Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Halokas
Chang'e
Level 63
God Stats
4W - 3L
1,663 SR
Queue Stats
9W - 12L
1,345 Elo+
Solo
Medusa
Medusa
MissY36428
Medusa
Level 108
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,448 Elo+

VS

Team Averages
Level 114
1,467 SR
1,443 Elo+
Hera
Hera
DevinC669
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrStRaNgE24
Ah Muzen Cab
Level 129
God Stats
10W - 15L
1,508 SR
Queue Stats
326W - 345L
1,459 Elo+
Party 1
Surtr
Surtr
Kagatox
Surtr
Level 149
God Stats
104W - 124L
1,392 SR
Queue Stats
384W - 393L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 3
7,436
744
7,835
18,046
18,941
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Halokas
Chang'e
12
3 / 6 / 3
7,462
746
6,194
13,681
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MissY36428
Medusa
11
1 / 6 / 4
6,890
689
6,399
10,536
4,219
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 0 / 9
8,116
812
8,374
5,019
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
DrStRaNgE24
Ah Muzen Cab
14
5 / 2 / 9
8,965
897
12,499
7,912
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
Kagatox
Surtr
13
7 / 5 / 6
8,788
879
14,448
17,707
13,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
3
1.5
W
Hera
3
0
9
7.5
W
Ah Muzen Cab
DrStRaNgE24
Ah Muzen Cab
5
2
9
4.75
L
Chang'e
Halokas
Chang'e
3
6
3
0.75
W
Surtr
Kagatox
Surtr
7
5
6
2
L
Medusa
MissY36428
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
35,321
42,263
Taken
30,638
28,448
Mitigated
18,667
12,746
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,835
1,305
152
4,476
18,046
18,941
123
4,438
12,730
0
19,578
W
Hera
8,374
2,730
0
1,100
5,019
1,790
309
1,352
3,667
22,202
0
W
Ah Muzen Cab
DrStRaNgE24
Ah Muzen Cab
12,499
4,264
0
1,199
7,912
3,333
385
1,751
6,161
0
32,110
L
Chang'e
Halokas
Chang'e
6,194
559
2,926
4,563
13,681
5,288
180
2,412
10,687
20,709
0
W
Surtr
Kagatox
Surtr
14,448
7,351
0
2,674
17,707
13,544
314
3,152
14,555
826
24,460
L
Medusa
MissY36428
Medusa
6,399
2,828
207
422
10,536
4,219
241
1,377
8,777
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
25,869
111
Minions Killed
104
0
Camps Cleared
0
506,696
Distance Traveled
568,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,436
744
37
4
0
190,136
0
W
Hera
8,116
812
45
5
0
189,501
0
W
Ah Muzen Cab
8,965
897
43
4
0
190,859
0
L
Chang'e
7,462
746
34
3
0
172,167
0
W
Surtr
8,788
879
16
2
0
188,635
0
L
Medusa
6,890
689
40
4
0
144,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role