Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kenay014983
Neith
Level 39
God Stats
0W - 2L
1,486 SR
Queue Stats
17W - 21L
1,447 Elo+
Solo
Fenrir
Fenrir
Nexusplayman
Fenrir
Level 157
God Stats
1W - 5L
1,390 SR
Queue Stats
203W - 194L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Refined056
Sun Wukong
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,480 Elo+
Solo
Ymir
Ymir
rctwig
Ymir
Level 78
God Stats
8W - 8L
1,582 SR
Queue Stats
283W - 302L
1,432 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,476 Elo+

VS

Team Averages
Level 132
1,554 SR
1,436 Elo+
Thor
Thor
Diirk007
Thor
Level 45
God Stats
4W - 1L
1,527 SR
Queue Stats
17W - 11L
1,519 Elo+
Party 1
Osiris
Osiris
Fearnshadow
Osiris
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,429 Elo+
Solo
Hachiman
Hachiman
FryAbeTes
Hachiman
Level 173
God Stats
1W - 1L
1,746 SR
Queue Stats
14W - 19L
1,287 Elo+
Solo
Ares
Ares
LungButtr
Ares
Level 128
God Stats
10W - 6L
1,452 SR
Queue Stats
111W - 101L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
RulingMar1
Baron Samedi
Level 159
God Stats
3W - 3L
1,547 SR
Queue Stats
89W - 85L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 0
6,018
547
4,335
4,630
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
4,833
439
4,166
7,306
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
10
0 / 1 / 3
5,512
501
4,366
8,495
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Refined056
Sun Wukong
12
3 / 1 / 0
6,538
594
7,332
8,540
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
rctwig
Ymir
9
1 / 2 / 1
5,074
461
2,483
8,100
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 0 / 3
5,173
470
2,009
6,903
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
11
1 / 3 / 0
6,262
569
5,327
12,769
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
FryAbeTes
Hachiman
12
2 / 0 / 4
6,537
594
4,875
5,654
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ares
9
5 / 1 / 2
6,206
564
7,687
9,492
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
RulingMar1
Baron Samedi
11
1 / 1 / 0
6,030
548
2,981
6,904
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Thor
0
0
3
1.5
W
Osiris
1
3
0
0.33
W
Hachiman
FryAbeTes
Hachiman
2
0
4
4
L
0
4
0
0
W
Ares
5
1
2
6
L
Fenrir
0
1
3
1.5
L
Sun Wukong
Refined056
Sun Wukong
3
1
0
3
W
Baron Samedi
RulingMar1
Baron Samedi
1
1
0
1
L
Ymir
rctwig
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
22,879
37,071
Taken
41,722
18,257
Mitigated
27,028
7,898
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,335
330
50
925
4,630
1,804
238
2,921
1,709
44,308
0
W
Thor
2,009
628
0
1,505
6,903
3,034
0
1,148
5,755
0
32,359
W
Osiris
5,327
1,237
0
5,834
12,769
10,689
0
271
11,613
0
39,898
W
Hachiman
FryAbeTes
Hachiman
4,875
2,886
0
4,070
5,654
2,149
0
443
5,211
0
49,872
L
4,166
2,447
0
732
7,306
2,699
0
3,822
3,484
0
25,984
W
Ares
7,687
236
0
2,465
9,492
7,924
0
1,247
8,245
16,824
1,958
L
Fenrir
4,366
1,626
0
2,115
8,495
4,051
0
1,665
6,830
0
46,140
L
Sun Wukong
Refined056
Sun Wukong
7,332
2,077
0
3,169
8,540
5,494
0
0
7,657
0
41,664
W
Baron Samedi
RulingMar1
Baron Samedi
2,981
276
56
2,088
6,904
3,232
36
3,577
3,327
41,006
2,894
L
Ymir
rctwig
Ymir
2,483
943
0
907
8,100
4,209
0
1,876
6,224
14,918
4,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
30,208
295
Minions Killed
294
0
Camps Cleared
0
1,033,591
Distance Traveled
1,049,208
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,018
547
68
6
0
205,450
2
W
Thor
5,173
470
49
4
0
235,745
1
W
Osiris
6,262
569
66
6
0
200,931
2
W
Hachiman
6,537
594
86
8
0
195,856
1
L
Neith
4,833
439
45
4
0
184,620
1
W
Ares
6,206
564
13
1
0
213,979
4
L
Fenrir
5,512
501
80
7
0
221,135
0
L
Sun Wukong
6,538
594
70
6
0
208,127
0
W
Baron Samedi
6,030
548
80
7
0
202,697
2
L
Ymir
5,074
461
32
3
0
214,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role