Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SirFrostinator
Tyr
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 50L
1,730 Elo+
Party 1
Thoth
Thoth
TayoAFK
Thoth
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 65L
1,486 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,543 Elo+

VS

Team Averages
Level 143
1,532 SR
1,523 Elo+
Danzaburou
Danzaburou
Orlandeeto
Danzaburou
Level 66
God Stats
3W - 9L
1,194 SR
Queue Stats
84W - 95L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
Solo-Effect
Amaterasu
Level 141
God Stats
1W - 4L
1,459 SR
Queue Stats
96W - 102L
1,493 Elo+
Party 2
Hades
Hades
Soulesspawn
Hades
Level 156
God Stats
3W - 3L
1,870 SR
Queue Stats
142W - 150L
1,540 Elo+
Party 3
Thanatos
Thanatos
Wolf4567
Thanatos
Level 152
God Stats
1W - 6L
1,405 SR
Queue Stats
97W - 98L
1,555 Elo+
Party 3
Merlin
Merlin
XTARN1SHEDX
Merlin
Level 201
God Stats
2W - 1L
1,733 SR
Queue Stats
253W - 294L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 0 / 2
6,809
619
5,900
7,417
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
12
1 / 1 / 3
6,785
617
4,338
8,035
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
 
Bellona
10
1 / 1 / 1
6,249
568
9,571
12,405
13,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 4
6,726
611
3,905
12,050
7,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
TayoAFK
Thoth
10
1 / 2 / 6
5,634
512
6,897
4,972
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Orlandeeto
Danzaburou
9
2 / 2 / 2
5,628
512
4,342
6,648
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Solo-Effect
Amaterasu
11
0 / 3 / 1
5,970
543
8,348
16,075
9,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
5,447
495
6,297
8,461
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Wolf4567
Thanatos
11
2 / 3 / 1
5,806
528
1,930
10,709
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
11
1 / 2 / 0
6,134
558
4,103
5,104
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
W
Cliodhna
 
Cliodhna
1
1
3
2.5
W
Bellona
 
Bellona
1
1
1
1.5
L
Danzaburou
Orlandeeto
Danzaburou
2
2
2
1.5
W
4
2
4
3
L
Amaterasu
Solo-Effect
Amaterasu
0
3
1
0.17
L
1
4
3
0.63
W
Thoth
TayoAFK
Thoth
1
2
6
2
L
Thanatos
Wolf4567
Thanatos
2
3
1
0.83
L
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
25,020
44,879
Taken
46,997
27,034
Mitigated
22,868
13,921
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,900
1,530
0
4,734
7,417
2,401
0
1,531
5,731
0
44,683
W
Cliodhna
 
Cliodhna
4,338
838
0
1,119
8,035
2,475
606
2,912
4,802
0
53,504
W
Bellona
 
Bellona
9,571
5,075
0
4,229
12,405
13,137
0
0
12,405
0
42,929
L
Danzaburou
Orlandeeto
Danzaburou
4,342
2,302
0
828
6,648
2,485
0
3,150
3,498
0
30,328
W
3,905
1,059
0
3,589
12,050
7,452
0
2,751
9,299
0
15,667
L
Amaterasu
Solo-Effect
Amaterasu
8,348
4,716
0
8,197
16,075
9,796
0
0
16,075
0
46,482
L
6,297
921
629
2,397
8,461
4,804
0
3,515
4,946
26,858
2,146
W
Thoth
TayoAFK
Thoth
6,897
217
0
250
4,972
1,569
0
2,079
2,851
40,350
0
L
Thanatos
Wolf4567
Thanatos
1,930
580
0
7,767
10,709
4,093
0
232
10,477
0
34,080
L
Merlin
4,103
89
0
156
5,104
1,690
458
0
5,104
41,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
28,985
334
Minions Killed
310
0
Camps Cleared
0
1,195,051
Distance Traveled
1,095,714
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,809
619
71
6
0
271,917
0
W
Cliodhna
6,785
617
106
10
0
230,911
0
W
Bellona
6,249
568
65
6
0
223,795
0
L
Danzaburou
5,628
512
32
3
0
208,461
0
W
Tyr
6,726
611
18
2
0
247,438
1
L
Amaterasu
5,970
543
78
7
0
225,783
0
L
Hades
5,447
495
51
5
0
198,606
4
W
Thoth
5,634
512
74
7
0
220,990
0
L
Thanatos
5,806
528
64
6
0
233,308
2
L
Merlin
6,134
558
85
8
0
229,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role