Player Matchup

Vamana
Vamana
CynicalCaracal11
Vamana
Level 157
God Stats
0W - 3L
1,541 SR
Queue Stats
102W - 92L
1,540 Elo+
Solo
Nox
Nox
EcuAxl75
Nox
Level 144
God Stats
1W - 1L
1,755 SR
Queue Stats
37W - 36L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Goad10
Cthulhu
Level 100
God Stats
1W - 4L
1,483 SR
Queue Stats
238W - 247L
1,502 Elo+
Party 2
Merlin
Merlin
JJarod
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,519 Elo+
Solo
Xbalanque
Xbalanque
WDferdyy
Xbalanque
Level 159
God Stats
4W - 5L
1,422 SR
Queue Stats
260W - 266L
1,513 Elo+
Party 2
Team Averages
Level 115
1,540 SR
1,517 Elo+

VS

Team Averages
Level 130
1,545 SR
1,548 Elo+
Nu Wa
Nu Wa
Ganpachiro
Nu Wa
Level 90
God Stats
2W - 2L
1,560 SR
Queue Stats
51W - 50L
1,552 Elo+
Party 1
Hercules
Hercules
Gong00zler
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 129L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Jeruhmie
Ne Zha
Level 148
God Stats
2W - 2L
1,537 SR
Queue Stats
144W - 131L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
QuazyDudSki
Ratatoskr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 90L
1,614 Elo+
Solo
Zeus
Zeus
joeº
Zeus
Level 138
God Stats
6W - 7L
1,627 SR
Queue Stats
224W - 239L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
8,224
822
11,206
13,547
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 6
7,471
747
6,852
11,073
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Goad10
Cthulhu
15
1 / 4 / 5
8,058
806
9,266
15,071
13,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
JJarod
Merlin
11
2 / 4 / 4
7,014
701
4,463
5,640
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WDferdyy
Xbalanque
14
1 / 4 / 5
7,900
790
11,986
7,852
3,107
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 4 / 13
8,619
862
7,640
7,530
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Gong00zler
Hercules
16
6 / 1 / 14
9,778
978
9,458
23,709
26,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Jeruhmie
Ne Zha
14
6 / 2 / 7
8,857
886
8,017
8,509
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
QuazyDudSki
Ratatoskr
14
2 / 4 / 10
8,568
857
5,791
12,113
8,560
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
joeº
Zeus
18
7 / 0 / 8
10,073
1,007
18,828
5,421
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
11
Kills
22
22
Deaths
11
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
1
6
6
0.67
W
Nu Wa
1
4
13
1.88
L
Cthulhu
Goad10
Cthulhu
1
4
5
0.88
W
Hercules
Gong00zler
Hercules
6
1
14
13
L
Merlin
JJarod
Merlin
2
4
4
1
W
Ne Zha
Jeruhmie
Ne Zha
6
2
7
4.75
W
Ratatoskr
QuazyDudSki
Ratatoskr
2
4
10
1.75
L
Xbalanque
WDferdyy
Xbalanque
1
4
5
0.88
W
Zeus
joeº
Zeus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
49,734
53,183
Taken
57,282
31,362
Mitigated
46,582
13,244
Healing
26,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,206
4,161
931
4,128
13,547
9,281
0
6,225
6,676
0
18,364
L
6,852
372
795
1,938
11,073
3,923
0
5,129
5,366
17,818
0
W
Nu Wa
7,640
2,979
305
394
7,530
3,711
797
2,784
4,695
21,399
566
L
Cthulhu
Goad10
Cthulhu
9,266
352
1,461
2,901
15,071
13,117
0
7,101
7,199
22,313
0
W
Hercules
Gong00zler
Hercules
9,458
2,920
858
14,459
23,709
26,626
450
5,500
17,431
0
14,901
L
Merlin
JJarod
Merlin
4,463
196
389
701
5,640
1,934
0
2,140
3,224
8,179
0
W
Ne Zha
Jeruhmie
Ne Zha
8,017
1,183
35
1,986
8,509
4,864
1,168
3,636
4,516
51
13,796
W
Ratatoskr
QuazyDudSki
Ratatoskr
5,791
539
1,843
4,372
12,113
8,560
286
4,779
6,674
0
13,643
L
Xbalanque
WDferdyy
Xbalanque
11,986
6,444
0
0
7,852
3,107
0
3,417
4,033
0
31,145
W
Zeus
joeº
Zeus
18,828
968
751
1,143
5,421
2,821
952
2,833
2,409
31,403
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
45,895
126
Minions Killed
124
0
Camps Cleared
0
839,791
Distance Traveled
942,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,224
822
16
2
0
197,573
0
L
Nox
7,471
747
29
3
0
164,181
0
W
Nu Wa
8,619
862
37
4
0
168,391
0
L
Cthulhu
8,058
806
36
4
0
204,921
0
W
Hercules
9,778
978
5
1
0
183,357
0
L
Merlin
7,014
701
13
1
0
115,231
0
W
Ne Zha
8,857
886
18
2
0
175,633
0
W
Ratatoskr
8,568
857
10
1
0
205,014
0
L
Xbalanque
7,900
790
32
3
0
157,885
0
W
Zeus
10,073
1,007
54
5
0
210,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role