Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BalrogIsCooI
Bacchus
Level 147
God Stats
138W - 141L
1,502 SR
Queue Stats
361W - 359L
1,524 Elo+
Solo
Chiron
Chiron
Benj159
Chiron
Level 46
God Stats
1W - 3L
1,392 SR
Queue Stats
24W - 30L
1,457 Elo+
Party 1
Fenrir
Fenrir
Ourobouros42
Fenrir
Level 122
God Stats
9W - 12L
1,719 SR
Queue Stats
254W - 249L
1,535 Elo+
Solo
Terra
Terra
Zyonor
Terra
Level 46
God Stats
6W - 6L
1,547 SR
Queue Stats
52W - 56L
1,524 Elo+
Party 1
Team Averages
Level 103
1,532 SR
1,508 Elo+

VS

Team Averages
Level 114
1,512 SR
1,536 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LucKy353
Ah Puch
Level 156
God Stats
10W - 6L
1,829 SR
Queue Stats
327W - 357L
1,587 Elo+
Solo
Nox
Nox
NoxIzBae
Nox
Level 155
God Stats
234W - 223L
1,541 SR
Queue Stats
549W - 570L
1,550 Elo+
Solo
Nut
Nut
PlayOnlyOPGods
Nut
Level 65
God Stats
15W - 18L
1,188 SR
Queue Stats
418W - 434L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,457
1,091
6,594
3,498
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BalrogIsCooI
Bacchus
10
0 / 1 / 0
5,771
1,154
2,523
7,054
7,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Benj159
Chiron
9
0 / 2 / 0
5,110
1,022
3,697
4,623
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
9
0 / 1 / 0
4,926
985
724
1,649
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Zyonor
Terra
10
0 / 1 / 0
5,792
1,158
3,516
6,085
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

361

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 4
5,392
1,078
3,774
5,214
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
 
Tyr
10
0 / 0 / 3
5,277
1,055
4,199
6,454
4,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
LucKy353
Ah Puch
11
2 / 0 / 4
6,318
1,264
7,422
2,733
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 1
6,750
1,350
2,308
2,221
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 3
5,745
1,149
2,899
3,582
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
6
6
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Hercules
 
Hercules
0
0
4
2
W
Tyr
 
Tyr
0
0
3
1.5
L
Bacchus
BalrogIsCooI
Bacchus
0
1
0
0
L
Chiron
Benj159
Chiron
0
2
0
0
W
Ah Puch
LucKy353
Ah Puch
2
0
4
4
W
4
0
1
4.5
L
Fenrir
0
1
0
0
W
0
0
3
1.5
L
Terra
Zyonor
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
20,602
22,909
Taken
20,204
15,993
Mitigated
11,462
2,364
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,594
2,669
0
0
3,498
1,354
0
875
2,455
23,233
0
W
Hercules
 
Hercules
3,774
1,032
0
1,190
5,214
4,137
0
3,148
2,066
0
8,874
W
Tyr
 
Tyr
4,199
315
0
1,212
6,454
4,238
0
3,231
3,223
0
6,177
L
Bacchus
BalrogIsCooI
Bacchus
2,523
403
0
752
7,054
7,584
0
3,401
3,581
7,059
0
L
Chiron
Benj159
Chiron
3,697
1,328
406
193
4,623
1,853
0
1,585
2,993
0
12,015
W
Ah Puch
LucKy353
Ah Puch
7,422
77
0
173
2,733
1,004
0
2,076
657
17,402
1,742
W
2,308
115
0
250
2,221
861
0
1,443
778
14,780
0
L
Fenrir
724
362
0
226
1,649
604
0
335
1,314
0
1,603
W
2,899
1,829
0
488
3,582
1,222
0
2,735
847
0
14,440
L
Terra
Zyonor
Terra
3,516
144
135
652
6,085
4,598
0
3,246
2,755
8,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
29,482
99
Minions Killed
106
4
Camps Cleared
7
489,503
Distance Traveled
515,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,457
1,091
51
10
2
115,605
0
W
Hercules
5,392
1,078
12
2
1
101,330
0
W
Tyr
5,277
1,055
3
1
1
106,253
0
L
Bacchus
5,771
1,154
6
1
0
115,804
0
L
Chiron
5,110
1,022
28
6
1
103,613
0
W
Ah Puch
6,318
1,264
33
7
2
107,874
0
W
Nox
6,750
1,350
29
6
1
105,144
0
L
Fenrir
4,926
985
1
0
1
39,418
0
W
Nut
5,745
1,149
29
6
2
95,295
0
L
Terra
5,792
1,158
13
3
0
115,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role