Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
CollapseXCV
Rama
Diamond IV
Level 152
God Stats
9W - 7L
1,680 SR
Queue Stats
40W - 25L
2,246 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Piskopαt
Kuzenbo
Diamond III
Level 128
God Stats
9W - 16L
1,454 SR
Queue Stats
295W - 291L
2,355 MMR
Solo
Hades
Hades
Diamond II
iamrokstah
Hades
Diamond II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 148L
2,458 MMR
Solo
Hercules
Hercules
Diamond II
interpl4y
Hercules
Diamond II
Level 255
God Stats
15W - 18L
1,682 SR
Queue Stats
40W - 35L
2,569 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 175
1,563 SR
2,226 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,599 SR
2,263 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
M1roto
Anhur
Diamond II
Level 68
God Stats
10W - 12L
1,522 SR
Queue Stats
195W - 185L
2,355 MMR
Solo
Odin
Odin
Masters
TheGreenZombie
Odin
Masters
Level 125
God Stats
9W - 11L
1,590 SR
Queue Stats
203W - 172L
2,733 MMR
Party 1
Thoth
Thoth
Masters
ViiVES
Thoth
Masters
Level 127
God Stats
14W - 13L
1,686 SR
Queue Stats
604W - 549L
2,548 MMR
Party 1
Thor
Thor
Diamond II
svfwt
Thor
Diamond II
Level 245
God Stats
19W - 12L
1,697 SR
Queue Stats
134W - 110L
2,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 3
6,836
488
6,131
12,461
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
7,461
533
4,332
12,008
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Piskopαt
Kuzenbo
10
0 / 3 / 2
6,221
444
5,244
12,324
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
13
1 / 3 / 1
7,447
532
7,977
14,029
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
interpl4y
Hercules
13
2 / 5 / 0
7,812
558
6,250
16,818
16,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
HeimdallrAmaterasuUllrThanatos

VS

Bans
BellonaNutAh Muzen CabAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 5
7,794
557
8,508
12,857
10,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
M1roto
Anhur
15
2 / 2 / 4
8,688
621
8,734
8,032
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
9,062
647
11,357
12,413
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
ViiVES
Thoth
14
4 / 1 / 2
8,185
585
12,408
8,055
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
svfwt
Thor
16
3 / 0 / 4
8,273
591
6,833
10,089
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
3
1.75
W
Tyr
 
Tyr
4
1
5
6.5
L
1
3
1
0.5
W
Anhur
M1roto
Anhur
2
2
4
2
L
Kuzenbo
Piskopαt
Kuzenbo
0
3
2
0.33
W
3
2
2
2
W
Thoth
ViiVES
Thoth
4
1
2
5
L
Hades
1
3
1
0.5
L
Hercules
interpl4y
Hercules
2
5
0
0.4
W
Thor
svfwt
Thor
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
47,840
67,640
Taken
51,446
42,074
Mitigated
27,093
24,651
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,131
1,347
0
4,097
12,461
4,266
0
2,767
9,446
0
54,610
W
Tyr
 
Tyr
8,508
913
0
6,540
12,857
10,304
0
3,651
9,206
0
29,942
L
4,332
3,622
0
2,957
12,008
2,897
0
1,182
10,746
0
64,670
W
Anhur
M1roto
Anhur
8,734
4,270
0
2,951
8,032
3,033
0
517
7,515
0
73,404
L
Kuzenbo
Piskopαt
Kuzenbo
5,244
2,078
0
3,518
12,324
11,005
0
2,480
9,629
18,841
0
W
11,357
4,010
0
2,324
12,413
6,667
0
1,583
10,830
0
80,316
W
Thoth
ViiVES
Thoth
12,408
871
0
2,592
8,055
3,076
0
4,220
3,835
69,473
0
L
Hades
7,977
1,028
783
7,544
14,029
7,395
0
3,955
9,642
69,511
2,961
L
Hercules
interpl4y
Hercules
6,250
2,244
0
5,752
16,818
16,511
0
1,331
15,391
0
54,240
W
Thor
svfwt
Thor
6,833
1,937
0
5,773
10,089
4,013
0
3,370
6,719
0
74,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
42,002
430
Minions Killed
539
0
Camps Cleared
0
1,385,621
Distance Traveled
1,453,365
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,836
488
75
5
0
346,171
0
W
Tyr
7,794
557
24
2
0
312,011
3
L
Rama
7,461
533
111
8
0
253,483
3
W
Anhur
8,688
621
147
11
0
260,500
3
L
Kuzenbo
6,221
444
9
1
0
291,153
2
W
Odin
9,062
647
121
9
0
287,772
2
W
Thoth
8,185
585
130
9
0
297,343
3
L
Hades
7,447
532
129
9
0
266,772
0
L
Hercules
7,812
558
106
8
0
228,042
1
W
Thor
8,273
591
117
8
0
295,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role