Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Checheeeeeh
Artemis
Level 61
God Stats
1W - 0L
1,537 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Machoodie2
Nu Wa
Level 46
God Stats
7W - 4L
1,194 SR
Queue Stats
262W - 234L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
Ursibear
Ao Kuang
Level 106
God Stats
2W - 2L
1,651 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
Valfe
Kuzenbo
Level 87
God Stats
1W - 0L
1,468 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 85
1,470 SR
1,495 Elo+

VS

Team Averages
Level 88
1,531 SR
1,438 Elo+
Artemis
Artemis
AitorBc
Artemis
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,436 Elo+
Party 2
Chaac
Chaac
Delfinake
Chaac
Level 80
God Stats
2W - 2L
1,709 SR
Queue Stats
129W - 120L
1,463 Elo+
Solo
Artio
Artio
ErTipazo
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,461 Elo+
Party 2
Arachne
Arachne
Lastplea
Arachne
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,401 Elo+
Solo
Merlin
Merlin
Mullcih1
Merlin
Level 129
God Stats
54W - 67L
1,446 SR
Queue Stats
632W - 640L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 0 / 1
3,132
626
1,033
2,998
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Checheeeeeh
Artemis
4
0 / 0 / 0
2,758
552
984
1,427
343
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
7
1 / 0 / 0
4,001
800
739
2,184
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Ursibear
Ao Kuang
5
0 / 1 / 0
3,120
624
1,534
4,612
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Valfe
Kuzenbo
4
0 / 0 / 0
3,027
605
336
1,849
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AitorBc
Artemis
6
0 / 0 / 0
3,305
661
1,726
1,023
386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Delfinake
Chaac
7
1 / 0 / 0
4,017
803
2,413
3,575
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
ErTipazo
Artio
6
0 / 0 / 0
3,618
724
348
2,972
1,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Lastplea
Arachne
4
0 / 1 / 0
2,816
563
216
2,831
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Mullcih1
Merlin
4
0 / 0 / 0
2,810
562
258
640
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
1
0.5
L
Artemis
AitorBc
Artemis
0
0
0
0
W
Artemis
Checheeeeeh
Artemis
0
0
0
0
L
Chaac
Delfinake
Chaac
1
0
0
1
L
Artio
ErTipazo
Artio
0
0
0
0
L
Arachne
Lastplea
Arachne
0
1
0
0
W
Nu Wa
1
0
0
1
L
Merlin
Mullcih1
Merlin
0
0
0
0
W
Ao Kuang
Ursibear
Ao Kuang
0
1
0
0
W
Kuzenbo
Valfe
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,626
Damage
4,961
13,070
Taken
11,041
5,215
Mitigated
4,874
5,091
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,033
196
0
1,622
2,998
916
0
65
2,933
0
12,216
L
Artemis
AitorBc
Artemis
1,726
536
0
413
1,023
386
0
118
905
0
18,298
W
Artemis
Checheeeeeh
Artemis
984
286
0
345
1,427
343
0
56
1,371
0
6,364
L
Chaac
Delfinake
Chaac
2,413
692
0
1,396
3,575
1,509
0
1,468
2,107
0
26,184
L
Artio
ErTipazo
Artio
348
0
0
987
2,972
1,859
0
218
2,754
8,977
1,214
L
Arachne
Lastplea
Arachne
216
116
0
276
2,831
961
0
462
2,369
0
5,446
W
Nu Wa
739
465
0
776
2,184
612
0
258
1,926
23,839
0
L
Merlin
Mullcih1
Merlin
258
0
0
125
640
159
0
277
363
6,857
0
W
Ao Kuang
Ursibear
Ao Kuang
1,534
428
0
1,856
4,612
2,096
0
0
4,612
10,783
307
W
Kuzenbo
Valfe
Kuzenbo
336
118
0
492
1,849
1,248
0
120
1,729
5,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,038
Gold Earned
16,566
107
Minions Killed
120
0
Camps Cleared
0
462,459
Distance Traveled
393,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,132
626
26
5
0
118,753
0
L
Artemis
3,305
661
39
8
0
88,618
0
W
Artemis
2,758
552
12
2
0
86,094
0
L
Chaac
4,017
803
38
8
0
87,018
0
L
Artio
3,618
724
16
3
0
120,061
0
L
Arachne
2,816
563
13
3
0
50,321
0
W
Nu Wa
4,001
800
40
8
0
86,066
0
L
Merlin
2,810
562
14
3
0
47,428
0
W
Ao Kuang
3,120
624
23
5
0
82,606
0
W
Kuzenbo
3,027
605
6
1
0
88,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role