Player Matchup

Shiva
Shiva
Red_Yehti
Shiva
Level 99
God Stats
6W - 1L
1,755 SR
Queue Stats
103W - 94L
1,461 Elo+
Solo
Hel
Hel
Sosen42
Hel
Level 59
God Stats
1W - 1L
1,487 SR
Queue Stats
55W - 46L
1,486 Elo+
Solo
Izanami
Izanami
XxRodri862
Izanami
Level 106
God Stats
18W - 16L
1,500 SR
Queue Stats
290W - 313L
1,673 Elo+
Solo
Nu Wa
Nu Wa
brew97
Nu Wa
Level 64
God Stats
11W - 9L
1,650 SR
Queue Stats
100W - 107L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
drkns2
Tsukuyomi
Level 67
God Stats
4W - 5L
1,372 SR
Queue Stats
233W - 239L
1,501 Elo+
Solo
Team Averages
Level 79
1,553 SR
1,518 Elo+

VS

Team Averages
Level 94
1,439 SR
1,394 Elo+
Neith
Neith
DrPPB411s
Neith
Level 3
God Stats
3W - 4L
1,356 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 1
Fenrir
Fenrir
Lil Reckor
Fenrir
Level 125
God Stats
11W - 10L
1,500 SR
Queue Stats
95W - 125L
1,250 Elo+
Solo
Ra
Ra
NATZA VLONE
Ra
Level 149
God Stats
0W - 6L
1,332 SR
Queue Stats
130W - 74L
1,524 Elo+
Solo
Kukulkan
Kukulkan
crazebadgen
Kukulkan
Level 46
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 11L
1,361 Elo+
Party 1
Hercules
Hercules
nekro138
Hercules
Level 147
God Stats
15W - 21L
1,492 SR
Queue Stats
685W - 731L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Red_Yehti
Shiva
16
2 / 0 / 11
10,422
1,042
9,950
8,805
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
16
4 / 1 / 10
10,609
1,061
5,854
4,799
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Izanami
XxRodri862
Izanami
17
5 / 1 / 9
10,961
1,096
7,809
6,263
3,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
brew97
Nu Wa
16
1 / 0 / 14
10,069
1,007
14,949
5,945
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
drkns2
Tsukuyomi
16
6 / 0 / 3
10,550
1,055
6,547
5,171
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

312

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrPPB411s
Neith
14
0 / 2 / 1
8,773
877
2,258
6,168
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lil Reckor
Fenrir
14
0 / 7 / 2
9,249
925
3,453
16,165
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 0
10,511
1,051
8,704
16,452
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
crazebadgen
Kukulkan
15
0 / 2 / 1
9,592
959
12,193
8,663
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
nekro138
Hercules
14
0 / 0 / 0
8,399
840
0
837
302

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
18
Kills
2
2
Deaths
18
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
DrPPB411s
Neith
0
2
1
0.25
L
Fenrir
Lil Reckor
Fenrir
0
7
2
0.14
L
2
7
0
0.29
W
Shiva
Red_Yehti
Shiva
2
0
11
7.5
W
Hel
4
1
10
9
W
Izanami
XxRodri862
Izanami
5
1
9
9.5
W
Nu Wa
brew97
Nu Wa
1
0
14
8
L
Kukulkan
crazebadgen
Kukulkan
0
2
1
0.25
W
Tsukuyomi
drkns2
Tsukuyomi
6
0
3
7.5
L
Hercules
nekro138
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
26,608
30,983
Taken
48,285
22,251
Mitigated
21,025
7,900
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DrPPB411s
Neith
2,258
787
0
309
6,168
1,740
0
3,716
2,314
0
5,979
L
Fenrir
Lil Reckor
Fenrir
3,453
650
0
466
16,165
8,723
0
5,455
10,426
0
8,558
L
8,704
282
734
1,044
16,452
6,352
0
7,230
8,780
51,811
568
W
Shiva
Red_Yehti
Shiva
9,950
549
642
1,253
8,805
11,488
0
4,450
4,196
0
25,965
W
Hel
5,854
1,072
3,690
1,285
4,799
2,359
0
3,239
1,472
12,852
417
W
Izanami
XxRodri862
Izanami
7,809
5,299
0
464
6,263
3,042
0
3,961
2,251
0
37,537
W
Nu Wa
brew97
Nu Wa
14,949
3,752
0
0
5,945
2,858
0
5,083
617
30,076
0
L
Kukulkan
crazebadgen
Kukulkan
12,193
998
0
1,152
8,663
3,908
0
3,522
5,008
44,365
0
W
Tsukuyomi
drkns2
Tsukuyomi
6,547
1,006
0
566
5,171
2,504
0
3,662
1,465
0
18,230
L
Hercules
nekro138
Hercules
0
0
0
0
837
302
0
837
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
46,524
207
Minions Killed
192
4
Camps Cleared
2
992,578
Distance Traveled
643,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,773
877
4
0
0
128,152
0
L
Fenrir
9,249
925
11
1
0
174,000
0
L
Ra
10,511
1,051
107
11
0
168,691
0
W
Shiva
10,422
1,042
50
5
0
211,573
0
W
Hel
10,609
1,061
29
3
1
169,103
0
W
Izanami
10,961
1,096
85
9
0
185,009
0
W
Nu Wa
10,069
1,007
26
3
2
208,078
0
L
Kukulkan
9,592
959
70
7
2
172,506
0
W
Tsukuyomi
10,550
1,055
17
2
1
218,815
0
L
Hercules
8,399
840
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role