Player Matchup

Tsukuyomi
Tsukuyomi
BIGO6285
Tsukuyomi
Level 117
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 54L
1,288 Elo+
Party 2
Kukulkan
Kukulkan
Pytrow51
Kukulkan
Level 79
God Stats
4W - 4L
1,678 SR
Queue Stats
55W - 64L
1,361 Elo+
Party 2
Ganesha
Ganesha
WarCooK51
Ganesha
Level 101
God Stats
19W - 19L
1,549 SR
Queue Stats
239W - 271L
1,360 Elo+
Party 2
Team Averages
Level 99
1,654 SR
1,337 Elo+

VS

Team Averages
Level 97
1,693 SR
1,420 Elo+
Cerberus
Cerberus
Khâmul
Cerberus
Level 107
God Stats
8W - 0L
1,805 SR
Queue Stats
28W - 8L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Lumbar
Baron Samedi
Level 112
God Stats
6W - 0L
1,774 SR
Queue Stats
28W - 9L
1,601 Elo+
Party 1
Neith
Neith
MSony95
Neith
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 20L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIGO6285
Tsukuyomi
12
0 / 5 / 0
7,962
569
8,903
15,455
6,375
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
Pytrow51
Kukulkan
12
0 / 8 / 0
8,207
586
7,681
12,488
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
WarCooK51
Ganesha
12
0 / 5 / 0
7,761
554
5,008
15,682
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Khâmul
Cerberus
16
6 / 0 / 11
10,687
763
10,819
14,161
14,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Lumbar
Baron Samedi
16
7 / 0 / 9
11,009
786
13,960
10,622
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MSony95
Neith
17
5 / 0 / 11
10,626
759
12,133
9,459
4,571
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
18
18
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIGO6285
Tsukuyomi
0
5
0
0
W
Cerberus
Khâmul
Cerberus
6
0
11
11.5
W
Baron Samedi
Lumbar
Baron Samedi
7
0
9
11.5
W
Neith
MSony95
Neith
5
0
11
10.5
L
Kukulkan
Pytrow51
Kukulkan
0
8
0
0
L
Ganesha
WarCooK51
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,592
Damage
36,912
43,625
Taken
34,242
25,168
Mitigated
24,289
3,936
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIGO6285
Tsukuyomi
8,903
1,641
0
1,695
15,455
6,375
114
7,819
7,425
0
35,715
W
Cerberus
Khâmul
Cerberus
10,819
477
0
4,814
14,161
14,438
695
3,725
9,717
37,600
1,234
W
Baron Samedi
Lumbar
Baron Samedi
13,960
1,175
1,907
4,940
10,622
5,280
157
3,718
6,449
60,194
2,954
W
Neith
MSony95
Neith
12,133
5,414
0
5,806
9,459
4,571
1,213
2,980
6,101
0
40,185
L
Kukulkan
Pytrow51
Kukulkan
7,681
296
142
849
12,488
5,051
0
7,436
4,786
26,947
0
L
Ganesha
WarCooK51
Ganesha
5,008
345
181
1,069
15,682
13,742
27
7,792
7,554
15,694
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
32,322
115
Minions Killed
193
0
Camps Cleared
0
590,184
Distance Traveled
706,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,962
569
50
4
0
230,453
0
W
Cerberus
10,687
763
42
3
0
226,425
0
W
Baron Samedi
11,009
786
88
6
0
243,107
0
W
Neith
10,626
759
63
5
0
236,549
0
L
Kukulkan
8,207
586
56
4
0
193,667
0
L
Ganesha
7,761
554
9
1
0
166,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role