102
1,536
5,314
2,307
0
2,720
2,556
0
21,972
L
4,058
867
0
1,191
6,817
2,404
0
1,731
5,086
11,753
0
W
Chang'e
Spook13
Chang'e
2,545
426
1,985
1,686
4,469
2,226
0
922
3,386
11,924
170
L
Lancelot
TrueCookie20
Lancelot
7,376
1,187
43
428
10,108
4,302
0
3,640
6,468
0
19,877
W
Bastet
bran_757
Bastet
5,446
1,284
0
1,007
4,000
1,752
0
923
3,077
0
12,711
L
415
135
0
0
1,266
422
0
582
684
0
1,575
L
4,553
692
70
615
8,164
4,446
0
2,605
5,559
0
13,580
W
Ah Puch
pichurrita1
Ah Puch
3,136
70
0
252
959
372
0
622
337
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
33,991
77
Minions Killed
106
4
Camps Cleared
4
369,194
Distance Traveled
534,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,162
1,232
16
3
0
71,421
0
W
Cabrakan
7,026
1,405
4
1
0
113,015
0
W
Cernunnos
7,411
1,482
25
5
0
100,099
0
L
Sol
5,666
1,133
12
2
3
93,802
0
W
Chang'e
6,277
1,255
26
5
0
115,404
0
L
Lancelot
5,937
1,187
27
5
0
78,493
0
W
Bastet
6,986
1,397
16
3
0
117,886
0
L
Medusa
5,290
1,058
1
0
1
16,262
0
L
Shiva
5,882
1,176
21
4
0
109,216
0
W
Ah Puch
6,291
1,258
35
7
4
87,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role