Player Matchup

Mercury
Mercury
M0ckingBird212
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Maui
Maui
Mottermos
Maui
Level 87
God Stats
1W - 3L
1,523 SR
Queue Stats
19W - 32L
1,720 Elo+
Party 1
Achilles
Achilles
Myvrah
Achilles
Level 67
God Stats
19W - 25L
1,472 SR
Queue Stats
311W - 296L
1,484 Elo+
Solo
Neith
Neith
greatwings
Neith
Level 158
God Stats
3W - 5L
1,802 SR
Queue Stats
127W - 113L
1,537 Elo+
Solo
Medusa
Medusa
j-Edu-7
Medusa
Level 127
God Stats
5W - 11L
1,501 SR
Queue Stats
294W - 276L
1,438 Elo+
Solo
Team Averages
Level 93
1,560 SR
1,536 Elo+

VS

Team Averages
Level 80
1,510 SR
1,501 Elo+
Skadi
Skadi
AsuraSTNL
Skadi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,382 Elo+
Party 2
Loki
Loki
Espartano999
Loki
Level 119
God Stats
25W - 26L
1,526 SR
Queue Stats
108W - 91L
1,571 Elo+
Solo
Lancelot
Lancelot
TheCoolSaphy
Lancelot
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,528 Elo+
Party 2
Sobek
Sobek
TheWagex
Sobek
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 14L
1,534 Elo+
Party 2
Vulcan
Vulcan
joshtalcual
Vulcan
Level 138
God Stats
4W - 2L
1,525 SR
Queue Stats
146W - 139L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,551
385
1,462
11,329
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
11
1 / 2 / 1
7,422
437
4,485
15,657
14,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Myvrah
Achilles
14
2 / 3 / 1
7,822
460
7,690
15,049
13,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
16
2 / 2 / 1
9,134
537
11,141
14,181
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
j-Edu-7
Medusa
13
1 / 4 / 1
7,677
452
8,614
10,453
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AsuraSTNL
Skadi
13
2 / 2 / 3
8,105
477
11,445
12,386
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 0
9,175
540
7,353
10,902
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
TheCoolSaphy
Lancelot
15
4 / 3 / 3
9,148
538
13,709
14,090
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
TheWagex
Sobek
12
2 / 0 / 5
8,140
479
5,924
9,735
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
13
0 / 2 / 1
7,426
437
6,399
9,359
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
AsuraSTNL
Skadi
2
2
3
1.75
W
6
0
0
6
L
0
3
2
0.33
L
Maui
1
2
1
0.75
L
Achilles
Myvrah
Achilles
2
3
1
0.83
W
Lancelot
TheCoolSaphy
Lancelot
4
3
3
1.83
W
Sobek
TheWagex
Sobek
2
0
5
4.5
L
Neith
2
2
1
1.25
L
Medusa
j-Edu-7
Medusa
1
4
1
0.38
W
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
44,830
66,669
Taken
56,472
43,020
Mitigated
31,861
14,456
Healing
17,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AsuraSTNL
Skadi
11,445
5,273
0
1,075
12,386
5,247
376
2,047
10,339
0
64,708
W
7,353
2,179
0
5,614
10,902
4,500
0
0
10,902
0
89,528
L
1,462
1,000
0
250
11,329
4,515
0
1,516
9,813
0
40,035
L
Maui
4,485
752
0
3,738
15,657
14,299
0
4,021
11,409
17,606
0
L
Achilles
Myvrah
Achilles
7,690
1,851
0
3,586
15,049
13,614
0
282
13,995
0
44,532
W
Lancelot
TheCoolSaphy
Lancelot
13,709
1,777
0
4,496
14,090
7,802
0
347
12,801
96
66,203
W
Sobek
TheWagex
Sobek
5,924
1,082
0
3,750
9,735
10,637
0
1,645
8,043
21,903
1,642
L
Neith
11,141
4,304
0
4,368
14,181
6,276
357
4,933
9,204
0
99,095
L
Medusa
j-Edu-7
Medusa
8,614
1,904
0
2,514
10,453
4,316
0
1,568
8,840
0
73,958
W
Vulcan
6,399
1,905
0
2,506
9,359
3,675
0
446
8,869
55,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
41,994
427
Minions Killed
454
0
Camps Cleared
0
1,673,243
Distance Traveled
1,750,058
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,105
477
99
6
0
328,487
0
W
Loki
9,175
540
121
7
0
412,510
0
L
Mercury
6,551
385
63
4
0
360,521
0
L
Maui
7,422
437
17
1
0
344,505
4
L
Achilles
7,822
460
67
4
0
335,546
2
W
Lancelot
9,148
538
109
6
0
359,531
0
W
Sobek
8,140
479
38
2
0
356,986
2
L
Neith
9,134
537
160
9
0
299,268
4
L
Medusa
7,677
452
120
7
0
333,403
0
W
Vulcan
7,426
437
87
5
0
292,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role