Player Matchup

Sun Wukong
Sun Wukong
Gold II
BarberLounge
Sun Wukong
Gold II
Level 118
God Stats
2W - 4L
1,522 SR
Queue Stats
54W - 51L
1,610 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
ChispiDios
Kuzenbo
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,523 MMR
Solo
Ra
Ra
Gold III
Morphisse
Ra
Gold III
Level 143
God Stats
2W - 4L
1,499 SR
Queue Stats
78W - 85L
1,540 MMR
Solo
Neith
Neith
Bronze III
blakestiger870
Neith
Bronze III
Level 69
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
iDusTeeX
Thanatos
Gold V
Level 136
God Stats
6W - 5L
1,622 SR
Queue Stats
68W - 64L
1,418 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,522 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,501 SR
1,509 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Chief Michelin
Cu Chulainn
Gold V
Level 158
God Stats
3W - 1L
1,699 SR
Queue Stats
59W - 57L
1,498 MMR
Party 1
Terra
Terra
Gold V
Sherm
Terra
Gold V
Level 158
God Stats
18W - 19L
1,517 SR
Queue Stats
71W - 66L
1,502 MMR
Solo
Ullr
Ullr
Silver II
Zȇro
Ullr
Silver II
Level 125
God Stats
4W - 2L
1,291 SR
Queue Stats
27W - 21L
1,546 MMR
Solo
Hun Batz
Hun Batz
Bronze III
nghtmrewolf
Hun Batz
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BarberLounge
Sun Wukong
15
1 / 3 / 4
9,065
504
11,105
21,192
17,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
ChispiDios
Kuzenbo
13
4 / 2 / 2
8,756
486
8,513
14,376
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 3
8,940
497
8,072
9,178
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 2
8,246
458
4,560
13,542
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
iDusTeeX
Thanatos
14
4 / 5 / 2
8,081
449
6,999
19,606
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
KaliOsirisThoth

VS

Bans
KukulkanBellonaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 4
9,210
512
10,244
8,449
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Chief Michelin
Cu Chulainn
16
4 / 3 / 5
10,182
566
17,095
18,641
12,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Sherm
Terra
15
2 / 3 / 6
9,436
524
6,318
18,390
19,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Zȇro
Ullr
20
4 / 0 / 5
11,816
656
15,522
10,617
5,982
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
nghtmrewolf
Hun Batz
16
4 / 3 / 5
9,279
516
8,383
14,428
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
17
17
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
4
5
L
Sun Wukong
BarberLounge
Sun Wukong
1
3
4
1
W
Cu Chulainn
Chief Michelin
Cu Chulainn
4
3
5
2.17
L
Kuzenbo
ChispiDios
Kuzenbo
4
2
2
2.5
L
0
3
3
0.5
W
Terra
Sherm
Terra
2
3
6
1.67
W
Ullr
Zȇro
Ullr
4
0
5
6.5
L
1
4
2
0.5
L
Thanatos
iDusTeeX
Thanatos
4
5
2
1
W
Hun Batz
nghtmrewolf
Hun Batz
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,249
Damage
57,562
77,894
Taken
70,525
54,133
Mitigated
47,193
29,079
Healing
23,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,244
320
0
1,025
8,449
3,362
1,039
3,699
4,750
77,417
0
L
Sun Wukong
BarberLounge
Sun Wukong
11,105
1,588
0
6,396
21,192
17,309
0
3,882
17,124
0
81,790
W
Cu Chulainn
Chief Michelin
Cu Chulainn
17,095
2,479
0
5,939
18,641
12,298
0
3,151
15,371
8,289
84,452
L
Kuzenbo
ChispiDios
Kuzenbo
8,513
3,765
0
2,568
14,376
19,068
0
5,522
8,360
28,484
0
L
8,072
458
1,058
2,710
9,178
4,066
0
3,010
5,864
86,314
3,650
W
Terra
Sherm
Terra
6,318
1,341
1,960
4,736
18,390
19,191
222
6,020
12,244
27,919
0
W
Ullr
Zȇro
Ullr
15,522
7,083
0
4,484
10,617
5,982
2,959
112
10,505
0
135,767
L
4,560
1,652
0
2,698
13,542
5,182
0
941
12,601
0
60,538
L
Thanatos
iDusTeeX
Thanatos
6,999
1,480
0
13,649
19,606
8,508
0
3,255
15,989
0
58,271
W
Hun Batz
nghtmrewolf
Hun Batz
8,383
1,870
0
5,376
14,428
6,360
1,274
2,632
11,714
0
77,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
49,923
545
Minions Killed
655
0
Camps Cleared
0
1,796,320
Distance Traveled
1,808,276
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,210
512
147
8
0
343,756
0
L
Sun Wukong
9,065
504
131
7
0
352,101
5
W
Cu Chulainn
10,182
566
152
8
0
321,392
2
L
Kuzenbo
8,756
486
32
2
0
356,952
4
L
Ra
8,940
497
185
10
0
376,774
2
W
Terra
9,436
524
28
2
0
362,362
14
W
Ullr
11,816
656
216
12
0
359,449
1
L
Neith
8,246
458
107
6
0
321,360
2
L
Thanatos
8,081
449
90
5
0
389,133
1
W
Hun Batz
9,279
516
112
6
0
421,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role